Statistical profileOnline
Atlas Rust Test 02
64.40.8.137:28025 checked 9m ago
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1. Main points
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,323
top 69%
Last wipe
8d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- There were 0 players on it, 0% of its 50 slots.
- It ranks #15,323 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 8d ago.
2. Players
Figure 1: Players on Atlas Rust Test 02
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of Atlas Rust Test 02
What the server publishes and what was recorded
| Address | 64.40.8.137:28025 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 21 Oct 2026, 03:35 UTC |
| Hostname | – |
| First seen | 21 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 516 on average | 449 / 475 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 363 / 375 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 41 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 32 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 53 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 243 on average | 154 / 200 |
10. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for Atlas Rust Test 02: what is it?
With too few wipes of Atlas Rust Test 02 on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 8 days 7 hours.
Server record
Is Atlas Rust Test 02 up, and how well has it held up?
Atlas Rust Test 02 is online at the time of this release. The uptime it reports puts the last restart at about 8 days 4 hours ago. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. The first sighting of it by Rust Census was on 21 October 2026.
How well does Atlas Rust Test 02 perform?
The figures for the last 48 hours give an average of 119 server fps and a minimum of 112. The world carried up to 14,985 entities, including buildings, deployables and all else. Up to 1,623 MB of memory was used. Players feel low fps and a rising entity count as lag.
Which location does Atlas Rust Test 02 run from?
A region is not published by Atlas Rust Test 02. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 64.40.8.137:28025 is its address.
What version of Rust has been recorded on Atlas Rust Test 02?
Rust network protocol 2634 and build 167781 on Linux is the version Atlas Rust Test 02 runs. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
What are the current player figures for Atlas Rust Test 02?
Atlas Rust Test 02 stands at 0 players from 50 slots in this release. Averaged across seven days, the count is 0 players.
What position does Atlas Rust Test 02 hold in the server rankings?
The rank for Atlas Rust Test 02 is #15,323 on seven-day player hours, in the top 69% of ranked servers.
Tag details
Where does Atlas Rust Test 02 appear among the Rust Census lists and filters?
These Rust Census lists include Atlas Rust Test 02: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
The tags on Atlas Rust Test 02: what do they indicate?
gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167781 (Build): The server runs game build 167781; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set are the tags Atlas Rust Test 02 publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
Which map has been recorded for Atlas Rust Test 02?
Atlas Rust Test 02 runs a procedural map of size 2,000 with seed 6738, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.
How is Atlas Rust Test 02 configured, and what rules does it keep?
No gather rate is recorded for Atlas Rust Test 02 in its name. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. The server runs VAC, Valve's anti-cheat.
How to join
What is the way to join Atlas Rust Test 02?
You can open the console in Rust with F1 and enter client.connect 64.40.8.137:28025; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp50 | Max players The server holds 50 slots. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs167781 | Build The server runs game build 167781. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.