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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 64,279 players on 11,726 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

CYBERSHOKE | #3 Vanilla (x2)

EU 62.122.215.125:28025 checked 9m ago

2x weekly wipes vanillamoddedoxide
Release date
Next release
In five minutes (23:55 UTC)
Source
Live server queries
Server address
62.122.215.125:28025
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

0/ 300

0% full

7-day average

1

peak 12

Rank

#2,692

top 12% · #1029 in EU

Last wipe

3d ago

weekly schedule

Next wipe

3d 14h

Mon 2 Nov, 14:59 UTC

Main points

  • There were 0 players on it, 0% of its 300 slots.
  • Over the last seven days it averaged 1 players, with a peak of 12.
  • It ranks #2,692 of all ranked servers, the top 12%, and #1029 in EU, on player hours over the last seven days.
  • Its current map went up 3d ago; the next wipe is expected Monday 2 November, 14:59 UTC, every Monday at 14:59 UTC.

2. Players

Figure 1: Players on CYBERSHOKE | #3 Vanilla (x2)

Players now and over time, UTC

AveragePeak
0246800:0009:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

010020030040000:0009:0019:0004:0013:0022:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 12% of all ranked servers, top 35% in EU. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternfixed weekdays

Next wipe Monday 2 November, 14:59 UTC, in 3d 14h. Every Monday at 14:59 UTC · high confidence

Usual gap

7 days

between real wipes

On rhythm

100%

of its recent wipes

Wipe-day peak

8

players, last three wipes

Crowd held

60%

else halves by day 3.5

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
3d 14hMon 2 Nov, 14:59 UTCOwn schedule
6d 19hThu 5 Nov, 19:00 UTCForce wipe FW
10d 14hMon 9 Nov, 14:59 UTCOwn schedule
17d 14hMon 16 Nov, 14:59 UTCOwn schedule
24d 14hMon 23 Nov, 14:59 UTCOwn schedule
31d 14hMon 30 Nov, 14:59 UTCOwn schedule
34d 19hThu 3 Dec, 19:00 UTCForce wipe FW
38d 14hMon 7 Dec, 14:59 UTCOwn schedule

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Mon 26 OctMon 19 OctMon 12 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 12, 25 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 14:59 UTC3d ago 12 – running 1
Mon 19 Oct, 15:00 UTC10d ago 4 held half 7 days 0
Mon 12 Oct, 15:00 UTC17d ago 7 halved by day 4 7 days 2
Mon 5 Oct, 14:59 UTC24d ago 3 held half 7 days 1
Mon 28 Sep, 15:00 UTC31d ago 9 halved by day 3 7 days 1
Mon 21 Sep, 15:00 UTC38d ago 5 held half 7 days 0
Mon 14 Sep, 15:00 UTC45d ago 7 halved by day 5 7 days 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of CYBERSHOKE | #3 Vanilla (x2)

4000 · seed 1337

Map of CYBERSHOKE | #3 Vanilla (x2)

Table 3: The world

As the server publishes it

MapCustom Map
Size4000
Seed1337

8. Server characteristics

Table 4: Characteristics of CYBERSHOKE | #3 Vanilla (x2)

What the server publishes and what was recorded

Address62.122.215.125:28025
RegionEU
Max players300
Group limit24 max
Wipe scheduleweekly
Last wipe26 Oct 2026, 14:59 UTC
Hostname–
First seen13 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

Map Wipe: Every Monday at 18:00 GMT+3 Recipe Wipe: Twice a month 24/7 Moderation: Press F7 to report a player Server Features: No lag and no pay-to-win | Full classic | Team limit: None Information: Our Site: cybershoke.net/rust

10. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Magic Rust #18 — Vanilla 2x | Baйп 28.10EU · groups of 150+ · 2x · weekly · 338 on average266 / 350
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10EU · groups of 300+ · 2x · weekly · 319 on average22 / 1000
MIRAGE RUST | MONDAY 2x | VANILLA+ | Wipe 26.10EU · groups of 300+ · 2x · weekly · 289 on average85 / 1900
Magic Rust #14 — Modded 2x (No limit) | PyccкийEU · groups of 300+ · 2x · weekly · 288 on average33 / 100
РОССИЯ X2 / ДЛЯ НОВИЧКОВ / THIS IS RUST!EU · groups of 12+ · 2x · weekly · 218 on average29 / 100
VANILLA x2 | GGRust #4 | Для нoвичкoв 2xEU · groups of 300+ · 2x · weekly · 131 on average6 / 100

11. Quick answers

From the figures on this page.

