Skip to main content

Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 72,948 players on 11,836 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

My Server Name

59.1.105.123:28015 checked 9m ago

Release date
Next release
In five minutes (13:30 UTC)
Source
Live server queries
Server address
59.1.105.123:28015
First recorded
9 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 500

0% full

7-day average

0

peak –

Rank

#15,326

top 69%

Last wipe

20d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • There were 0 players on it, 0% of its 500 slots.
  • It ranks #15,326 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 20d ago.

2. Players

Figure 1: Players on My Server Name

Players now and over time, UTC

AveragePeak
0123414:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

010020030040014:0023:0008:0017:0003:0012:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k9 Oct13 Oct17 Oct21 Oct25 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of My Server Name

4500 · seed 1234567

Map of My Server Name

Table 2: The world

As the server publishes it

MapProcedural Map
Size4500
Seed1234567
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of My Server Name

What the server publishes and what was recorded

Address59.1.105.123:28015
Region–
Max players500
Group limit8, the default
Wipe schedule–
Last wipe9 Oct 2026, 04:11 UTC
Hostname–
First seen9 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 513 on average527 / 550
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average419 / 450
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average66 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average73 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average53 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 238 on average181 / 200

10. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for My Server Name: what is it?

With too few wipes of My Server Name on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 20 days 9 hours have passed since this world was made.

Server record

How reliable is My Server Name, and is it online now?

My Server Name is online at the time of this release. The uptime it reports puts the last restart at about 5 days 21 hours ago. 161 of 168 hours on across the last 7 full days gives an uptime of 96%. The first sighting of it by Rust Census was on 9 October 2026.

How well does My Server Name perform?

Over the last 48 hours, server fps averaged 171; the lowest reading was 127. The world carried up to 121,856 entities, including buildings, deployables and all else. Memory use reached 4,413 MB at its peak. What players experience as lag is low fps combined with a climbing entity count.

What location has been recorded for My Server Name?

A region is not published by My Server Name. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 59.1.105.123:28015 is its address.

What version of Rust has been recorded on My Server Name?

This release lists My Server Name on Rust network protocol 2635 and build 168909, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

How many players does My Server Name carry?

My Server Name stands at 0 players from 500 slots in this release. Averaged across seven days, the count is 0 players.

What position does My Server Name hold in the server rankings?

For seven-day player hours, My Server Name is ranked #15,326, placing it in the top 69% of all ranked servers.

Lists and tags

On Rust Census, which lists and filters carry My Server Name?

These Rust Census lists include My Server Name: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by each tag shown on My Server Name?

Read by the game's server browser, My Server Name publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp500 (Max players): Slots: 500; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

Which map is in use on My Server Name?

The procedural map on My Server Name is generated by the game, measures 4,500 and carries seed 1234567. Size and seed together fix the map, so you can view it on RustMaps from this page.

How is My Server Name configured, and what rules does it keep?

The name of My Server Name carries no gather rate. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its section in the server browser. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

What steps are needed to join My Server Name?

Enter client.connect 59.1.105.123:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp500Max players Slots: 500.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build The server runs game build 168909.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.