Statistical profileOffline
TideRust October Quad Preview
54.38.145.171:28015 checked 28d ago
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1. Main points
Players now
0/ 500
0% full
7-day average
0
peak –
Rank
#16,685
top 70%
Last wipe
28d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 500 slots.
- It ranks #16,685 of all ranked servers, the top 70%, on player hours over the last seven days.
- Its current map went up 28d ago.
2. Players
Figure 1: Players on TideRust October Quad Preview
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of TideRust October Quad Preview
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of TideRust October Quad Preview
What the server publishes and what was recorded
| Address | 54.38.145.171:28015 |
|---|---|
| Region | – |
| Max players | 500 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 01:21 UTC |
| Hostname | – |
| First seen | 1 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 510 on average | 307 / 325 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 385 / 425 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 281 on average | 926 / 1000 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 45 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 979 / 1000 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 238 on average | 780 / 800 |
10. Quick answers
From the figures on this page.
Wipe details
When does TideRust October Quad Preview wipe, and how often?
With too few wipes of TideRust October Quad Preview on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 28 days 18 hours.
Server record
Is TideRust October Quad Preview up, and how well has it held up?
The latest count records TideRust October Quad Preview as offline, last seen 28 days 18 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 1 October 2026.
In which location is TideRust October Quad Preview based?
No region is given by TideRust October Quad Preview. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 54.38.145.171:28015 is its address.
On which Rust version does TideRust October Quad Preview operate?
The version in use on TideRust October Quad Preview is Rust network protocol 2633 and build 165217 on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Population
How many players does TideRust October Quad Preview carry?
The last count for TideRust October Quad Preview was 28 days 18 hours ago; it is offline at present.
What position does TideRust October Quad Preview hold in the server rankings?
For seven-day player hours, TideRust October Quad Preview is ranked #16,685, placing it in the top 70% of all ranked servers.
Tags, lists
On Rust Census, which lists and filters carry TideRust October Quad Preview?
Included in these Rust Census lists is TideRust October Quad Preview: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on TideRust October Quad Preview carry?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp500 (Max players): Slots: 500; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): Your game must run protocol 2633 to join; cs165217 (Build): The server runs game build 165217; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set are the tags TideRust October Quad Preview publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
Which map has been recorded for TideRust October Quad Preview?
The game generates the procedural map on TideRust October Quad Preview.
What settings and rules have been listed for TideRust October Quad Preview?
No gather rate is recorded for TideRust October Quad Preview in its name. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
What is the way to join TideRust October Quad Preview?
You can open the console in Rust with F1 and enter client.connect 54.38.145.171:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp500,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp500 | Max players Slots: 500. |
ts8 | Group limit This is the game default: 8 to a team. |
v2633 | Protocol Your game must run protocol 2633 to join. |
cs165217 | Build The server runs game build 165217. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.