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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 63,058 players on 11,725 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Custom

64.40.8.121:27815 checked 26d ago

Release date
Next release
In five minutes (13:04 UTC)
Source
Live server queries
Server address
64.40.8.121:27815
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 2

0% full

7-day average

0

peak –

Rank

#15,998

top 70%

Last wipe

31d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 2 slots.
  • It ranks #15,998 of all ranked servers, the top 70%, on player hours over the last seven days.
  • Its current map went up 31d ago.

2. Players

Figure 1: Players on Custom

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Mon 28 Sep, 16:10 UTC31d ago 1 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Custom

4000 · seed 1337

Map of Custom

Table 2: The world

As the server publishes it

MapCustom Map
Size4000
Seed1337

8. Server characteristics

Table 3: Characteristics of Custom

What the server publishes and what was recorded

Address64.40.8.121:27815
Region–
Max players2
Group limit8, the default
Wipe schedule–
Last wipe28 Sep 2026, 16:10 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 495 on average99 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average125 / 200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average444 / 575
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average25 / 100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average520 / 650
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average426 / 525

10. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on Custom?

The rhythm of Custom's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 31 days 8 hours have passed since this world was made.

On Custom, what happens on wipe day?

The average busiest point of its recent wipes drew 1 players. 0 hours after the latest wipe, the crowd peaked.

About the server

How reliable is Custom, and is it online now?

Custom is offline at the time of this release; it was last seen 26 days 11 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 13 September 2026.

Which location does Custom run from?

No region is published by Custom. Rust Census does not look up where the machine stands; it shows where a server says it is. At 64.40.8.121:27815 it is addressed.

Which Rust version is Custom running?

Rust network protocol 2633 and build 165217 on Linux is the version Custom runs. To join, your game has to be on the same protocol; Steam handles the update.

Population

What population has been recorded on Custom?

Custom is offline at present; its last recording was 26 days 11 hours ago.

How does Custom compare with other servers in the rankings?

For seven-day player hours, Custom is ranked #15,998, placing it in the top 70% of all ranked servers.

Lists and tags

Which Rust Census filters and lists cover Custom?

These Rust Census lists include Custom: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by each tag shown on Custom?

These are the tags Custom publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp2 (Max players): Slots: 2; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): To connect, your game version must match protocol 2633; cs165217 (Build): The server runs game build 165217; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

What map is listed for Custom?

Size 4,000 and seed 1337: that is the procedural map on Custom, generated by the game. Because one size and seed give one map, RustMaps can display it from this page. The name of the map is listed as: Custom Map.

How is Custom configured, and what rules does it keep?

No gather rate is given in the name of Custom. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Community is its section in the server browser. The server runs VAC, Valve's anti-cheat.

Connecting

What is the way to join Custom?

Enter client.connect 64.40.8.121:27815 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp2,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp2Max players Slots: 2.
ts8Group limit 8 per team, which is the game's default limit.
v2633Protocol To connect, your game version must match protocol 2633.
cs165217Build The server runs game build 165217.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.