Statistical profileOnline
My Server Name
59.1.105.123:28015 checked 9m ago
Connect to this server
1. Main points
Players now
0/ 500
0% full
7-day average
0
peak –
Rank
#15,326
top 69%
Last wipe
20d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- There were 0 players on it, 0% of its 500 slots.
- It ranks #15,326 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 20d ago.
2. Players
Figure 1: Players on My Server Name
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of My Server Name
4500 · seed 1234567
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4500 |
| Seed | 1234567 |
8. Server characteristics
Table 3: Characteristics of My Server Name
What the server publishes and what was recorded
| Address | 59.1.105.123:28015 |
|---|---|
| Region | – |
| Max players | 500 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 9 Oct 2026, 04:11 UTC |
| Hostname | – |
| First seen | 9 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 513 on average | 527 / 550 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 419 / 450 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 66 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 73 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 53 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 238 on average | 181 / 200 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for My Server Name: what is it?
With too few wipes of My Server Name on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 20 days 9 hours have passed since this world was made.
Server record
How reliable is My Server Name, and is it online now?
My Server Name is online at the time of this release. The uptime it reports puts the last restart at about 5 days 21 hours ago. 161 of 168 hours on across the last 7 full days gives an uptime of 96%. The first sighting of it by Rust Census was on 9 October 2026.
How well does My Server Name perform?
Over the last 48 hours, server fps averaged 171; the lowest reading was 127. The world carried up to 121,856 entities, including buildings, deployables and all else. Memory use reached 4,413 MB at its peak. What players experience as lag is low fps combined with a climbing entity count.
What location has been recorded for My Server Name?
A region is not published by My Server Name. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 59.1.105.123:28015 is its address.
What version of Rust has been recorded on My Server Name?
This release lists My Server Name on Rust network protocol 2635 and build 168909, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
How many players does My Server Name carry?
My Server Name stands at 0 players from 500 slots in this release. Averaged across seven days, the count is 0 players.
What position does My Server Name hold in the server rankings?
For seven-day player hours, My Server Name is ranked #15,326, placing it in the top 69% of all ranked servers.
Lists and tags
On Rust Census, which lists and filters carry My Server Name?
These Rust Census lists include My Server Name: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by each tag shown on My Server Name?
Read by the game's server browser, My Server Name publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp500 (Max players): Slots: 500; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
Which map is in use on My Server Name?
The procedural map on My Server Name is generated by the game, measures 4,500 and carries seed 1234567. Size and seed together fix the map, so you can view it on RustMaps from this page.
How is My Server Name configured, and what rules does it keep?
The name of My Server Name carries no gather rate. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its section in the server browser. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
What steps are needed to join My Server Name?
Enter client.connect 59.1.105.123:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp500,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp500 | Max players Slots: 500. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.