Statistical profileOnline
[EU] SINMAS STAGING Livestock
54.36.179.224:28015 checked 9m ago
Connect to this server
1. Main points
Players now
0/ 50
0% full
7-day average
0
peak 1
Rank
#6,922
top 31%
Last wipe
5h ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- There were 0 players on it, 0% of its 50 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #6,922 of all ranked servers, the top 31%, on player hours over the last seven days.
- Its current map went up 5h ago.
2. Players
Figure 1: Players on [EU] SINMAS STAGING Livestock
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 31% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
5.4 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Crowd held
33%
else halves by day 3
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 11:26 UTC5h ago | – | – | running | 0 |
| Wed 28 Oct, 10:59 UTC1d ago | – | – | – | 0 |
| Tue 27 Oct, 15:03 UTC2d ago | 1 | – | 0.8 days | 0 |
| Sun 18 Oct, 18:59 UTC10d ago | 0 | – | 8.8 days | 0 |
| Mon 28 Sep, 08:10 UTC31d ago | 3 | halved by day 4 | 20.5 days | 0 |
| Thu 24 Sep, 18:08 UTC34d ago | 3 | halved by day 2 | 3.6 days | 0 |
| Thu 17 Sep, 12:36 UTC42d ago | 2 | held half | 7.2 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of [EU] SINMAS STAGING Livestock
What the server publishes and what was recorded
| Address | 54.36.179.224:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 29 Oct 2026, 11:26 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 133 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 185 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 94 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 88 on average | 231 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 84 on average | 348 / 350 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 29 / 1000 |
10. Quick answers
From the figures on this page.
Wipe records
When does [EU] SINMAS STAGING Livestock wipe, and how often?
[EU] SINMAS STAGING Livestock wipes without a fixed interval, so no next wipe can be predicted. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 5 hours ago.
How is wipe day run on [EU] SINMAS STAGING Livestock?
The average busiest point of its recent wipes drew 1 players. 3 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 33% of its recent wipes. In the other cases, half the peak was lost by day 3.
About the server
Is [EU] SINMAS STAGING Livestock up, and how well has it held up?
At the latest check, [EU] SINMAS STAGING Livestock was online. About 3 hours ago is when it last restarted, according to the uptime it reports. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. The first sighting of it by Rust Census was on 13 September 2026.
What does the performance record of [EU] SINMAS STAGING Livestock show?
Average server fps over the last 48 hours was 30, with a low of 30. The world carried up to 85,000 entities, including buildings, deployables and all else. The peak memory use recorded was 2,396 MB. Players feel low fps and a rising entity count as lag.
What location has been recorded for [EU] SINMAS STAGING Livestock?
No region tag is published by [EU] SINMAS STAGING Livestock, but its name points to Europe. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 54.36.179.224:28015 is its address.
On which Rust version does [EU] SINMAS STAGING Livestock operate?
Rust network protocol 2636 and build 169635 on Linux is the version [EU] SINMAS STAGING Livestock runs. Steam updates your game for you, but it has to be on the same protocol to join.
Population
How many players does [EU] SINMAS STAGING Livestock carry?
The present count is 0 players on [EU] SINMAS STAGING Livestock, out of 50 slots. This release records a seven-day average of 0 players and a peak of 1. The busiest hour in the last 48 hours was 18:00 UTC, with an average of 1 players.
How does [EU] SINMAS STAGING Livestock compare with other servers in the rankings?
The rank for [EU] SINMAS STAGING Livestock is #6,922 on seven-day player hours, in the top 31% of ranked servers.
Tag details
On Rust Census, which lists and filters carry [EU] SINMAS STAGING Livestock?
Included in these Rust Census lists is [EU] SINMAS STAGING Livestock: EU Rust servers: the regional count and Modded Rust servers, counted. Under these filters it comes up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
Which meanings do the tags on [EU] SINMAS STAGING Livestock carry?
gmvanilla (Game mode): Survival play in the vanilla format; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2636 (Protocol): Protocol 2636 is required; a different version cannot join; cs169635 (Build): The server runs game build 169635; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^v (Vanilla): Rates, kits and rules are unchanged from the Facepunch release; ^z (Modded): Plugins or settings alter the game on this modded server; ^y (Carbon): Plugins are handled by Carbon on this server are the tags [EU] SINMAS STAGING Livestock publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
Which map is in use on [EU] SINMAS STAGING Livestock?
The procedural map on [EU] SINMAS STAGING Livestock is generated by the game, measures 3,400 and carries seed 1337. Size and seed together fix the map, so you can view it on RustMaps from this page. Recorded under map name: Custom Map.
What settings and rules have been listed for [EU] SINMAS STAGING Livestock?
The name of [EU] SINMAS STAGING Livestock carries no gather rate. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Carbon. Its own label is vanilla: rates, kits and rules are unchanged from the Facepunch release. Anti-cheat is active: VAC, Valve's system, is on.
How to join
What steps are needed to join [EU] SINMAS STAGING Livestock?
Enter client.connect 54.36.179.224:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. This release lists its website as https://sinmas.eu.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2636,^z,^y,^v,gmvanilla,cs169635,ts8
Game
gmvanilla | Game mode Survival play in the vanilla format. |
|---|---|
mp50 | Max players The server holds 50 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2636 | Protocol Protocol 2636 is required; a different version cannot join. |
cs169635 | Build The server runs game build 169635. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Difficulty
^v | Vanilla Rates, kits and rules are unchanged from the Facepunch release. |
|---|
Mods and access
^z | Modded Plugins or settings alter the game on this modded server. |
|---|---|
^y | Carbon Plugins are handled by Carbon on this server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.