Statistical profileOnline
RUSTTEMA | DEV
54.38.113.236:28115 checked 12m ago
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1. Main points
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,269
top 69%
Last wipe
8d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- There were 0 players on it, 0% of its 50 slots.
- It ranks #15,269 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 8d ago.
2. Players
Figure 1: Players on RUSTTEMA | DEV
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers, and #619 of the quad servers (top 74%). Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of RUSTTEMA | DEV
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of RUSTTEMA | DEV
What the server publishes and what was recorded
| Address | 54.38.113.236:28115 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | quad |
| Wipe schedule | – |
| Last wipe | 21 Oct 2026, 17:10 UTC |
| Hostname | – |
| First seen | 21 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Geležinis Miškas | quad · 6 on average | 1 / 99 |
| #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10 | EU · quad · biweekly · 6 on average | 2 / 80 |
| [RU] Кубань PVP [Solo/Duo/Trio/Quad] | EU · quad · 6 on average | 1 / 60 |
| Canadian Chill | Vanilla+ | Noob Friendly | No KOS | Monthly BP | NA · quad · weekly · 5 on average | 17 / 50 |
| LusoTuga Prime | EU | Vanilla | Biweekly | EU · quad · biweekly · 3 on average | 0 / 100 |
| [EU] Protobit: No Offline | Shared BPs | Max 4 | Linux Friendly | EU · quad · biweekly · 2 on average | 0 / 100 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on RUSTTEMA | DEV?
Too few wipes of RUSTTEMA | DEV are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 8 days 9 hours ago.
Server record
What does the record show for the uptime and current status of RUSTTEMA | DEV?
This release records RUSTTEMA | DEV as online. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. First recorded by Rust Census on 21 October 2026.
What location has been recorded for RUSTTEMA | DEV?
No region is given by RUSTTEMA | DEV. Rust Census does not look up where the machine stands; it shows where a server says it is. At 54.38.113.236:28115 it is addressed.
On which Rust version does RUSTTEMA | DEV operate?
This release lists RUSTTEMA | DEV on Rust network protocol 2634 and build 167781, running on Linux. The same protocol is required for your game to join, and Steam updates it for you.
Population
What population has been recorded on RUSTTEMA | DEV?
At counting time RUSTTEMA | DEV recorded 0 players across 50 slots. The seven-day average for this server is 0 players.
How does RUSTTEMA | DEV compare with other servers in the rankings?
The rank for RUSTTEMA | DEV is #15,269 on seven-day player hours, in the top 69% of ranked servers. This release places it #619 among quad servers.
Lists and tags
Where does RUSTTEMA | DEV appear among the Rust Census lists and filters?
Included in these Rust Census lists is RUSTTEMA | DEV: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Quad; Last wipe: In the last 2 weeks.
The tags on RUSTTEMA | DEV: what do they indicate?
Read by the game's server browser, RUSTTEMA | DEV publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): Slots: 50; ts4 (Group limit): The limit is 4 players per team; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): Build 167781 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): Carbon, a plugin framework, is installed. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
What map is listed for RUSTTEMA | DEV?
A procedural map runs on RUSTTEMA | DEV, generated by the game.
What settings and rules have been listed for RUSTTEMA | DEV?
No gather rate is recorded for RUSTTEMA | DEV in its name. 4 players is the cap for a group (quad). It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Carbon. Anti-cheat is active: VAC, Valve's system, is on.
How to join
What steps are needed to join RUSTTEMA | DEV?
Enter client.connect 54.38.113.236:28115 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2634,gmrust,cs167781,ts4,^z,^y
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp50 | Max players Slots: 50. |
ts4 | Group limit The limit is 4 players per team. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs167781 | Build Build 167781 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Mods and access
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
|---|---|
^y | Carbon Carbon, a plugin framework, is installed. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.