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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 55,501 players on 11,744 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

US Testing Server

NA 54.39.102.131:22015 checked 10m ago

moddedoxide
Release date
Next release
In five minutes (01:20 UTC)
Source
Live server queries
Server address
54.39.102.131:22015
First recorded
26 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ ?

7-day average

0

peak –

Rank

#15,284

top 69% · #1496 in NA

Last wipe

7h ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • There were 0 players on it.
  • It ranks #15,284 of all ranked servers, the top 69%, and #1496 in NA, on player hours over the last seven days.
  • Its current map went up 7h ago.

2. Players

Figure 1: Players on US Testing Server

Players now and over time, UTC

AveragePeakWipe
0123402:0011:0021:0006:0015:0000:00Wiped Thu 29 Oct, 18:00 UTCWIPE

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

Server fpsWipe
0510152002:0011:0021:0006:0015:0000:00Wiped Thu 29 Oct, 18:00 UTCWIPE

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k26 Sep3 Oct10 Oct16 Oct23 Oct30 Oct

Top 69% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

0.8 days

between real wipes

On rhythm

0%

of its recent wipes

Wipe-day peak

0

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Thu 22 OctThu 15 OctThu 15 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 18:00 UTC7h ago – – running 0
Thu 22 Oct, 18:00 UTC7d ago 0 – 7 days 0
Thu 15 Oct, 23:30 UTC14d ago 0 – 6.8 days 0
Thu 15 Oct, 07:30 UTC14d ago 0 – 0.7 days 0
Wed 14 Oct, 15:30 UTC15d ago 0 – 0.7 days 0
Tue 13 Oct, 23:30 UTC16d ago 0 – 0.7 days 0
Tue 13 Oct, 01:51 UTC16d ago 0 – 0.9 days 0
Sun 27 Sep, 04:33 UTC32d ago 0 – 15.9 days 0
Sat 26 Sep, 20:49 UTC33d ago 0 – 0.3 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of US Testing Server

1024 · seed 1337

Map of US Testing Server

Table 2: The world

As the server publishes it

MapCraggyIsland
Size1024
Seed1337

8. Server characteristics

Table 3: Characteristics of US Testing Server

What the server publishes and what was recorded

Address54.39.102.131:22015
RegionNA
Max players–
Group limit8, the default
Wipe schedule–
Last wipe29 Oct 2026, 18:00 UTC
Hostname–
First seen26 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 41 on average50 / 100
[US] Enardo - Random Farming - Small One Grid | OneGridNA · groups of 8+ · 30 on average42 / 50
[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 26 on average84 / 100
Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 15 on average10 / 150
[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 14 on average17 / 175
Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average10 / 90

10. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for US Testing Server: what is it?

US Testing Server wipes without a fixed interval, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 7 hours have passed since this world was made.

On US Testing Server, what happens on wipe day?

The average busiest point of its recent wipes drew 0 players. 0 hours after the latest wipe, the crowd peaked.

About the server

How reliable is US Testing Server, and is it online now?

US Testing Server is online at the time of this release. The uptime it reports puts the last restart at about 6 hours ago. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. The first sighting of it by Rust Census was on 26 September 2026.

How well does US Testing Server perform?

The figures for the last 48 hours give an average of 20 server fps and a minimum of 19. The world carried up to 2,991 entities, including buildings, deployables and all else. The peak memory use recorded was 711 MB. What players experience as lag is low fps combined with a climbing entity count.

Which location does US Testing Server run from?

With its NA tag, US Testing Server lists itself in North America. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 54.39.102.131:22015 is its address.

On which Rust version does US Testing Server operate?

This release lists US Testing Server on Rust network protocol 2634 and build 167584, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

How many players does US Testing Server carry?

The current count for US Testing Server stands at 0 players. This release gives a seven-day average of 0 players.

How does US Testing Server compare with other servers in the rankings?

On player hours over the last seven days US Testing Server stands at #15,284, #1,496 in North America, in the top 69% of ranked servers.

Tags, lists

On Rust Census, which lists and filters carry US Testing Server?

Included in these Rust Census lists is US Testing Server: Modded Rust servers, counted and North America: servers listed. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

The tags on US Testing Server: what do they indicate?

gmrust (Game mode): Survival play, in the standard Rust format; mp0 (Max players): Slots: 0; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167584 (Build): Game build: 167584; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; NA (North America): The server browser files this server under North America are the tags US Testing Server publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

Which map is in use on US Testing Server?

US Testing Server runs a procedural map of size 1,024 with seed 1337, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page. Recorded under map name: CraggyIsland.

What settings and rules have been listed for US Testing Server?

No gather rate is given in the name of US Testing Server. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Plugins or settings change the game, and the browser lists it under Modded. Oxide plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

What is the way to join US Testing Server?

Enter client.connect 54.39.102.131:22015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp0,ptrak,$r?,v2634,NA,gmrust,cs167584,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp0Max players Slots: 0.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs167584Build Game build: 167584.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code This server carries no region code.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded This server is listed as modded, with plugins or settings that change the game.

Region

NANorth America The server browser files this server under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.