Statistical profileOffline
SADLADS TESTING GROUND
62.68.179.241:28015 checked 20d ago
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1. Main points
Players now
0/ 4
0% full
7-day average
0
peak –
Rank
#15,825
top 72%
Last wipe
21d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 4 slots.
- It ranks #15,825 of all ranked servers, the top 72%, on player hours over the last seven days.
- Its current map went up 21d ago.
2. Players
Figure 1: Players on SADLADS TESTING GROUND
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 13:34 UTC21d ago | 1 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of SADLADS TESTING GROUND
What the server publishes and what was recorded
| Address | 62.68.179.241:28015 |
|---|---|
| Region | – |
| Max players | 4 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 7 Oct 2026, 13:34 UTC |
| Hostname | – |
| First seen | 18 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 513 on average | 524 / 550 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 431 / 450 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 61 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 63 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 54 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 238 on average | 165 / 200 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on SADLADS TESTING GROUND?
The rhythm of SADLADS TESTING GROUND's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 21 days 23 hours have passed since this world was made.
On SADLADS TESTING GROUND, what happens on wipe day?
Recent wipes drew an average peak of 1 players. 0 hours after the latest wipe, the crowd peaked.
About the server
How reliable is SADLADS TESTING GROUND, and is it online now?
The latest count records SADLADS TESTING GROUND as offline, last seen 20 days 15 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. The first sighting of it by Rust Census was on 18 September 2026.
What location has been recorded for SADLADS TESTING GROUND?
A region is not published by SADLADS TESTING GROUND. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 62.68.179.241:28015 is its address.
What version of Rust has been recorded on SADLADS TESTING GROUND?
Rust network protocol 2634 and build 167058 on Linux is the version SADLADS TESTING GROUND runs. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
What are the current player figures for SADLADS TESTING GROUND?
At this release SADLADS TESTING GROUND is offline, having last been seen 20 days 15 hours ago.
In the rankings of Rust servers, where is SADLADS TESTING GROUND placed?
For seven-day player hours, SADLADS TESTING GROUND is ranked #15,825, placing it in the top 72% of all ranked servers.
Tags, lists
Where does SADLADS TESTING GROUND appear among the Rust Census lists and filters?
Included in these Rust Census lists is SADLADS TESTING GROUND: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by each tag shown on SADLADS TESTING GROUND?
Read by the game's server browser, SADLADS TESTING GROUND publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp4 (Max players): The server holds 4 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Your game must run protocol 2634 to join; cs167058 (Build): Build 167058 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
Which map is in use on SADLADS TESTING GROUND?
The procedural map on SADLADS TESTING GROUND is generated by the game, measures 4,000 and carries seed 1234. Because one size and seed give one map, RustMaps can display it from this page.
What settings and rules have been listed for SADLADS TESTING GROUND?
No gather rate is recorded for SADLADS TESTING GROUND in its name. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. VAC, Valve's anti-cheat, is disabled.
Join details
What is the way to join SADLADS TESTING GROUND?
Enter client.connect 62.68.179.241:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp4,ptrak,$r?,v2634,gmrust,cs167058,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp4 | Max players The server holds 4 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs167058 | Build Build 167058 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.