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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 89,289 players on 11,829 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

GHC-Test Rust

57.130.78.114:30552 checked 28d ago

Release date
Next release
In five minutes (19:11 UTC)
Source
Live server queries
Server address
57.130.78.114:30552
First recorded
30 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 24

0% full

7-day average

0

peak –

Rank

#16,736

top 70%

Last wipe

28d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 24 slots.
  • It ranks #16,736 of all ranked servers, the top 70%, on player hours over the last seven days.
  • Its current map went up 28d ago.

2. Players

Figure 1: Players on GHC-Test Rust

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of GHC-Test Rust

3000 · seed 777001

Map of GHC-Test Rust

Table 2: The world

As the server publishes it

MapProcedural Map
Size3000
Seed777001
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of GHC-Test Rust

What the server publishes and what was recorded

Address57.130.78.114:30552
Region–
Max players24
Group limit8, the default
Wipe schedule–
Last wipe30 Sep 2026, 17:54 UTC
Hostname–
First seen30 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 552 on average636 / 675
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average485 / 525
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average59 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average36 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 270 on average138 / 200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 256 on average255 / 300

10. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for GHC-Test Rust: what is it?

The rhythm of GHC-Test Rust's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 28 days 1 hours ago.

Server record

Is GHC-Test Rust up, and how well has it held up?

The latest count records GHC-Test Rust as offline, last seen 28 days ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. The first sighting of it by Rust Census was on 30 September 2026.

What location has been recorded for GHC-Test Rust?

No region is given by GHC-Test Rust. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 57.130.78.114:30552 it is addressed.

What version of Rust has been recorded on GHC-Test Rust?

Rust network protocol 2633 and build 165217 on Linux is the version GHC-Test Rust runs. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

What population has been recorded on GHC-Test Rust?

The last count for GHC-Test Rust was 28 days ago; it is offline at present.

In the rankings of Rust servers, where is GHC-Test Rust placed?

The rank for GHC-Test Rust is #16,736 on seven-day player hours, in the top 70% of ranked servers.

Tags, lists

Where does GHC-Test Rust appear among the Rust Census lists and filters?

These Rust Census lists include GHC-Test Rust: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on GHC-Test Rust carry?

These are the tags GHC-Test Rust publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp24 (Max players): 24 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): To connect, your game version must match protocol 2633; cs165217 (Build): Build 165217 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

Which map has been recorded for GHC-Test Rust?

Size 3,000 and seed 777001: that is the procedural map on GHC-Test Rust, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.

How is GHC-Test Rust configured, and what rules does it keep?

No gather rate is given in the name of GHC-Test Rust. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Community is its section in the server browser. The server runs VAC, Valve's anti-cheat.

Join details

How can you connect to GHC-Test Rust?

Enter client.connect 57.130.78.114:30552 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp24,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp24Max players 24 slots are available.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2633Protocol To connect, your game version must match protocol 2633.
cs165217Build Build 165217 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.