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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 50,964 players on 11,695 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

RUSTTEMA | DEV

54.38.113.236:28115 checked 12m ago

quad moddedcarbon
Release date
Next release
In five minutes (02:05 UTC)
Source
Live server queries
Server address
54.38.113.236:28115
First recorded
21 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak –

Rank

#15,269

top 69%

Last wipe

8d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • There were 0 players on it, 0% of its 50 slots.
  • It ranks #15,269 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 8d ago.

2. Players

Figure 1: Players on RUSTTEMA | DEV

Players now and over time, UTC

AveragePeak
0123403:0012:0022:0006:0015:0000:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k21 Oct23 Oct25 Oct26 Oct28 Oct30 Oct

Top 69% of all ranked servers, and #619 of the quad servers (top 74%). Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of RUSTTEMA | DEV

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of RUSTTEMA | DEV

What the server publishes and what was recorded

Address54.38.113.236:28115
Region–
Max players50
Group limitquad
Wipe schedule–
Last wipe21 Oct 2026, 17:10 UTC
Hostname–
First seen21 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Geležinis Miškasquad · 6 on average1 / 99
#MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10EU · quad · biweekly · 6 on average2 / 80
[RU] Кубань PVP [Solo/Duo/Trio/Quad]EU · quad · 6 on average1 / 60
Canadian Chill | Vanilla+ | Noob Friendly | No KOS | Monthly BPNA · quad · weekly · 5 on average17 / 50
LusoTuga Prime | EU | Vanilla | BiweeklyEU · quad · biweekly · 3 on average0 / 100
[EU] Protobit: No Offline | Shared BPs | Max 4 | Linux FriendlyEU · quad · biweekly · 2 on average0 / 100

10. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on RUSTTEMA | DEV?

Too few wipes of RUSTTEMA | DEV are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 8 days 9 hours ago.

Server record

What does the record show for the uptime and current status of RUSTTEMA | DEV?

This release records RUSTTEMA | DEV as online. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. First recorded by Rust Census on 21 October 2026.

What location has been recorded for RUSTTEMA | DEV?

No region is given by RUSTTEMA | DEV. Rust Census does not look up where the machine stands; it shows where a server says it is. At 54.38.113.236:28115 it is addressed.

On which Rust version does RUSTTEMA | DEV operate?

This release lists RUSTTEMA | DEV on Rust network protocol 2634 and build 167781, running on Linux. The same protocol is required for your game to join, and Steam updates it for you.

Population

What population has been recorded on RUSTTEMA | DEV?

At counting time RUSTTEMA | DEV recorded 0 players across 50 slots. The seven-day average for this server is 0 players.

How does RUSTTEMA | DEV compare with other servers in the rankings?

The rank for RUSTTEMA | DEV is #15,269 on seven-day player hours, in the top 69% of ranked servers. This release places it #619 among quad servers.

Lists and tags

Where does RUSTTEMA | DEV appear among the Rust Census lists and filters?

Included in these Rust Census lists is RUSTTEMA | DEV: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Quad; Last wipe: In the last 2 weeks.

The tags on RUSTTEMA | DEV: what do they indicate?

Read by the game's server browser, RUSTTEMA | DEV publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): Slots: 50; ts4 (Group limit): The limit is 4 players per team; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): Build 167781 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): Carbon, a plugin framework, is installed. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

What map is listed for RUSTTEMA | DEV?

A procedural map runs on RUSTTEMA | DEV, generated by the game.

What settings and rules have been listed for RUSTTEMA | DEV?

No gather rate is recorded for RUSTTEMA | DEV in its name. 4 players is the cap for a group (quad). It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Carbon. Anti-cheat is active: VAC, Valve's system, is on.

How to join

What steps are needed to join RUSTTEMA | DEV?

Enter client.connect 54.38.113.236:28115 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2634,gmrust,cs167781,ts4,^z,^y

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp50Max players Slots: 50.
ts4Group limit The limit is 4 players per team.
v2634Protocol Your game must run protocol 2634 to join.
cs167781Build Build 167781 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code This server carries no region code.

Mods and access

^zModded This server is listed as modded, with plugins or settings that change the game.
^yCarbon Carbon, a plugin framework, is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.