Statistical profileOffline
地图生成
EA 60.4.9.81:27015 checked 44d ago
Connect to this server
1. Main points
Players now
7/ 200
4% full
7-day average
0
peak –
Rank
#12,684
#476 in EA
Last wipe
46d ago
weekly schedule
Next wipe
2d 18h
Sun 1 Nov, 02:38 UTC
Main points
- The server is offline; at its last check there were 7 players on it, 4% of its 200 slots.
- It ranks #12,684 of all ranked servers, and #476 in EA, on player hours over the last seven days.
- Its current map went up 46d ago; the next wipe is expected Sunday 1 November, 02:38 UTC, weekly: 7 days after its last wipe.
2. Players
Figure 1: Players on 地图生成
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Source: Live server queries, Rust Census
5. Wipe schedule
Next wipe Sunday 1 November, 02:38 UTC, in 2d 18h. Weekly: 7 days after its last wipe
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of 地图生成
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of 地图生成
What the server publishes and what was recorded
| Address | 60.4.9.81:27015 |
|---|---|
| Region | EA |
| Max players | 200 |
| Group limit | 8, the default |
| Wipe schedule | weekly |
| Last wipe | 13 Sep 2026, 02:38 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造 | EA · groups of 20+ · weekly · 24 on average | 29 / 100 |
| 【蛋壳】10倍|10.23档|爆枪|礼包|新手推荐 | EA · groups of 8+ · weekly · 20 on average | 24 / 200 |
| 〈红牛〉 五倍6人服/10.28号18:00新开 |新手入门| | EA · groups of 30+ · weekly · 3 on average | 4 / 200 |
| 【独来独往】10.27新档|3倍|独狼Solo|秒造|拾取 | EA · groups of 8+ · weekly · 1 on average | 1 / 200 |
| Rustoria.co - SEA Main | EA · groups of 16+ · weekly · 183 on average | 445 / 200 |
| Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.com | EA · groups of 16+ · weekly · 119 on average | 19 / 550 |
10. Quick answers
From the figures on this page.
Wipe records
When does 地图生成 wipe, and how often?
An estimate from weekly: 7 days after its last wipe gives the next wipe of 地图生成. On Sunday 1 November at 02:38 UTC the next wipe is expected. 46 days 5 hours have passed since this world was made. A weekly wipe schedule is published in its tags.
Server record
How reliable is 地图生成, and is it online now?
Last seen 44 days 23 hours ago, 地图生成 is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 13 September 2026.
In which location is 地图生成 based?
With its EA tag, 地图生成 lists itself in Asia. Rust Census does not look up where the machine stands; it shows where a server says it is. 60.4.9.81:27015 is its address.
What version of Rust has been recorded on 地图生成?
The version in use on 地图生成 is Rust network protocol 2633 and build 163493 on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
What population has been recorded on 地图生成?
The last count for 地图生成 was 44 days 23 hours ago; it is offline at present.
How does 地图生成 compare with other servers in the rankings?
On player hours over the last seven days 地图生成 stands at #12,684, #476 in Asia, in the top – of ranked servers.
Tags, lists
Which Rust Census filters and lists cover 地图生成?
These Rust Census lists include 地图生成: Modded Rust servers, counted. Under these filters it comes up on the server list: Region: Asia; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
What is meant by each tag shown on 地图生成?
These are the tags 地图生成 publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp200 (Max players): 200 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): Your game must run protocol 2633 to join; cs163493 (Build): Game build: 163493; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^w (Weekly): This server wipes once a week; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server; EA (East Asia): In the server browser it appears under East Asia. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
Which map is in use on 地图生成?
The game generates the procedural map on 地图生成.
What settings and rules have been listed for 地图生成?
No gather rate is recorded for 地图生成 in its name. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
How to join
How can you connect to 地图生成?
Enter client.connect 60.4.9.81:27015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp200,ptrak,$r?,v2633,^w,EA,gmrust,cs163493,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp200 | Max players 200 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2633 | Protocol Your game must run protocol 2633 to join. |
cs163493 | Build Game build: 163493. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Wipe schedule
^w | Weekly This server wipes once a week. |
|---|
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Region
EA | East Asia In the server browser it appears under East Asia. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.