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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 34,939 players on 11,686 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Local_Offline_Server

61.239.238.181:28015 checked 44d ago

Release date
Next release
In five minutes (12:55 UTC)
Source
Live server queries
Server address
61.239.238.181:28015
First recorded
14 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 1

100% full

7-day average

0

peak –

Rank

#12,900

no region published

Last wipe

44d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 100% of its 1 slots.
  • It ranks #12,900 of all ranked servers, on player hours over the last seven days.
  • Its current map went up 44d ago.

2. Players

Figure 1: Players on Local_Offline_Server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Local_Offline_Server

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Local_Offline_Server

What the server publishes and what was recorded

Address61.239.238.181:28015
Region–
Max players1
Group limit8, the default
Wipe schedule–
Last wipe14 Sep 2026, 08:25 UTC
Hostname–
First seen14 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 555 on average158 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average101 / 200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average14 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 286 on average16 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average12 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average17 / 200

10. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on Local_Offline_Server?

With too few wipes of Local_Offline_Server on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 44 days 18 hours ago.

Server details

What does the record show for the uptime and current status of Local_Offline_Server?

The latest count records Local_Offline_Server as offline, last seen 44 days 14 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 14 September 2026.

What location has been recorded for Local_Offline_Server?

No region is given by Local_Offline_Server. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 61.239.238.181:28015 it is addressed.

On which Rust version does Local_Offline_Server operate?

The version in use on Local_Offline_Server is Rust network protocol 2633 and build 163794 on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

What population has been recorded on Local_Offline_Server?

Local_Offline_Server is offline at present; its last recording was 44 days 14 hours ago.

How does Local_Offline_Server compare with other servers in the rankings?

The rank for Local_Offline_Server is #12,900 on seven-day player hours, in the top – of ranked servers.

Tags, lists

On Rust Census, which lists and filters carry Local_Offline_Server?

These Rust Census lists include Local_Offline_Server: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The tags on Local_Offline_Server: what do they indicate?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs163794 (Build): Game build: 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set are the tags Local_Offline_Server publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

Which map has been recorded for Local_Offline_Server?

The game generates the procedural map on Local_Offline_Server.

What settings and rules have been listed for Local_Offline_Server?

No gather rate is given in the name of Local_Offline_Server. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Community is its section in the server browser. VAC, Valve's anti-cheat, is disabled.

How to join

How can you connect to Local_Offline_Server?

You can open the console in Rust with F1 and enter client.connect 61.239.238.181:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp1,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp1Max players The server holds 1 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2633Protocol Protocol 2633 is required; a different version cannot join.
cs163794Build Game build: 163794.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.