Statistical profileOffline
MAP_PREGEN_DO_NOT_JOIN
62.210.198.82:38115 checked 5h ago
Connect to this server
1. Main points
Players now
0/ ?
7-day average
0
peak –
Rank
#15,290
top 69%
Last wipe
5h ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 0 players on it.
- It ranks #15,290 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 5h ago.
2. Players
Figure 1: Players on MAP_PREGEN_DO_NOT_JOIN
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 18:07 UTC5h ago | – | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of MAP_PREGEN_DO_NOT_JOIN
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of MAP_PREGEN_DO_NOT_JOIN
What the server publishes and what was recorded
| Address | 62.210.198.82:38115 |
|---|---|
| Region | – |
| Max players | – |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 29 Oct 2026, 18:07 UTC |
| Hostname | – |
| First seen | 24 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 499 on average | 113 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 145 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 283 on average | 501 / 575 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 27 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 588 / 650 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 248 on average | 474 / 525 |
10. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on MAP_PREGEN_DO_NOT_JOIN?
Too few wipes of MAP_PREGEN_DO_NOT_JOIN are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 5 hours.
Server record
How reliable is MAP_PREGEN_DO_NOT_JOIN, and is it online now?
MAP_PREGEN_DO_NOT_JOIN is offline at the time of this release; it was last seen 5 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 24 September 2026.
Which location does MAP_PREGEN_DO_NOT_JOIN run from?
A region is not published by MAP_PREGEN_DO_NOT_JOIN. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 62.210.198.82:38115 is its address.
What version of Rust has been recorded on MAP_PREGEN_DO_NOT_JOIN?
The version in use on MAP_PREGEN_DO_NOT_JOIN is Rust network protocol 2635 and build 168909 on Linux. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
What population has been recorded on MAP_PREGEN_DO_NOT_JOIN?
MAP_PREGEN_DO_NOT_JOIN is offline at present; its last recording was 5 hours ago. This release gives a seven-day average of 0 players.
In the rankings of Rust servers, where is MAP_PREGEN_DO_NOT_JOIN placed?
The rank for MAP_PREGEN_DO_NOT_JOIN is #15,290 on seven-day player hours, in the top 69% of ranked servers.
Tag details
On Rust Census, which lists and filters carry MAP_PREGEN_DO_NOT_JOIN?
Included in these Rust Census lists is MAP_PREGEN_DO_NOT_JOIN: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
What is meant by each tag shown on MAP_PREGEN_DO_NOT_JOIN?
Read by the game's server browser, MAP_PREGEN_DO_NOT_JOIN publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp0 (Max players): The server holds 0 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Build 168909 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
What map is listed for MAP_PREGEN_DO_NOT_JOIN?
A procedural map runs on MAP_PREGEN_DO_NOT_JOIN, generated by the game.
On MAP_PREGEN_DO_NOT_JOIN, what rules and settings are in force?
The name of MAP_PREGEN_DO_NOT_JOIN carries no gather rate. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Community is its section in the server browser. Anti-cheat is active: VAC, Valve's system, is on.
Join details
How can you connect to MAP_PREGEN_DO_NOT_JOIN?
Enter client.connect 62.210.198.82:38115 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp0,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp0 | Max players The server holds 0 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.