Statistical profileOnline
Four Horsemen | Dickaroo | PVE | 5X | 10/1
NA 64.40.223.6:28020 checked 11m ago
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1. Main points
Players now
2/ 20
10% full
7-day average
2
peak 9
Rank
#2,262
top 10% · #358 in NA
Last wipe
26d ago
monthly schedule
Next wipe
8d 11h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 2 players on it, 10% of its 20 slots.
- Over the last seven days it averaged 2 players, with a peak of 9.
- It ranks #2,262 of all ranked servers, the top 10%, and #358 in NA, on player hours over the last seven days.
- Its current map went up 26d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on Four Horsemen | Dickaroo | PVE | 5X | 10/1
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 10% of all ranked servers, top 19% in NA. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 11h. The force wipe · high confidence
Wipe-day peak
9
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 8d 11h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 36d 11h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 9, 5 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:49 UTC FW26d ago | 9 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Four Horsemen | Dickaroo | PVE | 5X | 10/1
4250 · seed 129885663
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4250 |
| Seed | 129885663 |
8. Server characteristics
Table 4: Characteristics of Four Horsemen | Dickaroo | PVE | 5X | 10/1
What the server publishes and what was recorded
| Address | 64.40.223.6:28020 |
|---|---|
| Region | NA |
| Max players | 20 |
| Group limit | 16 max |
| Wipe schedule | monthly |
| Last wipe | 1 Oct 2026, 17:49 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
It's a roo... made of.... you get the idea. Four Horsemen | Dickaroo | PVE | 5X Server rules can be found on our discord. https://discord.gg/TEdvqP27An PVP 72 hours before wipe. Next PVP event November 2nd Last Blueprint Wipe - 3/6 March 6th 1PM Central Next Blueprint Wipe - 1/1 January 1st 1PM Central Last Map Wipe - 10/1 October 1st 1PM Central Next Map Wipe - 11/5 November 5th 1PM Central No Stability - Think floating sky bases! Upkeep Reduced 99 Percent - No Decay with VIP Backpacks Never Wipe Increased Stack Size - 2 Billion Stack Limit Team Limit 8 Noob Friendly Raidable Bases Defendable Bases NPC Raiders Convoy Grid Power Water Bases Cargo Train Event Train Heist Event Zombie Hordes Night Lanterns Drop Ship Jet Pack
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| GOM 5x PVE / With PURGE Grumpy Old Man |Kits|Skins|BackPack|Ant | NA · groups of 15+ · 5x · monthly · 7 on average | 1 / 100 |
| Freedom PVE | 5x | Refined Loot | Raid Bases | NA · groups of 50+ · 5x · monthly · 3 on average | 0 / 50 |
| Dead Nasty Rust 5X PvE|Chill Vibes|High Reward|Endless Raids|Sk | NA · groups of 8+ · 5x · monthly · 3 on average | 0 / 100 |
| SafeHouse 5x Extreme PvE | NA · groups of 8+ · 5x · monthly · 1 on average | 0 / 500 |
| Rusty Spoon US PVE 5x [Events|Raid|Quests|Zombies|SkillTree] | NA · groups of 8+ · 5x · biweekly · 31 on average | 16 / 150 |
| Misfits PVE 3x |Backpacks|Skill Tree|Raidable Bases|Quests|Kits | NA · groups of 15+ · 3x · monthly · 5 on average | 1 / 50 |
11. Quick answers
From the figures on this page.
Wipe details
When does Four Horsemen | Dickaroo | PVE | 5X | 10/1 wipe, and how often?
A monthly force wipe is the sole occasion on which Four Horsemen | Dickaroo | PVE | 5X | 10/1 wipes. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. 26 days 13 hours have passed since this world was made. The tags list a wipe schedule of one month.
What should you expect on wipe day at Four Horsemen | Dickaroo | PVE | 5X | 10/1?
Recent wipes drew an average peak of 9 players. 5 hours after the latest wipe, the crowd peaked.
