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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 45,091 players on 11,692 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

LinuxGSM

64.40.8.143:22015 checked 14d ago

Release date
Next release
In five minutes (00:35 UTC)
Source
Live server queries
Server address
64.40.8.143:22015
First recorded
14 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 50

2% full

7-day average

0

peak –

Rank

#12,906

top 60%

Last wipe

14d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 2% of its 50 slots.
  • It ranks #12,906 of all ranked servers, the top 60%, on player hours over the last seven days.
  • Its current map went up 14d ago.

2. Players

Figure 1: Players on LinuxGSM

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep22 Sep15 Oct17 Oct19 Oct21 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap

28.1 days

between real wipes

Wipe-day peak

0

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Thu 15 OctWed 16 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 00:27 UTC14d ago 1 – running 0
Wed 16 Sep, 22:09 UTC42d ago 0 – 28.1 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of LinuxGSM

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of LinuxGSM

What the server publishes and what was recorded

Address64.40.8.143:22015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe15 Oct 2026, 00:27 UTC
Hostname–
First seen14 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 565 on average237 / 275
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average146 / 200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average28 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 289 on average15 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average32 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average42 / 200

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for LinuxGSM: what is it?

Too few wipes of LinuxGSM are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 14 days.

What should you expect on wipe day at LinuxGSM?

An average of 0 players attended at peak across recent wipes. 0 hours after the latest wipe, the crowd peaked.

Server details

What does the record show for the uptime and current status of LinuxGSM?

LinuxGSM is offline at the time of this release; it was last seen 14 days ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 14 September 2026.

What location has been recorded for LinuxGSM?

No region is given by LinuxGSM. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 64.40.8.143:22015 is its address.

Which Rust version is LinuxGSM running?

The version in use on LinuxGSM is Rust network protocol 2634 and build 167781 on Linux. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

What are the current player figures for LinuxGSM?

At this release LinuxGSM is offline, having last been seen 14 days ago.

What position does LinuxGSM hold in the server rankings?

The rank for LinuxGSM is #12,906 on seven-day player hours, in the top 60% of ranked servers.

Tag details

Which Rust Census filters and lists cover LinuxGSM?

These Rust Census lists include LinuxGSM: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on LinuxGSM carry?

gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): Build 167781 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set are the tags LinuxGSM publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

Which map is in use on LinuxGSM?

A procedural map runs on LinuxGSM, generated by the game.

How is LinuxGSM configured, and what rules does it keep?

No gather rate is given in the name of LinuxGSM. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. The server runs VAC, Valve's anti-cheat.

Connecting

What is the way to join LinuxGSM?

Enter client.connect 64.40.8.143:22015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanillaGame mode This is vanilla survival.
mp50Max players The server holds 50 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol Your game must run protocol 2634 to join.
cs167781Build Build 167781 is installed.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.