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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 51,299 players on 11,732 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Local Rust Research

58.11.90.112:28015 checked 10d ago

Release date
Next release
In five minutes (21:05 UTC)
Source
Live server queries
Server address
58.11.90.112:28015
First recorded
18 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 1

0% full

7-day average

0

peak –

Rank

#15,248

top 69%

Last wipe

10d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 1 slots.
  • It ranks #15,248 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 10d ago.

2. Players

Figure 1: Players on Local Rust Research

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k18 Oct19 Oct21 Oct22 Oct24 Oct25 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

0

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 20:43 UTC10d ago 0 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Local Rust Research

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Local Rust Research

What the server publishes and what was recorded

Address58.11.90.112:28015
Region–
Max players1
Group limit8, the default
Wipe schedule–
Last wipe18 Oct 2026, 20:43 UTC
Hostname–
First seen18 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average312 / 375
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average196 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 292 on average36 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 291 on average23 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average51 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average63 / 200

10. Quick answers

From the figures on this page.

Wipe schedule

When does Local Rust Research wipe, and how often?

The rhythm of Local Rust Research's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 10 days 3 hours ago.

On Local Rust Research, what happens on wipe day?

An average of 0 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 0 hours after it began.

About the server

What does the record show for the uptime and current status of Local Rust Research?

Local Rust Research is offline at the time of this release; it was last seen 10 days 2 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 18 October 2026.

Which location does Local Rust Research run from?

No region is given by Local Rust Research. Rust Census does not look up where the machine stands; it shows where a server says it is. At 58.11.90.112:28015 it is addressed.

On which Rust version does Local Rust Research operate?

This release lists Local Rust Research on Rust network protocol 2634 and build 167781, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

How many players does Local Rust Research carry?

The last count for Local Rust Research was 10 days 2 hours ago; it is offline at present.

What position does Local Rust Research hold in the server rankings?

The rank for Local Rust Research is #15,248 on seven-day player hours, in the top 69% of ranked servers.

Lists and tags

Which Rust Census filters and lists cover Local Rust Research?

The Rust Census lists that Local Rust Research fits are: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

The tags on Local Rust Research: what do they indicate?

These are the tags Local Rust Research publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): Build 167781 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

What map is listed for Local Rust Research?

Local Rust Research runs a procedural map, which the game generates.

What settings and rules have been listed for Local Rust Research?

No gather rate is given in the name of Local Rust Research. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Community. The server runs VAC, Valve's anti-cheat.

How to join

What is the way to join Local Rust Research?

You can open the console in Rust with F1 and enter client.connect 58.11.90.112:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp1Max players The server holds 1 slots.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2634Protocol Your game must run protocol 2634 to join.
cs167781Build Build 167781 is installed.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.