Statistical profileOffline
EPHouse Local
63.231.51.90:28015 checked 44d ago
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1. Main points
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,025
no region published
Last wipe
50d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
- It ranks #15,025 of all ranked servers, on player hours over the last seven days.
- Its current map went up 50d ago.
2. Players
Figure 1: Players on EPHouse Local
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of EPHouse Local
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of EPHouse Local
What the server publishes and what was recorded
| Address | 63.231.51.90:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | quad |
| Wipe schedule | – |
| Last wipe | 8 Sep 2026, 08:51 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [EA] Softcore 1 | quad · monthly · 67 on average | 55 / 350 |
| [US] Facepunch Softcore 2 | NA · quad · monthly · 60 on average | 48 / 300 |
| Reddit.com/r/PlayRust - AU Softcore | OC · quad · monthly · 35 on average | 20 / 150 |
| Rusty Sporks PvP | softcore / noob friendly | NA · quad · biweekly · 11 on average | 1 / 100 |
| [红牛五倍]10.28日|新档|开荒|激战|爽玩 | EA · quad · weekly · 9 on average | 11 / 200 |
| [红果十倍]10.29日|新档|开荒|激战|爽玩 | EA · quad · weekly · 8 on average | 11 / 200 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for EPHouse Local: what is it?
Too few wipes of EPHouse Local are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 50 days 11 hours have passed since this world was made.
Server details
What does the record show for the uptime and current status of EPHouse Local?
The latest count records EPHouse Local as offline, last seen 44 days 3 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 13 September 2026.
In which location is EPHouse Local based?
No region is given by EPHouse Local. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 63.231.51.90:28015 it is addressed.
Which Rust version is EPHouse Local running?
This release lists EPHouse Local on Rust network protocol 2633 and build 163794, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
What are the current player figures for EPHouse Local?
EPHouse Local is offline at present; its last recording was 44 days 3 hours ago.
In the rankings of Rust servers, where is EPHouse Local placed?
For seven-day player hours, EPHouse Local is ranked #15,025, placing it in the top – of all ranked servers.
Tag details
Which Rust Census filters and lists cover EPHouse Local?
The Rust Census lists that EPHouse Local fits are: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.
Which meanings do the tags on EPHouse Local carry?
gmsoftcore (Game mode): This is softcore, which runs on an easier ruleset; mp10 (Max players): 10 slots are available; ts4 (Group limit): Team size is capped at 4; v2633 (Protocol): Your game must run protocol 2633 to join; cs163794 (Build): Game build: 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code are the tags EPHouse Local publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
Which map has been recorded for EPHouse Local?
EPHouse Local runs a procedural map, which the game generates.
What settings and rules have been listed for EPHouse Local?
No gather rate is recorded for EPHouse Local in its name. A limit of 4 players applies to groups (quad). It runs softcore, Facepunch's easier mode: you keep part of your loot. Fighting other players and raiding are allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
How to join
How can you connect to EPHouse Local?
Enter client.connect 63.231.51.90:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2633,gmsoftcore,cs163794,ts4
Game
gmsoftcore | Game mode This is softcore, which runs on an easier ruleset. |
|---|---|
mp10 | Max players 10 slots are available. |
ts4 | Group limit Team size is capped at 4. |
v2633 | Protocol Your game must run protocol 2633 to join. |
cs163794 | Build Game build: 163794. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.