Statistical profileOffline
TEST SERVER
61.105.188.194:28015 checked 36d ago
Connect to this server
1. Main points
Players now
0/ 1
0% full
7-day average
0
peak –
Rank
#15,459
top 71%
Last wipe
36d ago
biweekly schedule
Next wipe
5d 9h
Wed 4 Nov, 07:54 UTC
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 1 slots.
- It ranks #15,459 of all ranked servers, the top 71%, on player hours over the last seven days.
- Its current map went up 36d ago; the next wipe is expected Wednesday 4 November, 07:54 UTC, biweekly: 14 days after its last wipe.
2. Players
Figure 1: Players on TEST SERVER
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Next wipe Wednesday 4 November, 07:54 UTC, in 5d 9h. Biweekly: 14 days after its last wipe
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of TEST SERVER
What the server publishes and what was recorded
| Address | 61.105.188.194:28015 |
|---|---|
| Region | – |
| Max players | 1 |
| Group limit | 8, the default |
| Wipe schedule | biweekly |
| Last wipe | 23 Sep 2026, 07:54 UTC |
| Hostname | – |
| First seen | 23 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 252 on average | 261 / 2000 |
| [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 243 on average | 240 / 2000 |
| Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 105 on average | 83 / 200 |
| 【炮炮PVE启蒙】纯净|特色|突袭|技能 | EA · groups of 16+ · biweekly · 59 on average | 17 / 200 |
| TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 | EU · groups of 30+ · biweekly · 49 on average | 37 / 100 |
| Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid | groups of 8+ · biweekly · 46 on average | 41 / 250 |
10. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on TEST SERVER?
From biweekly: 14 days after its last wipe, the next wipe of TEST SERVER is estimated. Wednesday 4 November at 07:54 UTC is the date of its next wipe. 36 days 14 hours have passed since this world was made. Its tags carry a wipe schedule of every two weeks.
Server record
Is TEST SERVER up, and how well has it held up?
Last seen 36 days 5 hours ago, TEST SERVER is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 23 September 2026.
Which location does TEST SERVER run from?
No region is given by TEST SERVER. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 61.105.188.194:28015 it is addressed.
What version of Rust has been recorded on TEST SERVER?
The version in use on TEST SERVER is Rust network protocol 2633 and build 163794 on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Population
What are the current player figures for TEST SERVER?
TEST SERVER is offline at present; its last recording was 36 days 5 hours ago.
In the rankings of Rust servers, where is TEST SERVER placed?
The rank for TEST SERVER is #15,459 on seven-day player hours, in the top 71% of ranked servers.
Tags, lists
Where does TEST SERVER appear among the Rust Census lists and filters?
Included in these Rust Census lists is TEST SERVER: Modded Rust servers, counted, Rust PvE servers, listed and Roleplay servers: the listed count. Under these filters it comes up on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Which meanings do the tags on TEST SERVER carry?
These are the tags TEST SERVER publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp1 (Max players): Slots: 1; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): To connect, your game version must match protocol 2633; cs163794 (Build): Game build: 163794; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^b (Biweekly): The wipe interval is two weeks; ^r (Roleplay): The server is run for roleplay; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
What map is listed for TEST SERVER?
Size 3,500 and seed 4: that is the procedural map on TEST SERVER, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.
What settings and rules have been listed for TEST SERVER?
No gather rate is recorded for TEST SERVER in its name. 8 players is the group limit, the game's default. It runs roleplay, towns, jobs and roleplay rules. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. The server runs VAC, Valve's anti-cheat.
How to join
How can you connect to TEST SERVER?
Enter client.connect 61.105.188.194:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp1,ptrak,$r?,v2633,^b,^r,^p,gmrust,cs163794,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp1 | Max players Slots: 1. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2633 | Protocol To connect, your game version must match protocol 2633. |
cs163794 | Build Game build: 163794. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Wipe schedule
^b | Biweekly The wipe interval is two weeks. |
|---|
Gameplay
^r | Roleplay The server is run for roleplay. |
|---|---|
^p | PvE PvE: players do not fight each other, and the world is the danger. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.