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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 47,233 players on 11,652 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

SiliconDude STAGE2 Livestock

57.128.22.198:28515 checked 6m ago

Release date
Next release
In five minutes (08:55 UTC)
Source
Live server queries
Server address
57.128.22.198:28515
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ ?

7-day average

0

peak 1

Rank

#14,938

top 67%

Last wipe

4d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • There were 0 players on it.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #14,938 of all ranked servers, the top 67%, on player hours over the last seven days.
  • Its current map went up 4d ago.

2. Players

Figure 1: Players on SiliconDude STAGE2 Livestock

Players now and over time, UTC

AveragePeak
0123409:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

02040608009:0018:0003:0012:0022:0007:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

1 days

between real wipes

On rhythm

0%

of its recent wipes

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Thu 17 SepThu 17 SepTue 15 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 17 Sep, 21:10 UTC41d ago 0 – running 0
Thu 17 Sep, 02:32 UTC42d ago 1 – 0.8 days 0
Tue 15 Sep, 20:45 UTC43d ago 1 – 1.2 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of SiliconDude STAGE2 Livestock

5000 · seed 0

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size5000
Seed–

8. Server characteristics

Table 3: Characteristics of SiliconDude STAGE2 Livestock

What the server publishes and what was recorded

Address57.128.22.198:28515
Region–
Max players–
Group limit8, the default
Wipe schedule–
Last wipe25 Oct 2026, 01:09 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 522 on average341 / 375
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average281 / 325
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average32 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average21 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average40 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 246 on average122 / 200

10. Quick answers

From the figures on this page.

Wipe records

When does SiliconDude STAGE2 Livestock wipe, and how often?

SiliconDude STAGE2 Livestock wipes without a fixed interval, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 4 days 7 hours ago.

What should you expect on wipe day at SiliconDude STAGE2 Livestock?

An average of 1 players attended at peak across recent wipes. On the latest wipe, 0 hours passed before the crowd peaked.

About the server

What does the record show for the uptime and current status of SiliconDude STAGE2 Livestock?

This release records SiliconDude STAGE2 Livestock as online. The uptime it reports puts the last restart at about 4 days 14 hours ago. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. First recorded by Rust Census on 13 September 2026.

Does SiliconDude STAGE2 Livestock hold a steady frame rate and connection?

Average server fps over the last 48 hours was 69, with a low of 61. The world carried up to 134,000 entities, including buildings, deployables and all else. The peak memory use recorded was 3,654 MB. What players experience as lag is low fps combined with a climbing entity count.

What location has been recorded for SiliconDude STAGE2 Livestock?

A region is not published by SiliconDude STAGE2 Livestock. Rust Census does not look up where the machine stands; it shows where a server says it is. At 57.128.22.198:28515 it is addressed.

On which Rust version does SiliconDude STAGE2 Livestock operate?

Rust network protocol 2635 and build 169070 on Windows is the version SiliconDude STAGE2 Livestock runs. The same protocol is required for your game to join, and Steam updates it for you.

Population

What population has been recorded on SiliconDude STAGE2 Livestock?

The figures for this release show 0 players on SiliconDude STAGE2 Livestock at present. This release records a seven-day average of 0 players and a peak of 1.

What position does SiliconDude STAGE2 Livestock hold in the server rankings?

For seven-day player hours, SiliconDude STAGE2 Livestock is ranked #14,938, placing it in the top 67% of all ranked servers.

Tag details

Which Rust Census filters and lists cover SiliconDude STAGE2 Livestock?

These Rust Census lists include SiliconDude STAGE2 Livestock: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Which meanings do the tags on SiliconDude STAGE2 Livestock carry?

These are the tags SiliconDude STAGE2 Livestock publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp0 (Max players): The server holds 0 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To connect, your game version must match protocol 2635; cs169070 (Build): The server runs game build 169070; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

Which map is in use on SiliconDude STAGE2 Livestock?

The procedural map on SiliconDude STAGE2 Livestock is generated by the game and measures 5,000.

How is SiliconDude STAGE2 Livestock configured, and what rules does it keep?

No gather rate is recorded for SiliconDude STAGE2 Livestock in its name. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. The server does not run VAC, Valve's anti-cheat.

How to join

What steps are needed to join SiliconDude STAGE2 Livestock?

Enter client.connect 57.128.22.198:28515 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp0,ptrak,$r?,v2635,gmrust,cs169070,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp0Max players The server holds 0 slots.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol To connect, your game version must match protocol 2635.
cs169070Build The server runs game build 169070.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.