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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 89,289 players on 11,829 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Todd's Testing Ground

EU 54.38.78.147:28015 checked 3h ago

moddedcarbon
Release date
Next release
In five minutes (17:05 UTC)
Source
Live server queries
Server address
54.38.78.147:28015
First recorded
12 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 20

0% full

7-day average

0

peak 1

Rank

#7,520

top 34% · #2041 in EU

Last wipe

20h ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • There were 0 players on it, 0% of its 20 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #7,520 of all ranked servers, the top 34%, and #2041 in EU, on player hours over the last seven days.
  • Its current map went up 20h ago.

2. Players

Figure 1: Players on Todd's Testing Ground

Players now and over time, UTC

AveragePeakWipe
00.250.50.75121:0006:0015:0023:0008:0017:00Wiped Tue 27 Oct, 19:04 UTCWIPE

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

Server fpsWipe
025507510021:0006:0015:0023:0008:0017:00Wiped Tue 27 Oct, 19:04 UTCWIPE

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k12 Oct15 Oct18 Oct22 Oct25 Oct28 Oct

Top 34% of all ranked servers, top 70% in EU. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 19:04 UTC1d ago – – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Todd's Testing Ground

4500 · seed 1337

Map of Todd's Testing Ground

Table 2: The world

As the server publishes it

MapCustom Map
Size4500
Seed1337

8. Server characteristics

Table 3: Characteristics of Todd's Testing Ground

What the server publishes and what was recorded

Address54.38.78.147:28015
RegionEU
Max players20
Group limit8, the default
Wipe schedule–
Last wipe27 Oct 2026, 23:21 UTC
Hostname–
First seen12 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 127 on average121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average183 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average126 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average19 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average50 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 74 on average453 / 700

10. Quick answers

From the figures on this page.

Wipe records

This release records the wipe timetable for Todd's Testing Ground: what is it?

The rhythm of Todd's Testing Ground's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 20 hours have passed since this world was made.

Server record

How reliable is Todd's Testing Ground, and is it online now?

Todd's Testing Ground is online at the time of this release. By its own reported uptime, it restarted about 16 hours ago. 110 of 168 hours on across the last 7 full days gives an uptime of 65%. First recorded by Rust Census on 12 October 2026.

Does Todd's Testing Ground hold a steady frame rate and connection?

The figures for the last 48 hours give an average of 52 server fps and a minimum of 11. Buildings, deployables and everything else in the world took the entity count to 116,153. Memory use reached 4,451 MB at its peak. Players feel low fps and a rising entity count as lag.

What location has been recorded for Todd's Testing Ground?

In Europe Todd's Testing Ground lists itself, with its EU tag. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 54.38.78.147:28015 it is addressed.

Which Rust version is Todd's Testing Ground running?

Rust network protocol 2635 and build 168909 on Linux is the version Todd's Testing Ground runs. The same protocol is required for your game to join, and Steam updates it for you.

Population

What population has been recorded on Todd's Testing Ground?

The present count is 0 players on Todd's Testing Ground, out of 20 slots. This release records a seven-day average of 0 players and a peak of 1. The busiest hour in the last 48 hours was 07:00 UTC, with an average of 1 players.

How does Todd's Testing Ground compare with other servers in the rankings?

For seven-day player hours Todd's Testing Ground is ranked #7,520 and #2,041 in Europe, placing it in the top 34% of all ranked servers.

Tag details

On Rust Census, which lists and filters carry Todd's Testing Ground?

These Rust Census lists include Todd's Testing Ground: EU Rust servers: the regional count and Modded Rust servers, counted. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

Which meanings do the tags on Todd's Testing Ground carry?

These are the tags Todd's Testing Ground publishes for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp20 (Max players): 20 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins are handled by Carbon on this server; EU (Europe): Europe is the region under which the browser lists it. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

Which map is in use on Todd's Testing Ground?

Todd's Testing Ground runs a procedural map of size 4,500 with seed 1337, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page. The name of the map is listed as: Custom Map.

How is Todd's Testing Ground configured, and what rules does it keep?

No gather rate is given in the name of Todd's Testing Ground. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings alter the game. Carbon plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.

How to join

What steps are needed to join Todd's Testing Ground?

You can open the console in Rust with F1 and enter client.connect 54.38.78.147:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp20,ptrak,$r?,v2635,EU,gmvanilla,cs168909,ts8,^z,^y

Game

gmvanillaGame mode This is vanilla survival.
mp20Max players 20 slots are available.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build Build 168909 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Mods and access

^zModded Modded: the game is changed by plugins or settings.
^yCarbon Plugins are handled by Carbon on this server.

Region

EUEurope Europe is the region under which the browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.