Statistical profileOnline
ERA AIM TRAINING | FFA | 1V1 | AIMBOTS
62.60.246.211:28015 checked 12m ago
Connect to this server
1. Main points
Players now
0/ 50
0% full
7-day average
0
peak 1
Rank
#13,076
top 59%
Last wipe
12d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- There were 0 players on it, 0% of its 50 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #13,076 of all ranked servers, the top 59%, on player hours over the last seven days.
- Its current map went up 12d ago.
2. Players
Figure 1: Players on ERA AIM TRAINING | FFA | 1V1 | AIMBOTS
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
1.5 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
2
players, last three wipes
Crowd held
67%
else halves by day 3
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 21:56 UTC12d ago | 0 | – | running | 0 |
| Thu 1 Oct, 20:18 UTC FW27d ago | 2 | halved by day 3 | 15.1 days | 0 |
| Tue 29 Sep, 18:51 UTC29d ago | 4 | held half | 2.1 days | 0 |
| Mon 28 Sep, 20:02 UTC30d ago | 2 | – | 1 days | 0 |
| Sun 27 Sep, 18:51 UTC31d ago | 2 | – | 1 days | 1 |
| Fri 25 Sep, 13:53 UTC33d ago | 8 | held half | 2.2 days | 8 |
| Thu 24 Sep, 19:08 UTC34d ago | 8 | – | 0.8 days | 0 |
| Tue 22 Sep, 19:48 UTC36d ago | 4 | held half | 2 days | 1 |
| Mon 21 Sep, 18:04 UTC37d ago | 3 | – | 1.1 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of ERA AIM TRAINING | FFA | 1V1 | AIMBOTS
What the server publishes and what was recorded
| Address | 62.60.246.211:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 16 Oct 2026, 21:56 UTC |
| Hostname | – |
| First seen | 20 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| MINICOPTER / HELICOPTER TRAINING | groups of 8+ · 5 on average | 2 / 100 |
| PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVP | NA · groups of 8+ · 5 on average | 2 / 10 |
| ・RUST KILL・XXX|KILL $ CASH|FARM|SHOP|TP|HOME|KITS|PVPVEX10X | groups of 10+ · weekly · 5 on average | 3 / 100 |
| [EU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 | EU · no group limit · 4 on average | 2 / 100 |
| PVP Arena | Aimtrain | groups of 8+ · 2 on average | 0 / 40 |
| [US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 | NA · no group limit · 2 on average | 6 / 100 |
10. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on ERA AIM TRAINING | FFA | 1V1 | AIMBOTS?
No next wipe can be predicted for ERA AIM TRAINING | FFA | 1V1 | AIMBOTS, which wipes at irregular times. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 12 days 7 hours.
On ERA AIM TRAINING | FFA | 1V1 | AIMBOTS, what happens on wipe day?
An average of 2 players attended at peak across recent wipes. On the latest wipe, 0 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 67% of recent wipes. If not, it dropped below half by day 3.
Server record
What does the record show for the uptime and current status of ERA AIM TRAINING | FFA | 1V1 | AIMBOTS?
At the latest check, ERA AIM TRAINING | FFA | 1V1 | AIMBOTS was online. The uptime it reports puts the last restart at about 4 days 15 hours ago. Of the 168 hours in the last 7 full days, it was up 108 of them, or 64%. The first sighting of it by Rust Census was on 20 September 2026.
Does ERA AIM TRAINING | FFA | 1V1 | AIMBOTS hold a steady frame rate and connection?
Over the last 48 hours, server fps averaged 238; the lowest reading was 223. Buildings, deployables and everything else in the world took the entity count to 5,638. Memory use reached 2,830 MB at its peak. Players feel low fps and a rising entity count as lag.
What location has been recorded for ERA AIM TRAINING | FFA | 1V1 | AIMBOTS?
A region is not published by ERA AIM TRAINING | FFA | 1V1 | AIMBOTS. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 62.60.246.211:28015 it is addressed.
What version of Rust has been recorded on ERA AIM TRAINING | FFA | 1V1 | AIMBOTS?
This release lists ERA AIM TRAINING | FFA | 1V1 | AIMBOTS on Rust network protocol 2635 and build 168909, running on Linux. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
How many players does ERA AIM TRAINING | FFA | 1V1 | AIMBOTS carry?
At counting time ERA AIM TRAINING | FFA | 1V1 | AIMBOTS recorded 0 players across 50 slots. Averaged over seven days: 0 players, with a peak of 1. The busiest hour in the last 48 hours was 08:00 UTC, with an average of 0 players.
In the rankings of Rust servers, where is ERA AIM TRAINING | FFA | 1V1 | AIMBOTS placed?
For seven-day player hours, ERA AIM TRAINING | FFA | 1V1 | AIMBOTS is ranked #13,076, placing it in the top 59% of all ranked servers.
Tags, lists
On Rust Census, which lists and filters carry ERA AIM TRAINING | FFA | 1V1 | AIMBOTS?
These Rust Census lists include ERA AIM TRAINING | FFA | 1V1 | AIMBOTS: Modded Rust servers, counted and Aim training servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on ERA AIM TRAINING | FFA | 1V1 | AIMBOTS carry?
gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): 50 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server are the tags ERA AIM TRAINING | FFA | 1V1 | AIMBOTS publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
What map is listed for ERA AIM TRAINING | FFA | 1V1 | AIMBOTS?
Size 6,000 and seed 1337: that is the procedural map on ERA AIM TRAINING | FFA | 1V1 | AIMBOTS, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page. The map carries the name: Custom Map.
On ERA AIM TRAINING | FFA | 1V1 | AIMBOTS, what rules and settings are in force?
The name of ERA AIM TRAINING | FFA | 1V1 | AIMBOTS carries no gather rate. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Plugins or settings change the game, and the browser lists it under Modded. Oxide plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
What is the way to join ERA AIM TRAINING | FFA | 1V1 | AIMBOTS?
Enter client.connect 62.60.246.211:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp50 | Max players 50 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.