Statistical profileOnline
EZLogik Build Home (dev)
64.223.131.132:28015 checked 10m ago
Connect to this server
1. Main points
Players now
0/ 10
0% full
7-day average
0
peak 1
Rank
#11,443
top 51%
Last wipe
19d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- There were 0 players on it, 0% of its 10 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #11,443 of all ranked servers, the top 51%, on player hours over the last seven days.
- Its current map went up 19d ago.
2. Players
Figure 1: Players on EZLogik Build Home (dev)
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 51% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
2.8 days
between real wipes
On rhythm
33%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Crowd held
0%
else halves by day 1
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 12:49 UTC19d ago | 1 | – | running | 1 |
| Sat 3 Oct, 23:55 UTC25d ago | 0 | – | 5.5 days | 0 |
| Thu 1 Oct, 03:48 UTC28d ago | 1 | halved by day 1 | 2.8 days | 0 |
| Wed 30 Sep, 20:41 UTC28d ago | 1 | – | 0.3 days | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of EZLogik Build Home (dev)
Table 2: The world
As the server publishes it
| Map | Custom Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of EZLogik Build Home (dev)
What the server publishes and what was recorded
| Address | 64.223.131.132:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 9 Oct 2026, 12:49 UTC |
| Hostname | – |
| First seen | 26 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 116 on average | 58 / 999 |
| [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | NA · groups of 8+ · 91 on average | 34 / 999 |
| [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes | OC · groups of 8+ · 52 on average | 96 / 150 |
| Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA | EU · groups of 30+ · weekly · 37 on average | 1 / 100 |
| AQRUX RUST BUILD | CREATIVE | SANDBOX | EU · groups of 8+ · monthly · 24 on average | 18 / 100 |
| KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight | groups of 8+ · 23 on average | 16 / 100 |
10. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on EZLogik Build Home (dev)?
No next wipe can be predicted for EZLogik Build Home (dev), which wipes at irregular times. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 19 days 19 hours have passed since this world was made.
On EZLogik Build Home (dev), what happens on wipe day?
The average busiest point of its recent wipes drew 1 players. 0 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 0% of cases. The fall below half came by day 1 in those cases where it did not hold.
Server details
Is EZLogik Build Home (dev) up, and how well has it held up?
This release records EZLogik Build Home (dev) as online. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. First recorded by Rust Census on 26 September 2026.
In which location is EZLogik Build Home (dev) based?
A region is not published by EZLogik Build Home (dev). Rust Census does not look up where the machine stands; it shows where a server says it is. At 64.223.131.132:28015 it is addressed.
Which Rust version is EZLogik Build Home (dev) running?
Rust network protocol 2635 and build 168909 on Linux is the version EZLogik Build Home (dev) runs. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
What population has been recorded on EZLogik Build Home (dev)?
At counting time EZLogik Build Home (dev) recorded 0 players across 10 slots. This release records a seven-day average of 0 players and a peak of 1. An average of 1 players was recorded at 01:00 UTC, the busiest hour of the last 48.
What position does EZLogik Build Home (dev) hold in the server rankings?
For seven-day player hours, EZLogik Build Home (dev) is ranked #11,443, placing it in the top 51% of all ranked servers.
Tags, lists
Which Rust Census filters and lists cover EZLogik Build Home (dev)?
These Rust Census lists include EZLogik Build Home (dev): Modded Rust servers, counted and Rust build servers: listed. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Which meanings do the tags on EZLogik Build Home (dev) carry?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): 10 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon, a plugin framework, is installed are the tags EZLogik Build Home (dev) publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
What settings and rules have been listed for EZLogik Build Home (dev)?
No gather rate is given in the name of EZLogik Build Home (dev). The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Carbon. Anti-cheat is active: VAC, Valve's system, is on.
How to join
What steps are needed to join EZLogik Build Home (dev)?
You can open the console in Rust with F1 and enter client.connect 64.223.131.132:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp10 | Max players 10 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Mods and access
^z | Modded Modded: the game is changed by plugins or settings. |
|---|---|
^y | Carbon Carbon, a plugin framework, is installed. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.