Wipe details

When does CYBERSHOKE | #3 Vanilla (x2) wipe, and how often?

CYBERSHOKE | #3 Vanilla (x2) is wiped on a schedule of every Monday at 14:59 UTC. On Monday 2 November at 14:59 UTC the next wipe is expected. The present world dates from 3 days 8 hours. The tags list a wipe schedule of one week.

How is wipe day run on CYBERSHOKE | #3 Vanilla (x2)?

Recent wipes drew an average peak of 8 players. 25 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 60% of cases. In the other cases, half the peak was lost by day 3.5.

About the server

Is CYBERSHOKE | #3 Vanilla (x2) up, and how well has it held up?

At the latest check, CYBERSHOKE | #3 Vanilla (x2) was online. About 19 hours ago is when it last restarted, according to the uptime it reports. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. The first sighting of it by Rust Census was on 13 September 2026.

What does the performance record of CYBERSHOKE | #3 Vanilla (x2) show?

The figures for the last 48 hours give an average of 148 server fps and a minimum of 44. Buildings, deployables and everything else in the world took the entity count to 104,751. Memory use reached 3,951 MB at its peak. What players experience as lag is low fps combined with a climbing entity count.

Which location does CYBERSHOKE | #3 Vanilla (x2) run from?

With its EU tag, CYBERSHOKE | #3 Vanilla (x2) lists itself in Europe. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 62.122.215.125:28025 it is addressed.

On which Rust version does CYBERSHOKE | #3 Vanilla (x2) operate?

This release lists CYBERSHOKE | #3 Vanilla (x2) on Rust network protocol 2635 and build 168909, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Population

How many players does CYBERSHOKE | #3 Vanilla (x2) carry?

The present count is 0 players on CYBERSHOKE | #3 Vanilla (x2), out of 300 slots. Averaged over seven days: 1 players, with a peak of 12. An average of 4 players was recorded at 16:00 UTC, the busiest hour of the last 48.

In the rankings of Rust servers, where is CYBERSHOKE | #3 Vanilla (x2) placed?

For seven-day player hours CYBERSHOKE | #3 Vanilla (x2) is ranked #2,692 and #1,029 in Europe, placing it in the top 12% of all ranked servers.

Tag details

Where does CYBERSHOKE | #3 Vanilla (x2) appear among the Rust Census lists and filters?

The Rust Census lists that CYBERSHOKE | #3 Vanilla (x2) fits are: Rust 2x servers, counted, EU Rust servers: the regional count and Modded Rust servers, counted. It appears under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.

Which meanings do the tags on CYBERSHOKE | #3 Vanilla (x2) carry?

Read by the game's server browser, CYBERSHOKE | #3 Vanilla (x2) publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp300 (Max players): 300 slots are available; ts24 (Group limit): Team size is capped at 24; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^w (Weekly): Wipes are run every week; ^v (Vanilla): No rates, kits or rules are changed; this is the game as Facepunch ships it; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; EU (Europe): Europe is the region under which the browser lists it. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

What map is listed for CYBERSHOKE | #3 Vanilla (x2)?

Size 4,000 and seed 1337: that is the procedural map on CYBERSHOKE | #3 Vanilla (x2), generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page. Recorded under map name: Custom Map.

On CYBERSHOKE | #3 Vanilla (x2), what rules and settings are in force?

CYBERSHOKE | #3 Vanilla (x2) carries a 2x gather rate, as stated in its name. 24 players is the recorded group limit. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. Its own label is vanilla: no rates, kits or rules are changed; this is the game as Facepunch ships it. Anti-cheat is active: VAC, Valve's system, is on.

How to join

What steps are needed to join CYBERSHOKE | #3 Vanilla (x2)?

Enter client.connect 62.122.215.125:28025 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. This release lists its website as https://cybershoke.net/rust.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp300,ptrak,$r?,v2635,^w,^v,EU,gmrust,cs168909,ts24,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp300Max players 300 slots are available.
ts24Group limit Team size is capped at 24.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build The server runs game build 168909.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Wipe schedule

^wWeekly Wipes are run every week.

Difficulty

^vVanilla No rates, kits or rules are changed; this is the game as Facepunch ships it.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded This server is listed as modded, with plugins or settings that change the game.

Region

EUEurope Europe is the region under which the browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.