Skip to main content

Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 60,014 players on 11,706 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

CYBERSHOKE | #1 Vanilla (x2)

EU 62.122.215.125:28015 checked 43m ago

2x weekly wipes vanillamoddedoxide
Release date
Next release
In five minutes (00:35 UTC)
Source
Live server queries
Server address
62.122.215.125:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

0/ 300

0% full

7-day average

4

peak 22

Rank

#1,555

top 7% · #619 in EU

Last wipe

6d ago

weekly schedule

Next wipe

13h

Fri 30 Oct, 14:59 UTC

Main points

  • There were 0 players on it, 0% of its 300 slots.
  • Over the last seven days it averaged 4 players, with a peak of 22.
  • It ranks #1,555 of all ranked servers, the top 7%, and #619 in EU, on player hours over the last seven days.
  • Its current map went up 6d ago; the next wipe is expected Friday 30 October, 14:59 UTC, every Friday at 14:59 UTC.

2. Players

Figure 1: Players on CYBERSHOKE | #1 Vanilla (x2)

Players now and over time, UTC

AveragePeak
0123402:0011:0021:0005:0014:0023:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

010020030040002:0011:0021:0005:0014:0023:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 7% of all ranked servers, top 21% in EU. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternfixed weekdays

Next wipe Friday 30 October, 14:59 UTC, in 13h. Every Friday at 14:59 UTC · high confidence

Usual gap

7 days

between real wipes

On rhythm

100%

of its recent wipes

Wipe-day peak

17

players, last three wipes

Crowd held

0%

else halves by day 3

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
13hFri 30 Oct, 14:59 UTCOwn schedule
6d 17hThu 5 Nov, 19:00 UTCForce wipe FW
7d 13hFri 6 Nov, 14:59 UTCOwn schedule
14d 13hFri 13 Nov, 14:59 UTCOwn schedule
21d 13hFri 20 Nov, 14:59 UTCOwn schedule
28d 13hFri 27 Nov, 14:59 UTCOwn schedule
34d 17hThu 3 Dec, 19:00 UTCForce wipe FW
35d 13hFri 4 Dec, 14:59 UTCOwn schedule

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Fri 23 OctFri 16 OctFri 9 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 22, 26 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 14:59 UTC6d ago 22 – running 0
Fri 16 Oct, 14:59 UTC13d ago 20 halved by day 3 7 days 0
Fri 9 Oct, 14:59 UTC20d ago 10 halved by day 6 7 days 0
Fri 2 Oct, 14:59 UTC27d ago 18 halved by day 5 7 days 2
Fri 25 Sep, 14:59 UTC34d ago 17 halved by day 3 7 days 0
Fri 18 Sep, 14:59 UTC41d ago 15 halved by day 1 7 days 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of CYBERSHOKE | #1 Vanilla (x2)

4000 · seed 1337

Map of CYBERSHOKE | #1 Vanilla (x2)

Table 3: The world

As the server publishes it

MapCustom Map
Size4000
Seed1337

8. Server characteristics

Table 4: Characteristics of CYBERSHOKE | #1 Vanilla (x2)

What the server publishes and what was recorded

Address62.122.215.125:28015
RegionEU
Max players300
Group limit24 max
Wipe scheduleweekly
Last wipe23 Oct 2026, 14:59 UTC
Hostname–
First seen13 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

Map Wipe: Every Friday at 18:00 GMT+3 Recipe Wipe: Twice a month 24/7 Moderation: Press F7 to report a player Server Features: No lag and no pay-to-win | Full classic | Team limit: None Information: Our Site: cybershoke.net/rust

10. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Magic Rust #18 — Vanilla 2x | Baйп 28.10EU · groups of 150+ · 2x · weekly · 339 on average218 / 270
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10EU · groups of 300+ · 2x · weekly · 319 on average19 / 1000
MIRAGE RUST | MONDAY 2x | VANILLA+ | Wipe 26.10EU · groups of 300+ · 2x · weekly · 290 on average66 / 1900
Magic Rust #14 — Modded 2x (No limit) | PyccкийEU · groups of 300+ · 2x · weekly · 288 on average30 / 100
РОССИЯ X2 / ДЛЯ НОВИЧКОВ / THIS IS RUST!EU · groups of 12+ · 2x · weekly · 218 on average30 / 100
VANILLA x2 | GGRust #4 | Для нoвичкoв 2xEU · groups of 300+ · 2x · weekly · 131 on average2 / 100

11. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on CYBERSHOKE | #1 Vanilla (x2)?

