Statistical profileOnline
Four Horsemen | PVE | Monthly | 2X | 10/1
NA 64.40.223.6:28018 checked 7m ago
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1. Main points
Players now
0/ 60
0% full
7-day average
0
peak 2
Rank
#6,231
top 28% · #1006 in NA
Last wipe
26d ago
monthly schedule
Next wipe
8d 10h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it, 0% of its 60 slots.
- Over the last seven days it averaged 0 players, with a peak of 2.
- It ranks #6,231 of all ranked servers, the top 28%, and #1006 in NA, on player hours over the last seven days.
- Its current map went up 26d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on Four Horsemen | PVE | Monthly | 2X | 10/1
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 28% of all ranked servers, top 54% in NA. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 10h. The force wipe · high confidence
Wipe-day peak
1
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 8d 10h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 36d 10h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 22 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:50 UTC FW26d ago | 1 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Four Horsemen | PVE | Monthly | 2X | 10/1
4250 · seed 1948548053
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4250 |
| Seed | 1948548053 |
8. Server characteristics
Table 4: Characteristics of Four Horsemen | PVE | Monthly | 2X | 10/1
What the server publishes and what was recorded
| Address | 64.40.223.6:28018 |
|---|---|
| Region | NA |
| Max players | 60 |
| Group limit | 16 max |
| Wipe schedule | monthly |
| Last wipe | 1 Oct 2026, 17:50 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
Four Horsemen | PVE | No Killing | No Raiding Server rules can be found on our discord. https://discord.gg/TEdvqP27An PVP 72 hours before wipe. Next PVP event November 2nd Last Blueprint Wipe - 3/6 March 6th 1PM Central Next Blueprint Wipe - 1/1 January 1st 1PM Central Last Map Wipe - 10/1 October 1st 1PM Central Next Map Wipe - 11/5 November 5th 1PM Central Team Limit 4 Noob Friendly Raidable Bases Defendable Bases NPC Raiders Convoy Grid Power Water Bases Cargo Train Event Train Heist Event Monument NPC's Boss Monster Night Lanterns Backpackpro Furnace Levels Increased Stack Size Reduced Upkeep Drop Ship Jet Pack
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [US] The Clinic | PVE | Monthly | 2x | Raidable Bases | Convoy | NA · groups of 24+ · 2x · monthly · 6 on average | 3 / 65 |
| The Green Card | Cozy 2x PvE - Events|Perks|RaidBases|Zombies | NA · groups of 8+ · 2x · monthly · 5 on average | 4 / 25 |
| ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E | NA · groups of 8+ · 2x · monthly · 4 on average | 5 / 50 |
| Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x | NA · groups of 16+ · 2x · monthly · 4 on average | 4 / 100 |
| "SHADOW KIDS" [2X PVE] |NO BP WIPES|KITS|ZOMBIES|MINI SPAWNS| | NA · groups of 10+ · 2x · monthly · 2 on average | 3 / 100 |
| Dusk till Dawn PVE | 2X | Raidable Bases | Kits | No BP Wipe | NA · groups of 8+ · 2x · monthly · 2 on average | 2 / 100 |
11. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on Four Horsemen | PVE | Monthly | 2X | 10/1?
The force wipe is the only wipe Four Horsemen | PVE | Monthly | 2X | 10/1 takes, once a month. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. 26 days 14 hours have passed since this world was made. Its tags carry a monthly wipe schedule.
On Four Horsemen | PVE | Monthly | 2X | 10/1, what happens on wipe day?
Recent wipes drew an average peak of 1 players. On the latest wipe, 22 hours passed before the crowd peaked.
Server details
How reliable is Four Horsemen | PVE | Monthly | 2X | 10/1, and is it online now?
At the latest check, Four Horsemen | PVE | Monthly | 2X | 10/1 was online. By its own reported uptime, it restarted about 21 hours ago. 168 of 168 hours on across the last 7 full days gives an uptime of 100%. First recorded by Rust Census on 13 September 2026.
How well does Four Horsemen | PVE | Monthly | 2X | 10/1 perform?
Average server fps over the last 48 hours was 52, with a low of 3. The world carried up to 112,015 entities, including buildings, deployables and all else. Memory use reached 3,413 MB at its peak. What players experience as lag is low fps combined with a climbing entity count.
What location has been recorded for Four Horsemen | PVE | Monthly | 2X | 10/1?
With its NA tag, Four Horsemen | PVE | Monthly | 2X | 10/1 lists itself in North America. Rust Census does not look up where the machine stands; it shows where a server says it is. At 64.40.223.6:28018 it is addressed.
On which Rust version does Four Horsemen | PVE | Monthly | 2X | 10/1 operate?
The version in use on Four Horsemen | PVE | Monthly | 2X | 10/1 is Rust network protocol 2635 and build 168909 on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Population
How many players does Four Horsemen | PVE | Monthly | 2X | 10/1 carry?
The present count is 0 players on Four Horsemen | PVE | Monthly | 2X | 10/1, out of 60 slots. Averaged over seven days: 0 players, with a peak of 2. The busiest hour in the last 48 hours was 11:00 UTC, with an average of 0 players.
What position does Four Horsemen | PVE | Monthly | 2X | 10/1 hold in the server rankings?
For seven-day player hours Four Horsemen | PVE | Monthly | 2X | 10/1 is ranked #6,231 and #1,006 in North America, placing it in the top 28% of all ranked servers.
Lists and tags
Where does Four Horsemen | PVE | Monthly | 2X | 10/1 appear among the Rust Census lists and filters?
The Rust Census lists that Four Horsemen | PVE | Monthly | 2X | 10/1 fits are: Rust 2x servers, counted, Modded Rust servers, counted, Rust PvE servers, listed and North America: servers listed. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
The tags on Four Horsemen | PVE | Monthly | 2X | 10/1: what do they indicate?
These are the tags Four Horsemen | PVE | Monthly | 2X | 10/1 publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp60 (Max players): The server holds 60 slots; ts16 (Group limit): The limit is 16 players per team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings; NA (North America): North America is the region under which the browser lists it. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
Which map has been recorded for Four Horsemen | PVE | Monthly | 2X | 10/1?
The procedural map on Four Horsemen | PVE | Monthly | 2X | 10/1 is generated by the game, measures 4,250 and carries seed 1948548053. Size and seed together fix the map, so you can view it on RustMaps from this page.
On Four Horsemen | PVE | Monthly | 2X | 10/1, what rules and settings are in force?
Four Horsemen | PVE | Monthly | 2X | 10/1 carries a 2x gather rate, as stated in its name. The group limit is 16 players. pve is the game mode recorded, no fighting other players. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Oxide. The server runs VAC, Valve's anti-cheat.
How to join
What steps are needed to join Four Horsemen | PVE | Monthly | 2X | 10/1?
Enter client.connect 64.40.223.6:28018 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. https://discord.com/invite/TEdvqP27An is the website listed for it.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp60,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts16,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp60 | Max players The server holds 60 slots. |
ts16 | Group limit The limit is 16 players per team. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Wipe schedule
^m | Monthly Wipes follow Facepunch's force wipe, once a month. |
|---|
Gameplay
^p | PvE PvE: players do not fight each other, and the world is the danger. |
|---|
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Region
NA | North America North America is the region under which the browser lists it. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.