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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 60,014 players on 11,706 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

US Testing Server

NA 54.39.102.131:21015 checked 42m ago

moddedoxide
Release date
Next release
In five minutes (00:35 UTC)
Source
Live server queries
Server address
54.39.102.131:21015
First recorded
25 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ ?

7-day average

0

peak –

Rank

#15,284

top 69% · #1496 in NA

Last wipe

14d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • There were 0 players on it.
  • It ranks #15,284 of all ranked servers, the top 69%, and #1496 in NA, on player hours over the last seven days.
  • Its current map went up 14d ago.

2. Players

Figure 1: Players on US Testing Server

Players now and over time, UTC

AveragePeak
0123402:0011:0021:0005:0014:0023:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

0510152002:0011:0021:0005:0014:0023:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k26 Sep3 Oct10 Oct16 Oct23 Oct30 Oct

Top 69% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

0.9 days

between real wipes

On rhythm

50%

of its recent wipes

Wipe-day peak

0

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Thu 15 OctWed 14 OctWed 14 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 21:30 UTC14d ago 0 – running 0
Wed 14 Oct, 21:21 UTC15d ago 0 – 1 days 0
Wed 14 Oct, 13:30 UTC15d ago 0 – 0.3 days 0
Tue 13 Oct, 13:21 UTC16d ago 0 – 1 days 0
Tue 13 Oct, 01:44 UTC16d ago 0 – 0.5 days 0
Sat 26 Sep, 20:50 UTC33d ago 0 – 16.2 days 0
Fri 25 Sep, 23:26 UTC34d ago 0 – 0.9 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of US Testing Server

1024 · seed 1337

Map of US Testing Server

Table 2: The world

As the server publishes it

MapCraggyIsland
Size1024
Seed1337

8. Server characteristics

Table 3: Characteristics of US Testing Server

What the server publishes and what was recorded

Address54.39.102.131:21015
RegionNA
Max players–
Group limit8, the default
Wipe schedule–
Last wipe15 Oct 2026, 21:30 UTC
Hostname–
First seen25 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 41 on average54 / 100
[US] Enardo - Random Farming - Small One Grid | OneGridNA · groups of 8+ · 30 on average37 / 50
[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 26 on average93 / 100
Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 15 on average6 / 150
[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 14 on average18 / 175
Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average9 / 90

10. Quick answers

From the figures on this page.

Wipe details

When does US Testing Server wipe, and how often?

Wipes on US Testing Server fall at irregular times, leaving no next date to predict. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 14 days 3 hours ago.

How is wipe day run on US Testing Server?

An average of 0 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 0 hours after it began.

About the server

Is US Testing Server up, and how well has it held up?

US Testing Server is online at the time of this release. The uptime it reports puts the last restart at about 13 hours ago. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. The first sighting of it by Rust Census was on 25 September 2026.

Does US Testing Server hold a steady frame rate and connection?

The figures for the last 48 hours give an average of 20 server fps and a minimum of 18. The world carried up to 2,909 entities, including buildings, deployables and all else. The peak memory use recorded was 632 MB. Players feel low fps and a rising entity count as lag.

Which location does US Testing Server run from?

With its NA tag, US Testing Server lists itself in North America. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 54.39.102.131:21015 it is addressed.

Which Rust version is US Testing Server running?

Rust network protocol 2634 and build 167584 on Windows is the version US Testing Server runs. The same protocol is required for your game to join, and Steam updates it for you.

Population

What are the current player figures for US Testing Server?

The current count for US Testing Server stands at 0 players. This release gives a seven-day average of 0 players.

What position does US Testing Server hold in the server rankings?

On player hours over the last seven days US Testing Server stands at #15,284, #1,496 in North America, in the top 69% of ranked servers.

Lists and tags

Where does US Testing Server appear among the Rust Census lists and filters?

These Rust Census lists include US Testing Server: Modded Rust servers, counted and North America: servers listed. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by each tag shown on US Testing Server?

Read by the game's server browser, US Testing Server publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp0 (Max players): Slots: 0; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Your game must run protocol 2634 to join; cs167584 (Build): Build 167584 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings; NA (North America): North America is the region under which the browser lists it. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

What map is listed for US Testing Server?

Size 1,024 and seed 1337: that is the procedural map on US Testing Server, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page. The name of the map is listed as: CraggyIsland.

On US Testing Server, what rules and settings are in force?

No gather rate is given in the name of US Testing Server. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. Anti-cheat is active: VAC, Valve's system, is on.

How to join

How can you connect to US Testing Server?

You can open the console in Rust with F1 and enter client.connect 54.39.102.131:21015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp0,ptrak,$r?,v2634,NA,gmrust,cs167584,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp0Max players Slots: 0.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol Your game must run protocol 2634 to join.
cs167584Build Build 167584 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Modded: the game is changed by plugins or settings.

Region

NANorth America North America is the region under which the browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.