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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 87,533 players on 11,823 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

My Rust server | Powered by AMP

64.24.156.18:28015 checked 11m ago

Release date
Next release
In five minutes (16:25 UTC)
Source
Live server queries
Server address
64.24.156.18:28015
First recorded
15 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 100

0% full

7-day average

0

peak –

Rank

#15,452

top 69%

Last wipe

26d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • There were 0 players on it, 0% of its 100 slots.
  • It ranks #15,452 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 26d ago.

2. Players

Figure 1: Players on My Rust server | Powered by AMP

Players now and over time, UTC

AveragePeak
0123417:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

025507510017:0002:0011:0021:0006:0015:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

0

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 02:24 UTC26d ago 0 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of My Rust server | Powered by AMP

4500 · seed 6738

Map of My Rust server | Powered by AMP

Table 2: The world

As the server publishes it

MapProcedural Map
Size4500
Seed6738
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of My Rust server | Powered by AMP

What the server publishes and what was recorded

Address64.24.156.18:28015
Region–
Max players100
Group limit8, the default
Wipe schedule–
Last wipe2 Oct 2026, 02:24 UTC
Hostname–
First seen15 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 547 on average630 / 725
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average517 / 525
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 303 on average60 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 303 on average41 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 268 on average152 / 225
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 261 on average249 / 250

10. Quick answers

From the figures on this page.

Wipe schedule

When does My Rust server | Powered by AMP wipe, and how often?

Too few wipes of My Rust server | Powered by AMP are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 26 days 14 hours ago.

What should you expect on wipe day at My Rust server | Powered by AMP?

The average busiest point of its recent wipes drew 0 players. The peak of the latest wipe's crowd came 0 hours after it began.

Server record

Is My Rust server | Powered by AMP up, and how well has it held up?

My Rust server | Powered by AMP is online at the time of this release. The uptime it reports puts the last restart at about 5 days 12 hours ago. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. The first sighting of it by Rust Census was on 15 September 2026.

What does the performance record of My Rust server | Powered by AMP show?

Average server fps over the last 48 hours was 39, with a low of 16. The world carried up to 111,843 entities, including buildings, deployables and all else. The peak memory use recorded was 4,195 MB. What players experience as lag is low fps combined with a climbing entity count.

In which location is My Rust server | Powered by AMP based?

No region is given by My Rust server | Powered by AMP. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 64.24.156.18:28015 it is addressed.

What version of Rust has been recorded on My Rust server | Powered by AMP?

Rust network protocol 2635 and build 168909 on Linux is the version My Rust server | Powered by AMP runs. The same protocol is required for your game to join, and Steam updates it for you.

Population

How many players does My Rust server | Powered by AMP carry?

The present count is 0 players on My Rust server | Powered by AMP, out of 100 slots. The seven-day average for this server is 0 players.

How does My Rust server | Powered by AMP compare with other servers in the rankings?

The rank for My Rust server | Powered by AMP is #15,452 on seven-day player hours, in the top 69% of ranked servers.

Tag details

On Rust Census, which lists and filters carry My Rust server | Powered by AMP?

These Rust Census lists include My Rust server | Powered by AMP: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The tags on My Rust server | Powered by AMP: what do they indicate?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set are the tags My Rust server | Powered by AMP publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

What map is listed for My Rust server | Powered by AMP?

Size 4,500 and seed 6738: that is the procedural map on My Rust server | Powered by AMP, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.

On My Rust server | Powered by AMP, what rules and settings are in force?

No gather rate is recorded for My Rust server | Powered by AMP in its name. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

How can you connect to My Rust server | Powered by AMP?

Enter client.connect 64.24.156.18:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp100,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp100Max players The server holds 100 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build Build 168909 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.