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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 61,678 players on 11,718 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

TEST SERVER

61.105.188.144:28015 checked 40d ago

biweekly wipes moddedoxidepve
Release date
Next release
In five minutes (13:22 UTC)
Source
Live server queries
Server address
61.105.188.144:28015
First recorded
19 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 1

0% full

7-day average

0

peak –

Rank

#15,478

top 70%

Last wipe

46d ago

biweekly schedule

Next wipe

6d 18h

Thu 5 Nov, 19:00 UTC FW

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 1 slots.
  • It ranks #15,478 of all ranked servers, the top 70%, on player hours over the last seven days.
  • Its current map went up 46d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on TEST SERVER

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of TEST SERVER

2000 · seed 4

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size2000
Seed4
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of TEST SERVER

What the server publishes and what was recorded

Address61.105.188.144:28015
Region–
Max players1
Group limit8, the default
Wipe schedulebiweekly
Last wipe13 Sep 2026, 13:13 UTC
Hostname–
First seen19 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 250 on average284 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 242 on average153 / 2000
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 104 on average99 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 59 on average12 / 200
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 49 on average18 / 100
Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsidgroups of 8+ · biweekly · 45 on average56 / 250

10. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for TEST SERVER: what is it?

An estimate from the force wipe gives the next wipe of TEST SERVER. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. This world was generated 46 days 11 hours ago. The tags list a fortnightly wipe schedule.

Server details

Is TEST SERVER up, and how well has it held up?

The latest count records TEST SERVER as offline, last seen 40 days 11 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 19 September 2026.

Which location does TEST SERVER run from?

No region is given by TEST SERVER. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 61.105.188.144:28015 is its address.

Which Rust version is TEST SERVER running?

The version in use on TEST SERVER is Rust network protocol 2633 and build 163794 on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

What population has been recorded on TEST SERVER?

TEST SERVER is offline at present; its last recording was 40 days 11 hours ago.

What position does TEST SERVER hold in the server rankings?

For seven-day player hours, TEST SERVER is ranked #15,478, placing it in the top 70% of all ranked servers.

Tags, lists

On Rust Census, which lists and filters carry TEST SERVER?

Included in these Rust Census lists is TEST SERVER: Modded Rust servers, counted, Rust PvE servers, listed and Roleplay servers: the listed count. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

The tags on TEST SERVER: what do they indicate?

Read by the game's server browser, TEST SERVER publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp1 (Max players): Slots: 1; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs163794 (Build): Build 163794 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^b (Biweekly): This server wipes on a two-week cycle; ^r (Roleplay): Roleplay is the format here; ^p (PvE): There is no player combat here; the danger comes from the world; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

Which map has been recorded for TEST SERVER?

TEST SERVER runs a procedural map of size 2,000 with seed 4, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.

What settings and rules have been listed for TEST SERVER?

No gather rate is recorded for TEST SERVER in its name. The group cap stands at 8 players, the default for the game. It runs roleplay, towns, jobs and roleplay rules. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.

Connecting

How can you connect to TEST SERVER?

Enter client.connect 61.105.188.144:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp1,ptrak,$r?,v2633,^b,^r,^p,gmrust,cs163794,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp1Max players Slots: 1.
ts8Group limit 8 per team, which is the game's default limit.
v2633Protocol Protocol 2633 is required; a different version cannot join.
cs163794Build Build 163794 is installed.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Wipe schedule

^bBiweekly This server wipes on a two-week cycle.

Gameplay

^rRoleplay Roleplay is the format here.
^pPvE There is no player combat here; the danger comes from the world.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.