Statistical profileOnline
Todd's Testing Ground
EU 54.38.78.147:28015 checked 3h ago
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1. Main points
Players now
0/ 20
0% full
7-day average
0
peak 1
Rank
#7,520
top 34% · #2041 in EU
Last wipe
20h ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- There were 0 players on it, 0% of its 20 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #7,520 of all ranked servers, the top 34%, and #2041 in EU, on player hours over the last seven days.
- Its current map went up 20h ago.
2. Players
Figure 1: Players on Todd's Testing Ground
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 34% of all ranked servers, top 70% in EU. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 19:04 UTC1d ago | – | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of Todd's Testing Ground
What the server publishes and what was recorded
| Address | 54.38.78.147:28015 |
|---|---|
| Region | EU |
| Max players | 20 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 27 Oct 2026, 23:21 UTC |
| Hostname | – |
| First seen | 12 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 127 on average | 121 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 183 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 90 on average | 126 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 19 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 50 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 74 on average | 453 / 700 |
10. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for Todd's Testing Ground: what is it?
The rhythm of Todd's Testing Ground's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 20 hours have passed since this world was made.
Server record
How reliable is Todd's Testing Ground, and is it online now?
Todd's Testing Ground is online at the time of this release. By its own reported uptime, it restarted about 16 hours ago. 110 of 168 hours on across the last 7 full days gives an uptime of 65%. First recorded by Rust Census on 12 October 2026.
Does Todd's Testing Ground hold a steady frame rate and connection?
The figures for the last 48 hours give an average of 52 server fps and a minimum of 11. Buildings, deployables and everything else in the world took the entity count to 116,153. Memory use reached 4,451 MB at its peak. Players feel low fps and a rising entity count as lag.
What location has been recorded for Todd's Testing Ground?
In Europe Todd's Testing Ground lists itself, with its EU tag. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 54.38.78.147:28015 it is addressed.
Which Rust version is Todd's Testing Ground running?
Rust network protocol 2635 and build 168909 on Linux is the version Todd's Testing Ground runs. The same protocol is required for your game to join, and Steam updates it for you.
Population
What population has been recorded on Todd's Testing Ground?
The present count is 0 players on Todd's Testing Ground, out of 20 slots. This release records a seven-day average of 0 players and a peak of 1. The busiest hour in the last 48 hours was 07:00 UTC, with an average of 1 players.
How does Todd's Testing Ground compare with other servers in the rankings?
For seven-day player hours Todd's Testing Ground is ranked #7,520 and #2,041 in Europe, placing it in the top 34% of all ranked servers.
Tag details
On Rust Census, which lists and filters carry Todd's Testing Ground?
These Rust Census lists include Todd's Testing Ground: EU Rust servers: the regional count and Modded Rust servers, counted. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
Which meanings do the tags on Todd's Testing Ground carry?
These are the tags Todd's Testing Ground publishes for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp20 (Max players): 20 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins are handled by Carbon on this server; EU (Europe): Europe is the region under which the browser lists it. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
Which map is in use on Todd's Testing Ground?
Todd's Testing Ground runs a procedural map of size 4,500 with seed 1337, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page. The name of the map is listed as: Custom Map.
How is Todd's Testing Ground configured, and what rules does it keep?
No gather rate is given in the name of Todd's Testing Ground. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings alter the game. Carbon plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.
How to join
What steps are needed to join Todd's Testing Ground?
You can open the console in Rust with F1 and enter client.connect 54.38.78.147:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp20,ptrak,$r?,v2635,EU,gmvanilla,cs168909,ts8,^z,^y
Game
gmvanilla | Game mode This is vanilla survival. |
|---|---|
mp20 | Max players 20 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Mods and access
^z | Modded Modded: the game is changed by plugins or settings. |
|---|---|
^y | Carbon Plugins are handled by Carbon on this server. |
Region
EU | Europe Europe is the region under which the browser lists it. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
