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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 103,803 players on 11,888 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Test

62.226.108.21:28015 checked 17d ago

Release date
Next release
In five minutes (23:00 UTC)
Source
Live server queries
Server address
62.226.108.21:28015
First recorded
8 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 3

0% full

7-day average

0

peak –

Rank

#15,668

top 71%

Last wipe

18d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 3 slots.
  • It ranks #15,668 of all ranked servers, the top 71%, on player hours over the last seven days.
  • Its current map went up 18d ago.

2. Players

Figure 1: Players on Test

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k8 Oct10 Oct12 Oct14 Oct16 Oct18 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 11:41 UTC18d ago 1 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Test

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Test

What the server publishes and what was recorded

Address62.226.108.21:28015
Region–
Max players3
Group limit8, the default
Wipe schedule–
Last wipe11 Oct 2026, 11:41 UTC
Hostname–
First seen8 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 512 on average338 / 375
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average441 / 475
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average979 / 1000
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average46 / 100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average985 / 1000
Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average64 / 250

10. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on Test?

The rhythm of Test's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 18 days 6 hours have passed since this world was made.

What should you expect on wipe day at Test?

An average of 1 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 0 hours after it began.

About the server

What does the record show for the uptime and current status of Test?

Test is offline at the time of this release; it was last seen 17 days 19 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. First recorded by Rust Census on 8 October 2026.

In which location is Test based?

No region is published by Test. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 62.226.108.21:28015 is its address.

On which Rust version does Test operate?

This release lists Test on Rust network protocol 2634 and build 166652, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

What population has been recorded on Test?

The last count for Test was 17 days 19 hours ago; it is offline at present.

How does Test compare with other servers in the rankings?

The rank for Test is #15,668 on seven-day player hours, in the top 71% of ranked servers.

Lists and tags

Which Rust Census filters and lists cover Test?

These Rust Census lists include Test: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The tags on Test: what do they indicate?

These are the tags Test publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp3 (Max players): Slots: 3; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Your game must run protocol 2634 to join; cs166652 (Build): Game build: 166652; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

What map is listed for Test?

Test runs a procedural map, which the game generates.

How is Test configured, and what rules does it keep?

No gather rate is given in the name of Test. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. Anti-cheat is active: VAC, Valve's system, is on.

How to join

What is the way to join Test?

Enter client.connect 62.226.108.21:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp3,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp3Max players Slots: 3.
ts8Group limit This is the game default: 8 to a team.
v2634Protocol Your game must run protocol 2634 to join.
cs166652Build Game build: 166652.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.