Statistical profileOffline
RUST PVE [RU] staging
57.129.14.116:28015 checked 19d ago
Connect to this server
1. Main points
Players now
0/ 500
0% full
7-day average
0
peak –
Rank
#14,524
top 66%
Last wipe
19d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 500 slots.
- It ranks #14,524 of all ranked servers, the top 66%, on player hours over the last seven days.
- Its current map went up 19d ago.
2. Players
Figure 1: Players on RUST PVE [RU] staging
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 12:35 UTC19d ago | 1 | – | running | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of RUST PVE [RU] staging
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of RUST PVE [RU] staging
What the server publishes and what was recorded
| Address | 57.129.14.116:28015 |
|---|---|
| Region | – |
| Max players | 500 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 10 Oct 2026, 12:35 UTC |
| Hostname | – |
| First seen | 26 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 383 / 425 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 463 / 500 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 281 on average | 983 / 1000 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 57 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 987 / 1000 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 233 on average | 791 / 800 |
10. Quick answers
From the figures on this page.
Wipe records
When does RUST PVE [RU] staging wipe, and how often?
With too few wipes of RUST PVE [RU] staging on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 19 days 4 hours have passed since this world was made.
What should you expect on wipe day at RUST PVE [RU] staging?
An average of 1 players attended at peak across recent wipes. 0 hours after the latest wipe, the crowd peaked.
About the server
What does the record show for the uptime and current status of RUST PVE [RU] staging?
Last seen 19 days 4 hours ago, RUST PVE [RU] staging is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 26 September 2026.
In which location is RUST PVE [RU] staging based?
No region tag is published by RUST PVE [RU] staging, but its name points to Europe. Rust Census does not look up where the machine stands; it shows where a server says it is. 57.129.14.116:28015 is its address.
What version of Rust has been recorded on RUST PVE [RU] staging?
Rust network protocol 2635 and build 167519 on Windows is the version RUST PVE [RU] staging runs. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
How many players does RUST PVE [RU] staging carry?
At this release RUST PVE [RU] staging is offline, having last been seen 19 days 4 hours ago.
What position does RUST PVE [RU] staging hold in the server rankings?
The rank for RUST PVE [RU] staging is #14,524 on seven-day player hours, in the top 66% of ranked servers.
Tags, lists
Which Rust Census filters and lists cover RUST PVE [RU] staging?
These Rust Census lists include RUST PVE [RU] staging: EU Rust servers: the regional count and Community servers. It appears under these filters on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on RUST PVE [RU] staging carry?
These are the tags RUST PVE [RU] staging publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): To connect, your game version must match protocol 2635; cs167519 (Build): Build 167519 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
Which map has been recorded for RUST PVE [RU] staging?
RUST PVE [RU] staging runs a procedural map, which the game generates.
How is RUST PVE [RU] staging configured, and what rules does it keep?
No gather rate is given in the name of RUST PVE [RU] staging. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
How to join
How can you connect to RUST PVE [RU] staging?
Enter client.connect 57.129.14.116:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp500,ptrak,$r?,v2635,gmrust,cs167519,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp500 | Max players The server holds 500 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs167519 | Build Build 167519 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.