CYBERSHOKE | #1 Vanilla (x2) is wiped on a schedule of every Friday at 14:59 UTC. Friday 30 October at 14:59 UTC is the date of its next wipe. 6 days 10 hours have passed since this world was made. A weekly wipe schedule is published in its tags.

What should you expect on wipe day at CYBERSHOKE | #1 Vanilla (x2)?

An average of 17 players attended at peak across recent wipes. 26 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 0% of cases. If not, it dropped below half by day 3.

Server record

How reliable is CYBERSHOKE | #1 Vanilla (x2), and is it online now?

This release records CYBERSHOKE | #1 Vanilla (x2) as online. About 20 hours ago is when it last restarted, according to the uptime it reports. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. First recorded by Rust Census on 13 September 2026.

What does the performance record of CYBERSHOKE | #1 Vanilla (x2) show?

Over the last 48 hours, server fps averaged 147; the lowest reading was 114. The world carried up to 101,667 entities, including buildings, deployables and all else. The peak memory use recorded was 3,240 MB. Players feel low fps and a rising entity count as lag.

In which location is CYBERSHOKE | #1 Vanilla (x2) based?

Its EU tag is how CYBERSHOKE | #1 Vanilla (x2) lists itself in Europe. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 62.122.215.125:28015 it is addressed.

What version of Rust has been recorded on CYBERSHOKE | #1 Vanilla (x2)?

This release lists CYBERSHOKE | #1 Vanilla (x2) on Rust network protocol 2635 and build 168909, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

What are the current player figures for CYBERSHOKE | #1 Vanilla (x2)?

The present count is 0 players on CYBERSHOKE | #1 Vanilla (x2), out of 300 slots. Averaged over seven days: 4 players, with a peak of 22. The busiest hour in the last 48 hours was 16:00 UTC, with an average of 3 players.

What position does CYBERSHOKE | #1 Vanilla (x2) hold in the server rankings?

This release ranks CYBERSHOKE | #1 Vanilla (x2) at #1,555 for seven-day player hours, #619 in Europe, inside the top 7% of ranked servers.

Lists and tags

Which Rust Census filters and lists cover CYBERSHOKE | #1 Vanilla (x2)?

The Rust Census lists that CYBERSHOKE | #1 Vanilla (x2) fits are: Rust 2x servers, counted, EU Rust servers: the regional count and Modded Rust servers, counted. Under these filters it comes up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.

Which meanings do the tags on CYBERSHOKE | #1 Vanilla (x2) carry?

These are the tags CYBERSHOKE | #1 Vanilla (x2) publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp300 (Max players): The server holds 300 slots; ts24 (Group limit): No team may hold more than 24; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^w (Weekly): This server wipes once a week; ^v (Vanilla): No rates, kits or rules are changed; this is the game as Facepunch ships it; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings; EU (Europe): Europe is the region under which the browser lists it. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

What map is listed for CYBERSHOKE | #1 Vanilla (x2)?

CYBERSHOKE | #1 Vanilla (x2) runs a procedural map of size 4,000 with seed 1337, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page. The name of the map is listed as: Custom Map.

What settings and rules have been listed for CYBERSHOKE | #1 Vanilla (x2)?

CYBERSHOKE | #1 Vanilla (x2) carries a 2x gather rate, as stated in its name. 24 players is the recorded group limit. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. Its own label is vanilla: no rates, kits or rules are changed; this is the game as Facepunch ships it. The server runs VAC, Valve's anti-cheat.

Join details

What steps are needed to join CYBERSHOKE | #1 Vanilla (x2)?

Enter client.connect 62.122.215.125:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. This release lists its website as https://cybershoke.net/rust.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp300,ptrak,$r?,v2635,^w,^v,EU,gmrust,cs168909,ts24,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp300Max players The server holds 300 slots.
ts24Group limit No team may hold more than 24.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build Build 168909 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Wipe schedule

^wWeekly This server wipes once a week.

Difficulty

^vVanilla No rates, kits or rules are changed; this is the game as Facepunch ships it.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Modded: the game is changed by plugins or settings.

Region

EUEurope Europe is the region under which the browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.