Statistical profileOffline
Rust
62.78.254.96:28015 checked 38d ago
Connect to this server
1. Main points
Players now
2/ 2
100% full
7-day average
0
peak –
Rank
#11,680
no region published
Last wipe
46d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 2 players on it, 100% of its 2 slots.
- It ranks #11,680 of all ranked servers, on player hours over the last seven days.
- Its current map went up 46d ago.
2. Players
Figure 1: Players on Rust
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Rust
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Rust
What the server publishes and what was recorded
| Address | 62.78.254.96:28015 |
|---|---|
| Region | – |
| Max players | 2 |
| Group limit | teams off |
| Wipe schedule | – |
| Last wipe | 11 Sep 2026, 15:51 UTC |
| Hostname | – |
| First seen | 19 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Reddit.com/r/PlayRust - EU Hardcore | EU · no group limit · 8 on average | 11 / 200 |
| [EU] Facepunch Hardcore 1 | EU · no group limit · monthly · 7 on average | 2 / 400 |
| [US East] Facepunch Hardcore 1 | NA · no group limit · monthly · 4 on average | 2 / 400 |
| Rustopia.gg - US Hardcore Trio | NA · no group limit · weekly · 4 on average | 3 / 75 |
| Rustafied.com - AU Hardcore | OC · no group limit · weekly · 4 on average | 1 / 100 |
| Rusticated.com - EU Hardcore Trio | Thursday Wipes | EU · no group limit · weekly · 4 on average | 1 / 150 |
10. Quick answers
From the figures on this page.
Wipe records
When does Rust wipe, and how often?
With too few wipes of Rust on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 46 days 8 hours ago.
Server details
Is Rust up, and how well has it held up?
Rust is offline at the time of this release; it was last seen 38 days 6 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 19 September 2026.
What location has been recorded for Rust?
No region is given by Rust. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 62.78.254.96:28015 it is addressed.
Which Rust version is Rust running?
Rust network protocol 2633 and build 164530 on Windows is the version Rust runs. The same protocol is required for your game to join, and Steam updates it for you.
Population
How many players does Rust carry?
The last count for Rust was 38 days 6 hours ago; it is offline at present.
How does Rust compare with other servers in the rankings?
For seven-day player hours, Rust is ranked #11,680, placing it in the top – of all ranked servers.
Tags, lists
On Rust Census, which lists and filters carry Rust?
The Rust Census lists that Rust fits are: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore.
What is meant by each tag shown on Rust?
Read by the game's server browser, Rust publishes these tags: gmhardcore (Game mode): Hardcore is the mode, with its harsher ruleset; mp2 (Max players): 2 slots are available; ts0 (Group limit): The team system is off; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs164530 (Build): Build 164530 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
Which map has been recorded for Rust?
The game generates the procedural map on Rust.
On Rust, what rules and settings are in force?
No gather rate is recorded for Rust in its name. A group limit is not published for this server. hardcore is the game mode recorded, Facepunch's hardest mode. Fighting other players and raiding are allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
How to join
What steps are needed to join Rust?
Enter client.connect 62.78.254.96:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp2,ptrak,$r?,v2633,gmhardcore,cs164530,ts0
Game
gmhardcore | Game mode Hardcore is the mode, with its harsher ruleset. |
|---|---|
mp2 | Max players 2 slots are available. |
ts0 | Group limit The team system is off. |
v2633 | Protocol Protocol 2633 is required; a different version cannot join. |
cs164530 | Build Build 164530 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.