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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 67,203 players on 11,751 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

MAP_PREGEN_DO_NOT_JOIN

62.210.198.82:38115 checked 5h ago

Release date
Next release
In five minutes (18:15 UTC)
Source
Live server queries
Server address
62.210.198.82:38115
First recorded
24 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ ?

7-day average

0

peak –

Rank

#15,290

top 69%

Last wipe

5h ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it.
  • It ranks #15,290 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 5h ago.

2. Players

Figure 1: Players on MAP_PREGEN_DO_NOT_JOIN

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 18:07 UTC5h ago – – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of MAP_PREGEN_DO_NOT_JOIN

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of MAP_PREGEN_DO_NOT_JOIN

What the server publishes and what was recorded

Address62.210.198.82:38115
Region–
Max players–
Group limit8, the default
Wipe schedule–
Last wipe29 Oct 2026, 18:07 UTC
Hostname–
First seen24 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 499 on average113 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average145 / 200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average501 / 575
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average27 / 100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average588 / 650
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average474 / 525

10. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on MAP_PREGEN_DO_NOT_JOIN?

Too few wipes of MAP_PREGEN_DO_NOT_JOIN are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 5 hours.

Server record

How reliable is MAP_PREGEN_DO_NOT_JOIN, and is it online now?

MAP_PREGEN_DO_NOT_JOIN is offline at the time of this release; it was last seen 5 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 24 September 2026.

Which location does MAP_PREGEN_DO_NOT_JOIN run from?

A region is not published by MAP_PREGEN_DO_NOT_JOIN. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 62.210.198.82:38115 is its address.

What version of Rust has been recorded on MAP_PREGEN_DO_NOT_JOIN?

The version in use on MAP_PREGEN_DO_NOT_JOIN is Rust network protocol 2635 and build 168909 on Linux. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

What population has been recorded on MAP_PREGEN_DO_NOT_JOIN?

MAP_PREGEN_DO_NOT_JOIN is offline at present; its last recording was 5 hours ago. This release gives a seven-day average of 0 players.

In the rankings of Rust servers, where is MAP_PREGEN_DO_NOT_JOIN placed?

The rank for MAP_PREGEN_DO_NOT_JOIN is #15,290 on seven-day player hours, in the top 69% of ranked servers.

Tag details

On Rust Census, which lists and filters carry MAP_PREGEN_DO_NOT_JOIN?

Included in these Rust Census lists is MAP_PREGEN_DO_NOT_JOIN: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

What is meant by each tag shown on MAP_PREGEN_DO_NOT_JOIN?

Read by the game's server browser, MAP_PREGEN_DO_NOT_JOIN publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp0 (Max players): The server holds 0 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Build 168909 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

What map is listed for MAP_PREGEN_DO_NOT_JOIN?

A procedural map runs on MAP_PREGEN_DO_NOT_JOIN, generated by the game.

On MAP_PREGEN_DO_NOT_JOIN, what rules and settings are in force?

The name of MAP_PREGEN_DO_NOT_JOIN carries no gather rate. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Community is its section in the server browser. Anti-cheat is active: VAC, Valve's system, is on.

Join details

How can you connect to MAP_PREGEN_DO_NOT_JOIN?

Enter client.connect 62.210.198.82:38115 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp0,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp0Max players The server holds 0 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build Build 168909 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.