Statistical profileOffline
地图生成
EA 60.4.9.141:27015 checked 3d ago
Connect to this server
1. Main points
Players now
1/ 200
0% full
7-day average
0
peak 3
Rank
#11,528
top 52% · #467 in EA
Last wipe
3d ago
weekly schedule
Next wipe
3d 7h
Sun 1 Nov, 16:14 UTC
Main points
- The server is offline; at its last check there were 1 players on it, 0% of its 200 slots.
- Over the last seven days it averaged 0 players, with a peak of 3.
- It ranks #11,528 of all ranked servers, the top 52%, and #467 in EA, on player hours over the last seven days.
- Its current map went up 3d ago; the next wipe is expected Sunday 1 November, 16:14 UTC, its weekly schedule tag.
2. Players
Figure 1: Players on 地图生成
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 52% of all ranked servers, top 84% in EA. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternfrom its schedule tag
Next wipe Sunday 1 November, 16:14 UTC, in 3d 7h. Its weekly schedule tag · low confidence
Wipe-day peak
3
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 3d 7h | Sun 1 Nov, 16:14 UTC | Own schedule |
| 7d 10h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 10d 7h | Sun 8 Nov, 16:14 UTC | Own schedule |
| 17d 7h | Sun 15 Nov, 16:14 UTC | Own schedule |
| 24d 7h | Sun 22 Nov, 16:14 UTC | Own schedule |
| 31d 7h | Sun 29 Nov, 16:14 UTC | Own schedule |
| 35d 10h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
| 38d 7h | Sun 6 Dec, 16:14 UTC | Own schedule |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 16:14 UTC3d ago | 3 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of 地图生成
3700 · seed 129304965
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 3700 |
| Seed | 129304965 |
8. Server characteristics
Table 4: Characteristics of 地图生成
What the server publishes and what was recorded
| Address | 60.4.9.141:27015 |
|---|---|
| Region | EA |
| Max players | 200 |
| Group limit | 8, the default |
| Wipe schedule | weekly |
| Last wipe | 25 Oct 2026, 16:14 UTC |
| Hostname | – |
| First seen | 23 Oct 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造 | EA · groups of 20+ · weekly · 24 on average | 32 / 100 |
| 【蛋壳】10倍|10.23档|爆枪|礼包|新手推荐 | EA · groups of 8+ · weekly · 20 on average | 1 / 200 |
| 〈红牛〉 五倍6人服/10.28号18:00新开 |新手入门| | EA · groups of 30+ · weekly · 3 on average | 4 / 200 |
| 【独来独往】10.27新档|3倍|独狼Solo|秒造|拾取 | EA · groups of 8+ · weekly · 1 on average | 1 / 200 |
| Rustoria.co - SEA Main | EA · groups of 16+ · weekly · 181 on average | 445 / 450 |
| Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.com | EA · groups of 16+ · weekly · 119 on average | 20 / 550 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for 地图生成: what is it?
The prediction for 地图生成 follows its tag, since too few of its wipes are on record to confirm the schedule. On Sunday 1 November at 16:14 UTC the next wipe is expected. This world was generated 3 days 16 hours ago. The tags list a wipe schedule of one week.
How is wipe day run on 地图生成?
The average busiest point of its recent wipes drew 3 players. On the latest wipe, 0 hours passed before the crowd peaked.
Server record
How reliable is 地图生成, and is it online now?
The latest count records 地图生成 as offline, last seen 3 days 15 hours ago. Of the 120 hours in the last 5 full days, it was up 2 of them, or 2%. It was first seen by Rust Census on 23 October 2026.
In which location is 地图生成 based?
In Asia 地图生成 lists itself, with its EA tag. Rust Census does not look up where the machine stands; it shows where a server says it is. At 60.4.9.141:27015 it is addressed.
What version of Rust has been recorded on 地图生成?
The version in use on 地图生成 is Rust network protocol 2635 and build 168909 on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
What population has been recorded on 地图生成?
地图生成 is offline at present; its last recording was 3 days 15 hours ago. Averaged over seven days: 0 players, with a peak of 3.
How does 地图生成 compare with other servers in the rankings?
On player hours over the last seven days 地图生成 stands at #11,528, #467 in Asia, in the top 52% of ranked servers.
Tags, lists
Which Rust Census filters and lists cover 地图生成?
The Rust Census lists that 地图生成 fits are: Modded Rust servers, counted. It appears under these filters on the server list: Region: Asia; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
What is meant by each tag shown on 地图生成?
Read by the game's server browser, 地图生成 publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp200 (Max players): 200 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Build 168909 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^w (Weekly): Wipes are run every week; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings; EA (East Asia): In the server browser it appears under East Asia. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
What map is listed for 地图生成?
Size 3,700 and seed 129304965: that is the procedural map on 地图生成, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.
On 地图生成, what rules and settings are in force?
No gather rate is recorded for 地图生成 in its name. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.
How to join
What steps are needed to join 地图生成?
Enter client.connect 60.4.9.141:27015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp200,ptrak,$r?,v2635,^w,EA,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp200 | Max players 200 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Wipe schedule
^w | Weekly Wipes are run every week. |
|---|
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Region
EA | East Asia In the server browser it appears under East Asia. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.