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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 55,754 players on 11,716 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

work_test Server

60.116.236.90:28015 checked 23d ago

monthly wipes
Release date
Next release
In five minutes (14:55 UTC)
Source
Live server queries
Server address
60.116.236.90:28015
First recorded
5 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 10

10% full

7-day average

0

peak –

Rank

#13,797

top 61%

Last wipe

23d ago

monthly schedule

Next wipe

7d 8h

Thu 5 Nov, 19:00 UTC FW

Main points

  • The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
  • It ranks #13,797 of all ranked servers, the top 61%, on player hours over the last seven days.
  • Its current map went up 23d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on work_test Server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k5 Oct6 Oct8 Oct9 Oct11 Oct12 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of work_test Server

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of work_test Server

What the server publishes and what was recorded

Address60.116.236.90:28015
Region–
Max players10
Group limit8, the default
Wipe schedulemonthly
Last wipe5 Oct 2026, 13:08 UTC
Hostname–
First seen5 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average338 / 350
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 216 on average163 / 200
[EU East] Facepunch 4EU · groups of 8+ · monthly · 171 on average76 / 350
[EU] Facepunch 1EU · groups of 8+ · monthly · 161 on average109 / 400
Rustopia.gg - US LargeNA · groups of 16+ · monthly · 129 on average41 / 200
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 128 on average59 / 100

10. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on work_test Server?

From the force wipe, the next wipe of work_test Server is estimated. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. This world was generated 23 days 21 hours ago. A monthly wipe schedule is published in its tags.

About the server

Is work_test Server up, and how well has it held up?

work_test Server is offline at the time of this release; it was last seen 23 days 19 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 5 October 2026.

In which location is work_test Server based?

No region is published by work_test Server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 60.116.236.90:28015 is its address.

Which Rust version is work_test Server running?

Rust network protocol 2634 and build 166652 on Windows is the version work_test Server runs. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

What are the current player figures for work_test Server?

At this release work_test Server is offline, having last been seen 23 days 19 hours ago.

How does work_test Server compare with other servers in the rankings?

The rank for work_test Server is #13,797 on seven-day player hours, in the top 61% of ranked servers.

Lists and tags

Which Rust Census filters and lists cover work_test Server?

The Rust Census lists that work_test Server fits are: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly.

Which meanings do the tags on work_test Server carry?

These are the tags work_test Server publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): To connect, your game version must match protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

Which map has been recorded for work_test Server?

The game generates the procedural map on work_test Server.

On work_test Server, what rules and settings are in force?

The name of work_test Server carries no gather rate. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Community. Anti-cheat is active: VAC, Valve's system, is on.

Join details

What steps are needed to join work_test Server?

You can open the console in Rust with F1 and enter client.connect 60.116.236.90:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2634,^m,gmrust,cs166652,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp10Max players 10 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol To connect, your game version must match protocol 2634.
cs166652Build Game build: 166652.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Wipe schedule

^mMonthly Wipes follow Facepunch's force wipe, once a month.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.