About the server
Is Four Horsemen | Dickaroo | PVE | 5X | 10/1 up, and how well has it held up?
Four Horsemen | Dickaroo | PVE | 5X | 10/1 is online at the time of this release. By its own reported uptime, it restarted about 20 hours ago. A total of 168 of 168 hours were up over 7 full days, which is 100% of the time. It was first seen by Rust Census on 13 September 2026.
Does Four Horsemen | Dickaroo | PVE | 5X | 10/1 hold a steady frame rate and connection?
Average server fps over the last 48 hours was 60, with a low of 29. Buildings, deployables and everything else in the world took the entity count to 157,859. Memory use reached 4,969 MB at its peak. Players feel low fps and a rising entity count as lag.
In which location is Four Horsemen | Dickaroo | PVE | 5X | 10/1 based?
With its NA tag, Four Horsemen | Dickaroo | PVE | 5X | 10/1 lists itself in North America. Rust Census does not look up where the machine stands; it shows where a server says it is. At 64.40.223.6:28020 it is addressed.
What version of Rust has been recorded on Four Horsemen | Dickaroo | PVE | 5X | 10/1?
Rust network protocol 2635 and build 168909 on Windows is the version Four Horsemen | Dickaroo | PVE | 5X | 10/1 runs. To join, your game has to be on the same protocol; Steam handles the update.
Population
What are the current player figures for Four Horsemen | Dickaroo | PVE | 5X | 10/1?
At counting time Four Horsemen | Dickaroo | PVE | 5X | 10/1 recorded 2 players across 20 slots. This release records a seven-day average of 2 players and a peak of 9. An average of 5 players was recorded at 23:00 UTC, the busiest hour of the last 48.
In the rankings of Rust servers, where is Four Horsemen | Dickaroo | PVE | 5X | 10/1 placed?
For seven-day player hours Four Horsemen | Dickaroo | PVE | 5X | 10/1 is ranked #2,262 and #358 in North America, placing it in the top 10% of all ranked servers.
Tags, lists
Which Rust Census filters and lists cover Four Horsemen | Dickaroo | PVE | 5X | 10/1?
The Rust Census lists that Four Horsemen | Dickaroo | PVE | 5X | 10/1 fits are: 5x Rust servers: the counted list, Modded Rust servers, counted, Rust PvE servers, listed and North America: servers listed. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.
What is meant by each tag shown on Four Horsemen | Dickaroo | PVE | 5X | 10/1?
Read by the game's server browser, Four Horsemen | Dickaroo | PVE | 5X | 10/1 publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp20 (Max players): The server holds 20 slots; ts16 (Group limit): No team may hold more than 16; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game; NA (North America): In the server browser it appears under North America. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
What map is listed for Four Horsemen | Dickaroo | PVE | 5X | 10/1?
The procedural map on Four Horsemen | Dickaroo | PVE | 5X | 10/1 is generated by the game, measures 4,250 and carries seed 129885663. Size and seed together fix the map, so you can view it on RustMaps from this page.
What settings and rules have been listed for Four Horsemen | Dickaroo | PVE | 5X | 10/1?
Four Horsemen | Dickaroo | PVE | 5X | 10/1 carries a 5x gather rate, as stated in its name. 16 players is the recorded group limit. pve is the game mode recorded, no fighting other players. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
How to join
What is the way to join Four Horsemen | Dickaroo | PVE | 5X | 10/1?
Enter client.connect 64.40.223.6:28020 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. This release lists its website as https://discord.com/invite/TEdvqP27An.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp20,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts16,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp20 | Max players The server holds 20 slots. |
ts16 | Group limit No team may hold more than 16. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Game build: 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Wipe schedule
^m | Monthly Wipes follow Facepunch's force wipe, once a month. |
|---|
Gameplay
^p | PvE PvE: players do not fight each other, and the world is the danger. |
|---|
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Region
NA | North America In the server browser it appears under North America. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.