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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 104,335 players on 11,883 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

RUST PVE [RU] staging

57.129.14.116:28115 checked 13h ago

Release date
Next release
In five minutes (06:15 UTC)
Source
Live server queries
Server address
57.129.14.116:28115
First recorded
14 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 500

0% full

7-day average

0

peak 1

Rank

#14,290

top 64%

Last wipe

13h ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 500 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #14,290 of all ranked servers, the top 64%, on player hours over the last seven days.
  • Its current map went up 13h ago.

2. Players

Figure 1: Players on RUST PVE [RU] staging

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct23 Oct26 Oct29 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

6.5 days

between real wipes

On rhythm

100%

of its recent wipes

Wipe-day peak

1

players, last three wipes

Crowd held

0%

else halves by day 3

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Fri 23 OctFri 16 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 06:09 UTC13h ago – – running 1
Fri 23 Oct, 15:34 UTC6d ago 1 – – 0
Fri 16 Oct, 05:52 UTC13d ago 1 halved by day 3 7.4 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of RUST PVE [RU] staging

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of RUST PVE [RU] staging

What the server publishes and what was recorded

Address57.129.14.116:28115
Region–
Max players500
Group limit8, the default
Wipe schedule–
Last wipe29 Oct 2026, 06:09 UTC
Hostname–
First seen14 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 510 on average303 / 375
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average394 / 475
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average952 / 1000
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average42 / 100
eulongtest (private perf box)EU · groups of 14+ · monthly · 267 on average480 / 8
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average981 / 1000

10. Quick answers

From the figures on this page.

Wipe schedule

When does RUST PVE [RU] staging wipe, and how often?

Wipes on RUST PVE [RU] staging fall at irregular times, leaving no next date to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 13 hours.

On RUST PVE [RU] staging, what happens on wipe day?

An average of 1 players attended at peak across recent wipes. 0 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. If not, it dropped below half by day 3.

Server record

Is RUST PVE [RU] staging up, and how well has it held up?

Last seen 13 hours ago, RUST PVE [RU] staging is offline in this release. A total of 1 of 168 hours were up over 7 full days, which is 1% of the time. The first sighting of it by Rust Census was on 14 October 2026.

What location has been recorded for RUST PVE [RU] staging?

Pointing to Europe is RUST PVE [RU] staging's name, though no region tag is published. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 57.129.14.116:28115 it is addressed.

Which Rust version is RUST PVE [RU] staging running?

The version in use on RUST PVE [RU] staging is Rust network protocol 2635 and build 169621 on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Population

What are the current player figures for RUST PVE [RU] staging?

At this release RUST PVE [RU] staging is offline, having last been seen 13 hours ago. Averaged over seven days: 0 players, with a peak of 1.

In the rankings of Rust servers, where is RUST PVE [RU] staging placed?

For seven-day player hours, RUST PVE [RU] staging is ranked #14,290, placing it in the top 64% of all ranked servers.

Lists and tags

On Rust Census, which lists and filters carry RUST PVE [RU] staging?

These Rust Census lists include RUST PVE [RU] staging: EU Rust servers: the regional count and Community servers. Under these filters it comes up on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

The tags on RUST PVE [RU] staging: what do they indicate?

Read by the game's server browser, RUST PVE [RU] staging publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp500 (Max players): 500 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Your game must run protocol 2635 to join; cs169621 (Build): The server runs game build 169621; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

Which map has been recorded for RUST PVE [RU] staging?

RUST PVE [RU] staging runs a procedural map, which the game generates.

What settings and rules have been listed for RUST PVE [RU] staging?

The name of RUST PVE [RU] staging carries no gather rate. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Community. Anti-cheat is active: VAC, Valve's system, is on.

Join details

What is the way to join RUST PVE [RU] staging?

You can open the console in Rust with F1 and enter client.connect 57.129.14.116:28115; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp500,ptrak,$r?,v2635,gmrust,cs169621,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp500Max players 500 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol Your game must run protocol 2635 to join.
cs169621Build The server runs game build 169621.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.