Statistical profileOnline
DeadZone | Глубокое море
57.131.140.168:28015 checked 11m ago
Connect to this server
1. Main points
Players now
0/ 20
0% full
7-day average
0
peak 1
Rank
#11,332
top 51%
Last wipe
9h ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- There were 0 players on it, 0% of its 20 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #11,332 of all ranked servers, the top 51%, on player hours over the last seven days.
- Its current map went up 9h ago.
2. Players
Figure 1: Players on DeadZone | Глубокое море
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 51% of all ranked servers, and #341 of the duo servers (top 81%). Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 19:38 UTC9h ago | – | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of DeadZone | Глубокое море
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of DeadZone | Глубокое море
What the server publishes and what was recorded
| Address | 57.131.140.168:28015 |
|---|---|
| Region | – |
| Max players | 20 |
| Group limit | duo |
| Wipe schedule | – |
| Last wipe | 28 Oct 2026, 19:38 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| TRAVELER DUO [MAX 2] Wipe 23.10 | EU · duo · weekly · 27 on average | 2 / 100 |
| DUO | ПАЛЯНИЦЯ | FULL WIPE 22.10 | UA | EU | UKRAINE | EU · duo · weekly · 21 on average | 0 / 100 |
| 404 RUST SOLO/DUO | ВС | ДЛЯ НОВИЧКОВ 25.10 | EU · duo · monthly · 8 on average | 3 / 550 |
| TRAVELER MODDED [MAX 2 | INSTA | KITS] Wipe 23.10 | EU · duo · weekly · 5 on average | 2 / 100 |
| 404 RUST SOLO/DUO | ПТ | ДЛЯ НОВИЧКОВ 23.10 | EU · duo · monthly · 5 on average | 0 / 550 |
| [GUA] MODDED 2Х | SOLO/DUO | EU | MAP WIPE 23.10 | EU · duo · weekly · 3 on average | 0 / 200 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on DeadZone | Глубокое море?
Too few wipes of DeadZone | Глубокое море are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 9 hours ago.
About the server
Is DeadZone | Глубокое море up, and how well has it held up?
This release records DeadZone | Глубокое море as online. A total of 6 of 168 hours were up over 7 full days, which is 4% of the time. First recorded by Rust Census on 13 September 2026.
Which location does DeadZone | Глубокое море run from?
No region tag is published by DeadZone | Глубокое море, but its name points to Europe. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 57.131.140.168:28015 is its address.
Which Rust version is DeadZone | Глубокое море running?
The version in use on DeadZone | Глубокое море is Rust network protocol 2635 and build 168909 on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Population
What are the current player figures for DeadZone | Глубокое море?
The present count is 0 players on DeadZone | Глубокое море, out of 20 slots. This release records a seven-day average of 0 players and a peak of 1. An average of 1 players was recorded at 21:00 UTC, the busiest hour of the last 48.
What position does DeadZone | Глубокое море hold in the server rankings?
The rank for DeadZone | Глубокое море is #11,332 on seven-day player hours, in the top 51% of ranked servers. The server stands at #341 among duo servers.
Tag details
On Rust Census, which lists and filters carry DeadZone | Глубокое море?
These Rust Census lists include DeadZone | Глубокое море: Duo Rust servers, group limit 2, EU Rust servers: the regional count and Modded Rust servers, counted. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Duo; Last wipe: In the last 24 hours.
What is meant by each tag shown on DeadZone | Глубокое море?
gmrust (Game mode): Survival play, in the standard Rust format; mp20 (Max players): 20 slots are available; ts2 (Group limit): Team size is capped at 2; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings are the tags DeadZone | Глубокое море publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
Which map is in use on DeadZone | Глубокое море?
The game generates the procedural map on DeadZone | Глубокое море.
How is DeadZone | Глубокое море configured, and what rules does it keep?
The name of DeadZone | Глубокое море carries no gather rate. 2 players is the cap for a group (duo). survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.
How to join
What is the way to join DeadZone | Глубокое море?
Enter client.connect 57.131.140.168:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp20,ptrak,$r?,v2635,gmrust,cs168909,ts2,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp20 | Max players 20 slots are available. |
ts2 | Group limit Team size is capped at 2. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.