Statistical profileOffline
My Test Server
62.165.208.187:28015 checked 46d ago
Connect to this server
1. Main points
Players now
1/ 10
10% full
7-day average
0
peak –
Rank
#13,060
no region published
Last wipe
49d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
- It ranks #13,060 of all ranked servers, on player hours over the last seven days.
- Its current map went up 49d ago.
2. Players
Figure 1: Players on My Test Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of My Test Server
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of My Test Server
What the server publishes and what was recorded
| Address | 62.165.208.187:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 10 Sep 2026, 17:33 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 510 on average | 310 / 325 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 379 / 425 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 281 on average | 968 / 1000 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 47 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 987 / 1000 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 238 on average | 782 / 800 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on My Test Server?
With too few wipes of My Test Server on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 49 days 2 hours.
Server record
How reliable is My Test Server, and is it online now?
Last seen 46 days 2 hours ago, My Test Server is offline in this release. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 13 September 2026.
In which location is My Test Server based?
A region is not published by My Test Server. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 62.165.208.187:28015 is its address.
Which Rust version is My Test Server running?
The version in use on My Test Server is Rust network protocol 2633 and build 163493 on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Population
How many players does My Test Server carry?
My Test Server is offline at present; its last recording was 46 days 2 hours ago.
How does My Test Server compare with other servers in the rankings?
The rank for My Test Server is #13,060 on seven-day player hours, in the top – of ranked servers.
Tags, lists
On Rust Census, which lists and filters carry My Test Server?
These Rust Census lists include My Test Server: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on My Test Server carry?
gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): To connect, your game version must match protocol 2633; cs163493 (Build): Build 163493 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code are the tags My Test Server publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
Which map has been recorded for My Test Server?
My Test Server runs a procedural map, which the game generates.
On My Test Server, what rules and settings are in force?
No gather rate is given in the name of My Test Server. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Community is its section in the server browser. VAC, Valve's anti-cheat, is disabled.
How to join
How can you connect to My Test Server?
Enter client.connect 62.165.208.187:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2633,gmrust,cs163493,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp10 | Max players 10 slots are available. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2633 | Protocol To connect, your game version must match protocol 2633. |
cs163493 | Build Build 163493 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.