Statistical profileOffline
Teddys Aimtrain Beta
64.40.8.245:34015 checked 6d ago
Connect to this server
1. Main points
Players now
0/ 20
0% full
7-day average
0
peak 3
Rank
#8,756
top 39%
Last wipe
12d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 20 slots.
- Over the last seven days it averaged 0 players, with a peak of 3.
- It ranks #8,756 of all ranked servers, the top 39%, on player hours over the last seven days.
- Its current map went up 12d ago.
2. Players
Figure 1: Players on Teddys Aimtrain Beta
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 39% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
2.2 days
between real wipes
On rhythm
33%
of its recent wipes
Wipe-day peak
3
players, last three wipes
Crowd held
100%
of its cycles kept half the crowd
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 2, 14 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 01:55 UTC12d ago | 2 | – | running | 1 |
| Wed 14 Oct, 02:47 UTC13d ago | 4 | – | 1 days | 1 |
| Sun 11 Oct, 21:04 UTC16d ago | 4 | held half | 2.2 days | 2 |
| Thu 1 Oct, 23:09 UTC FW25d ago | 2 | held half | 9.9 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of Teddys Aimtrain Beta
What the server publishes and what was recorded
| Address | 64.40.8.245:34015 |
|---|---|
| Region | – |
| Max players | 20 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 15 Oct 2026, 01:55 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ・RUST KILL・XXX|KILL $ CASH|FARM|SHOP|TP|HOME|KITS|PVPVEX10X | groups of 10+ · weekly · 5 on average | 4 / 100 |
| PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVP | NA · groups of 8+ · 5 on average | 4 / 10 |
| MINICOPTER / HELICOPTER TRAINING | groups of 8+ · 5 on average | 7 / 100 |
| [EU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 | EU · no group limit · 4 on average | 7 / 100 |
| [US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 | NA · no group limit · 2 on average | 4 / 100 |
| NA | Apex Aim Arena | 1v1 Facecheck FFA Targets | NA · groups of 8+ · 4 on average | 0 / 16 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does Teddys Aimtrain Beta wipe, and how often?
Wipes on Teddys Aimtrain Beta fall at irregular times, leaving no next date to predict. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 12 days 21 hours ago.
What should you expect on wipe day at Teddys Aimtrain Beta?
Recent wipes drew an average peak of 3 players. On the latest wipe, 14 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.
Server details
How reliable is Teddys Aimtrain Beta, and is it online now?
Last seen 6 days 1 hours ago, Teddys Aimtrain Beta is offline in this release. Of the 168 hours in the last 7 full days, it was up 46 of them, or 27%. It was first seen by Rust Census on 13 September 2026.
In which location is Teddys Aimtrain Beta based?
No region is given by Teddys Aimtrain Beta. Rust Census does not look up where the machine stands; it shows where a server says it is. At 64.40.8.245:34015 it is addressed.
On which Rust version does Teddys Aimtrain Beta operate?
This release lists Teddys Aimtrain Beta on Rust network protocol 2634 and build 167781, running on Linux. The same protocol is required for your game to join, and Steam updates it for you.
Population
What population has been recorded on Teddys Aimtrain Beta?
The last count for Teddys Aimtrain Beta was 6 days 1 hours ago; it is offline at present. This release records a seven-day average of 0 players and a peak of 3.
How does Teddys Aimtrain Beta compare with other servers in the rankings?
For seven-day player hours, Teddys Aimtrain Beta is ranked #8,756, placing it in the top 39% of all ranked servers.
Tag details
Which Rust Census filters and lists cover Teddys Aimtrain Beta?
These Rust Census lists include Teddys Aimtrain Beta: Modded Rust servers, counted and Aim training servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
The tags on Teddys Aimtrain Beta: what do they indicate?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp20 (Max players): Slots: 20; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): Game build: 167781; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings are the tags Teddys Aimtrain Beta publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
What map is listed for Teddys Aimtrain Beta?
Size 4,000 and seed 1337: that is the procedural map on Teddys Aimtrain Beta, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page. Recorded under map name: Custom Map.
On Teddys Aimtrain Beta, what rules and settings are in force?
The name of Teddys Aimtrain Beta carries no gather rate. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
Join details
How can you connect to Teddys Aimtrain Beta?
Enter client.connect 64.40.8.245:34015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp20,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp20 | Max players Slots: 20. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs167781 | Build Game build: 167781. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
