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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 39,438 players on 11,623 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Rebulon

63.135.165.45:2345 checked 10m ago

monthly wipes vanillamoddedcarbon
Release date
Next release
In five minutes (07:30 UTC)
Source
Live server queries
Server address
63.135.165.45:2345
First recorded
6 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 40

0% full

7-day average

0

peak –

Rank

#15,339

top 69%

Last wipe

22d ago

monthly schedule

Next wipe

7d 11h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 0 players on it, 0% of its 40 slots.
  • It ranks #15,339 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 22d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on Rebulon

Players now and over time, UTC

AveragePeak
0123408:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

05010015020008:0017:0002:0011:0021:0006:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k6 Oct11 Oct15 Oct20 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Rebulon

6000 · seed 1694031611

Map of Rebulon

Table 2: The world

As the server publishes it

MapProcedural Map
Size6000
Seed1694031611
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of Rebulon

What the server publishes and what was recorded

Address63.135.165.45:2345
Region–
Max players40
Group limit8, the default
Wipe schedulemonthly
Last wipe6 Oct 2026, 14:12 UTC
Hostname–
First seen6 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average40 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average12 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 79 on average137 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 71 on average65 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 66 on average7 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 64 on average111 / 1000

10. Quick answers

From the figures on this page.

Wipe details

When does Rebulon wipe, and how often?

An estimate from the force wipe gives the next wipe of Rebulon. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. This world was generated 22 days 17 hours ago. Its tags carry a monthly wipe schedule.

About the server

What does the record show for the uptime and current status of Rebulon?

At the latest check, Rebulon was online. About 22 hours ago is when it last restarted, according to the uptime it reports. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. It was first seen by Rust Census on 6 October 2026.

How well does Rebulon perform?

The figures for the last 48 hours give an average of 110 server fps and a minimum of 76. Buildings, deployables and everything else in the world took the entity count to 197,525. The peak memory use recorded was 4,731 MB. Players feel low fps and a rising entity count as lag.

What location has been recorded for Rebulon?

A region is not published by Rebulon. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 63.135.165.45:2345 is its address.

On which Rust version does Rebulon operate?

This release lists Rebulon on Rust network protocol 2635 and build 168909, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

What population has been recorded on Rebulon?

At counting time Rebulon recorded 0 players across 40 slots. Averaged across seven days, the count is 0 players.

In the rankings of Rust servers, where is Rebulon placed?

For seven-day player hours, Rebulon is ranked #15,339, placing it in the top 69% of all ranked servers.

Tag details

Where does Rebulon appear among the Rust Census lists and filters?

Included in these Rust Census lists is Rebulon: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Which meanings do the tags on Rebulon carry?

Read by the game's server browser, Rebulon publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^v (Vanilla): No rates, kits or rules are changed; this is the game as Facepunch ships it; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins are handled by Carbon on this server. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

What map is listed for Rebulon?

Size 6,000 and seed 1694031611: that is the procedural map on Rebulon, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.

What settings and rules have been listed for Rebulon?

No gather rate is recorded for Rebulon in its name. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Carbon. Its own label is vanilla: no rates, kits or rules are changed; this is the game as Facepunch ships it. VAC, Valve's anti-cheat, is enabled.

Join details

How can you connect to Rebulon?

Enter client.connect 63.135.165.45:2345 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp40,ptrak,$r?,v2635,^z,^y,^m,^v,gmrust,cs168909,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp40Max players The server holds 40 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build Game build: 168909.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Wipe schedule

^mMonthly This server wipes monthly, on Facepunch's force wipe.

Difficulty

^vVanilla No rates, kits or rules are changed; this is the game as Facepunch ships it.

Mods and access

^zModded Modded: the game is changed by plugins or settings.
^yCarbon Plugins are handled by Carbon on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.