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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 54,200 players on 11,747 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

ServerName

62.60.151.221:28015 checked 23d ago

Release date
Next release
In five minutes (21:20 UTC)
Source
Live server queries
Server address
62.60.151.221:28015
First recorded
5 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 1

0% full

7-day average

0

peak –

Rank

#15,941

top 71%

Last wipe

23d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 1 slots.
  • It ranks #15,941 of all ranked servers, the top 71%, on player hours over the last seven days.
  • Its current map went up 23d ago.

2. Players

Figure 1: Players on ServerName

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k5 Oct6 Oct8 Oct9 Oct11 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 16:02 UTC23d ago 1 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of ServerName

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of ServerName

What the server publishes and what was recorded

Address62.60.151.221:28015
Region–
Max players1
Group limit8, the default
Wipe schedule–
Last wipe5 Oct 2026, 16:02 UTC
Hostname–
First seen5 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average328 / 375
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average215 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 294 on average38 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 293 on average30 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average56 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average74 / 200

10. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on ServerName?

The rhythm of ServerName's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 23 days 7 hours have passed since this world was made.

What should you expect on wipe day at ServerName?

Recent wipes drew an average peak of 1 players. 0 hours after the latest wipe, the crowd peaked.

Server details

How reliable is ServerName, and is it online now?

ServerName is offline at the time of this release; it was last seen 23 days 2 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 5 October 2026.

What location has been recorded for ServerName?

A region is not published by ServerName. Rust Census does not look up where the machine stands; it shows where a server says it is. 62.60.151.221:28015 is its address.

What version of Rust has been recorded on ServerName?

Rust network protocol 2634 and build 166652 on Windows is the version ServerName runs. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

How many players does ServerName carry?

ServerName is offline at present; its last recording was 23 days 2 hours ago.

What position does ServerName hold in the server rankings?

The rank for ServerName is #15,941 on seven-day player hours, in the top 71% of ranked servers.

Tags, lists

Where does ServerName appear among the Rust Census lists and filters?

These Rust Census lists include ServerName: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by each tag shown on ServerName?

gmrust (Game mode): Survival play, in the standard Rust format; mp1 (Max players): 1 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs166652 (Build): The server runs game build 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code are the tags ServerName publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

Which map has been recorded for ServerName?

The game generates the procedural map on ServerName.

How is ServerName configured, and what rules does it keep?

No gather rate is recorded for ServerName in its name. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

How to join

What is the way to join ServerName?

You can open the console in Rust with F1 and enter client.connect 62.60.151.221:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp1,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp1Max players 1 slots are available.
ts8Group limit This is the game default: 8 to a team.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs166652Build The server runs game build 166652.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.