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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 39,661 players on 11,593 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

US Testing Server

NA 54.39.102.131:28015 checked 12m ago

moddedoxide
Release date
Next release
In five minutes (05:50 UTC)
Source
Live server queries
Server address
54.39.102.131:28015
First recorded
25 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ ?

7-day average

0

peak –

Rank

#15,270

top 69% · #1491 in NA

Last wipe

14d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • There were 0 players on it.
  • It ranks #15,270 of all ranked servers, the top 69%, and #1491 in NA, on player hours over the last seven days.
  • Its current map went up 14d ago.

2. Players

Figure 1: Players on US Testing Server

Players now and over time, UTC

AveragePeak
0123406:0015:0001:0010:0019:0004:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

0510152006:0015:0001:0010:0019:0004:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k25 Sep2 Oct9 Oct16 Oct23 Oct30 Oct

Top 69% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

0.7 days

between real wipes

On rhythm

43%

of its recent wipes

Wipe-day peak

0

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Fri 16 OctThu 15 OctWed 14 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 01:31 UTC14d ago 0 – running 0
Thu 15 Oct, 09:31 UTC14d ago 0 – 0.7 days 0
Wed 14 Oct, 17:31 UTC15d ago 0 – 0.7 days 0
Wed 14 Oct, 01:31 UTC16d ago 0 – 0.7 days 0
Tue 13 Oct, 01:45 UTC17d ago 0 – 1 days 0
Sun 27 Sep, 05:22 UTC33d ago 0 – 15.8 days 0
Sat 26 Sep, 20:53 UTC33d ago 0 – 0.4 days 0
Sat 26 Sep, 02:25 UTC34d ago 0 – 0.8 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of US Testing Server

3700 · seed 1337

Map of US Testing Server

Table 2: The world

As the server publishes it

MapCustom Map
Size3700
Seed1337

8. Server characteristics

Table 3: Characteristics of US Testing Server

What the server publishes and what was recorded

Address54.39.102.131:28015
RegionNA
Max players–
Group limit8, the default
Wipe schedule–
Last wipe16 Oct 2026, 01:31 UTC
Hostname–
First seen25 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 41 on average30 / 100
[US] Enardo - Random Farming - Small One Grid | OneGridNA · groups of 8+ · 30 on average18 / 50
[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 25 on average57 / 100
Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 15 on average4 / 150
[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 14 on average4 / 175
Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average3 / 90

10. Quick answers

From the figures on this page.

Wipe details

When does US Testing Server wipe, and how often?

US Testing Server wipes without a fixed interval, so no next wipe can be predicted. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 14 days 4 hours have passed since this world was made.

How is wipe day run on US Testing Server?

The average busiest point of its recent wipes drew 0 players. On the latest wipe, 0 hours passed before the crowd peaked.

Server record

Is US Testing Server up, and how well has it held up?

At the latest check, US Testing Server was online. About 17 hours ago is when it last restarted, according to the uptime it reports. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. It was first seen by Rust Census on 25 September 2026.

Does US Testing Server hold a steady frame rate and connection?

Average server fps over the last 48 hours was 20, with a low of 20. The world carried up to 69,605 entities, including buildings, deployables and all else. The peak memory use recorded was 2,134 MB. Lag, as players feel it, comes from low fps and a climbing entity count.

In which location is US Testing Server based?

In North America US Testing Server lists itself, with its NA tag. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 54.39.102.131:28015 it is addressed.

On which Rust version does US Testing Server operate?

The version in use on US Testing Server is Rust network protocol 2634 and build 167584 on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Population

What population has been recorded on US Testing Server?

At the time of counting, US Testing Server recorded 0 players. This release gives a seven-day average of 0 players.

What position does US Testing Server hold in the server rankings?

On player hours over the last seven days US Testing Server stands at #15,270, #1,491 in North America, in the top 69% of ranked servers.

Tags, lists

Where does US Testing Server appear among the Rust Census lists and filters?

Included in these Rust Census lists is US Testing Server: Modded Rust servers, counted and North America: servers listed. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by each tag shown on US Testing Server?

These are the tags US Testing Server publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp0 (Max players): 0 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167584 (Build): Build 167584 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game; NA (North America): North America is the region under which the browser lists it. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

What map is listed for US Testing Server?

The procedural map on US Testing Server is generated by the game, measures 3,700 and carries seed 1337. Because one size and seed give one map, RustMaps can display it from this page. The map carries the name: Custom Map.

How is US Testing Server configured, and what rules does it keep?

No gather rate is recorded for US Testing Server in its name. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.

Join details

What is the way to join US Testing Server?

Enter client.connect 54.39.102.131:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp0,ptrak,$r?,v2634,NA,gmrust,cs167584,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp0Max players 0 slots are available.
ts8Group limit This is the game default: 8 to a team.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs167584Build Build 167584 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded This server is listed as modded, with plugins or settings that change the game.

Region

NANorth America North America is the region under which the browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.