Statistical profileOnline
US Testing Server
NA 54.39.102.131:28015 checked 12m ago
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1. Main points
Players now
0/ ?
7-day average
0
peak –
Rank
#15,270
top 69% · #1491 in NA
Last wipe
14d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- There were 0 players on it.
- It ranks #15,270 of all ranked servers, the top 69%, and #1491 in NA, on player hours over the last seven days.
- Its current map went up 14d ago.
2. Players
Figure 1: Players on US Testing Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
0.7 days
between real wipes
On rhythm
43%
of its recent wipes
Wipe-day peak
0
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 01:31 UTC14d ago | 0 | – | running | 0 |
| Thu 15 Oct, 09:31 UTC14d ago | 0 | – | 0.7 days | 0 |
| Wed 14 Oct, 17:31 UTC15d ago | 0 | – | 0.7 days | 0 |
| Wed 14 Oct, 01:31 UTC16d ago | 0 | – | 0.7 days | 0 |
| Tue 13 Oct, 01:45 UTC17d ago | 0 | – | 1 days | 0 |
| Sun 27 Sep, 05:22 UTC33d ago | 0 | – | 15.8 days | 0 |
| Sat 26 Sep, 20:53 UTC33d ago | 0 | – | 0.4 days | 0 |
| Sat 26 Sep, 02:25 UTC34d ago | 0 | – | 0.8 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of US Testing Server
What the server publishes and what was recorded
| Address | 54.39.102.131:28015 |
|---|---|
| Region | NA |
| Max players | – |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 16 Oct 2026, 01:31 UTC |
| Hostname | – |
| First seen | 25 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Friendly Seattle: No KOS | Chill | Noob Friendly | NA · groups of 8+ · biweekly · 41 on average | 30 / 100 |
| [US] Enardo - Random Farming - Small One Grid | OneGrid | NA · groups of 8+ · 30 on average | 18 / 50 |
| [NA] Willjum's Solo Only | Thursday Wipes | NA · groups of 8+ · weekly · 25 on average | 57 / 100 |
| Rust Degens - US Vanilla | Fridays | NA · groups of 8+ · weekly · 15 on average | 4 / 150 |
| [NA] Willjum's Casual Solo/Duo Monthly | NA · groups of 8+ · monthly · 14 on average | 4 / 175 |
| Hempville 420 No Kos Low Decay / Limited PvP | NA · groups of 8+ · monthly · 7 on average | 3 / 90 |
10. Quick answers
From the figures on this page.
Wipe details
When does US Testing Server wipe, and how often?
US Testing Server wipes without a fixed interval, so no next wipe can be predicted. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 14 days 4 hours have passed since this world was made.
How is wipe day run on US Testing Server?
The average busiest point of its recent wipes drew 0 players. On the latest wipe, 0 hours passed before the crowd peaked.
Server record
Is US Testing Server up, and how well has it held up?
At the latest check, US Testing Server was online. About 17 hours ago is when it last restarted, according to the uptime it reports. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. It was first seen by Rust Census on 25 September 2026.
Does US Testing Server hold a steady frame rate and connection?
Average server fps over the last 48 hours was 20, with a low of 20. The world carried up to 69,605 entities, including buildings, deployables and all else. The peak memory use recorded was 2,134 MB. Lag, as players feel it, comes from low fps and a climbing entity count.
In which location is US Testing Server based?
In North America US Testing Server lists itself, with its NA tag. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 54.39.102.131:28015 it is addressed.
On which Rust version does US Testing Server operate?
The version in use on US Testing Server is Rust network protocol 2634 and build 167584 on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Population
What population has been recorded on US Testing Server?
At the time of counting, US Testing Server recorded 0 players. This release gives a seven-day average of 0 players.
What position does US Testing Server hold in the server rankings?
On player hours over the last seven days US Testing Server stands at #15,270, #1,491 in North America, in the top 69% of ranked servers.
Tags, lists
Where does US Testing Server appear among the Rust Census lists and filters?
Included in these Rust Census lists is US Testing Server: Modded Rust servers, counted and North America: servers listed. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is meant by each tag shown on US Testing Server?
These are the tags US Testing Server publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp0 (Max players): 0 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167584 (Build): Build 167584 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game; NA (North America): North America is the region under which the browser lists it. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
What map is listed for US Testing Server?
The procedural map on US Testing Server is generated by the game, measures 3,700 and carries seed 1337. Because one size and seed give one map, RustMaps can display it from this page. The map carries the name: Custom Map.
How is US Testing Server configured, and what rules does it keep?
No gather rate is recorded for US Testing Server in its name. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.
Join details
What is the way to join US Testing Server?
Enter client.connect 54.39.102.131:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp0,ptrak,$r?,v2634,NA,gmrust,cs167584,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp0 | Max players 0 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs167584 | Build Build 167584 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Region
NA | North America North America is the region under which the browser lists it. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.