Statistical profileOffline
My Rust server | Powered by AMP
54.38.26.137:28017 checked 34d ago
Connect to this server
1. Main points
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#16,349
top 71%
Last wipe
34d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
- It ranks #16,349 of all ranked servers, the top 71%, on player hours over the last seven days.
- Its current map went up 34d ago.
2. Players
Figure 1: Players on My Rust server | Powered by AMP
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of My Rust server | Powered by AMP
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of My Rust server | Powered by AMP
What the server publishes and what was recorded
| Address | 54.38.26.137:28017 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 25 Sep 2026, 13:45 UTC |
| Hostname | – |
| First seen | 25 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 499 on average | 122 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 151 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 283 on average | 519 / 575 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 29 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 598 / 650 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 248 on average | 476 / 525 |
10. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on My Rust server | Powered by AMP?
With too few wipes of My Rust server | Powered by AMP on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 34 days 9 hours ago.
Server record
What does the record show for the uptime and current status of My Rust server | Powered by AMP?
My Rust server | Powered by AMP is offline at the time of this release; it was last seen 34 days 9 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 25 September 2026.
Which location does My Rust server | Powered by AMP run from?
No region is published by My Rust server | Powered by AMP. Rust Census does not look up where the machine stands; it shows where a server says it is. 54.38.26.137:28017 is its address.
What version of Rust has been recorded on My Rust server | Powered by AMP?
Rust network protocol 2633 and build 165217 on Linux is the version My Rust server | Powered by AMP runs. Steam updates your game for you, but it has to be on the same protocol to join.
Population
How many players does My Rust server | Powered by AMP carry?
The last count for My Rust server | Powered by AMP was 34 days 9 hours ago; it is offline at present.
In the rankings of Rust servers, where is My Rust server | Powered by AMP placed?
For seven-day player hours, My Rust server | Powered by AMP is ranked #16,349, placing it in the top 71% of all ranked servers.
Lists and tags
On Rust Census, which lists and filters carry My Rust server | Powered by AMP?
The Rust Census lists that My Rust server | Powered by AMP fits are: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by each tag shown on My Rust server | Powered by AMP?
These are the tags My Rust server | Powered by AMP publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp100 (Max players): 100 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): Your game must run protocol 2633 to join; cs165217 (Build): Game build: 165217; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
Which map is in use on My Rust server | Powered by AMP?
My Rust server | Powered by AMP runs a procedural map, which the game generates.
On My Rust server | Powered by AMP, what rules and settings are in force?
No gather rate is given in the name of My Rust server | Powered by AMP. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its section in the server browser. Anti-cheat is active: VAC, Valve's system, is on.
How to join
How can you connect to My Rust server | Powered by AMP?
You can open the console in Rust with F1 and enter client.connect 54.38.26.137:28017; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp100 | Max players 100 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2633 | Protocol Your game must run protocol 2633 to join. |
cs165217 | Build Game build: 165217. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.