Statistical profileOffline
TEST SERVER
61.105.188.197:28015 checked 34d ago
Connect to this server
1. Main points
Players now
0/ 1
0% full
7-day average
0
peak –
Rank
#16,418
top 71%
Last wipe
35d ago
biweekly schedule
Next wipe
6d 21h
Thu 5 Nov, 19:00 UTC FW
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 1 slots.
- It ranks #16,418 of all ranked servers, the top 71%, on player hours over the last seven days.
- Its current map went up 35d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on TEST SERVER
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of TEST SERVER
What the server publishes and what was recorded
| Address | 61.105.188.197:28015 |
|---|---|
| Region | – |
| Max players | 1 |
| Group limit | 8, the default |
| Wipe schedule | biweekly |
| Last wipe | 24 Sep 2026, 11:15 UTC |
| Hostname | – |
| First seen | 25 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 253 on average | 224 / 2000 |
| [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 243 on average | 275 / 2000 |
| Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 106 on average | 73 / 200 |
| 【炮炮PVE启蒙】纯净|特色|突袭|技能 | EA · groups of 16+ · biweekly · 59 on average | 26 / 200 |
| TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 | EU · groups of 30+ · biweekly · 49 on average | 42 / 100 |
| Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid | groups of 8+ · biweekly · 46 on average | 50 / 250 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for TEST SERVER: what is it?
An estimate from the force wipe gives the next wipe of TEST SERVER. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The present world dates from 35 days 9 hours. Every two weeks, according to the schedule published in its tags, a wipe occurs.
Server record
How reliable is TEST SERVER, and is it online now?
TEST SERVER is offline at the time of this release; it was last seen 34 days 4 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 25 September 2026.
What location has been recorded for TEST SERVER?
No region is published by TEST SERVER. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 61.105.188.197:28015 it is addressed.
On which Rust version does TEST SERVER operate?
Rust network protocol 2633 and build 163794 on Windows is the version TEST SERVER runs. The same protocol is required for your game to join, and Steam updates it for you.
Population
What are the current player figures for TEST SERVER?
At this release TEST SERVER is offline, having last been seen 34 days 4 hours ago.
How does TEST SERVER compare with other servers in the rankings?
The rank for TEST SERVER is #16,418 on seven-day player hours, in the top 71% of ranked servers.
Tag details
Which Rust Census filters and lists cover TEST SERVER?
Included in these Rust Census lists is TEST SERVER: Modded Rust servers, counted, Rust PvE servers, listed and Roleplay servers: the listed count. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Which meanings do the tags on TEST SERVER carry?
These are the tags TEST SERVER publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs163794 (Build): Build 163794 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^b (Biweekly): The wipe interval is two weeks; ^r (Roleplay): This is a roleplay server; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
Which map is in use on TEST SERVER?
Size 3,500 and seed 6: that is the procedural map on TEST SERVER, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.
What settings and rules have been listed for TEST SERVER?
No gather rate is given in the name of TEST SERVER. The default applies: groups are capped at 8 players. It runs roleplay, towns, jobs and roleplay rules. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
What is the way to join TEST SERVER?
Enter client.connect 61.105.188.197:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp1,ptrak,$r?,v2633,^b,^r,^p,gmrust,cs163794,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp1 | Max players The server holds 1 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2633 | Protocol Protocol 2633 is required; a different version cannot join. |
cs163794 | Build Build 163794 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Wipe schedule
^b | Biweekly The wipe interval is two weeks. |
|---|
Gameplay
^r | Roleplay This is a roleplay server. |
|---|---|
^p | PvE PvE: players do not fight each other, and the world is the danger. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.