Statistical profileOffline
AlphaGSM itrust
52.242.245.132:17188 checked 12d ago
Connect to this server
1. Main points
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,210
top 70%
Last wipe
12d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
- It ranks #15,210 of all ranked servers, the top 70%, on player hours over the last seven days.
- Its current map went up 12d ago.
2. Players
Figure 1: Players on AlphaGSM itrust
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of AlphaGSM itrust
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of AlphaGSM itrust
What the server publishes and what was recorded
| Address | 52.242.245.132:17188 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 17 Oct 2026, 16:39 UTC |
| Hostname | – |
| First seen | 17 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 499 on average | 110 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 130 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 283 on average | 482 / 575 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 32 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 554 / 650 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 248 on average | 455 / 525 |
10. Quick answers
From the figures on this page.
Wipe records
When does AlphaGSM itrust wipe, and how often?
With too few wipes of AlphaGSM itrust on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 12 days 7 hours.
Server details
Is AlphaGSM itrust up, and how well has it held up?
AlphaGSM itrust is offline at the time of this release; it was last seen 12 days 7 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 17 October 2026.
In which location is AlphaGSM itrust based?
No region is given by AlphaGSM itrust. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 52.242.245.132:17188 it is addressed.
What version of Rust has been recorded on AlphaGSM itrust?
Rust network protocol 2634 and build 167781 on Linux is the version AlphaGSM itrust runs. Steam updates your game for you, but it has to be on the same protocol to join.
Population
What population has been recorded on AlphaGSM itrust?
At this release AlphaGSM itrust is offline, having last been seen 12 days 7 hours ago.
What position does AlphaGSM itrust hold in the server rankings?
The rank for AlphaGSM itrust is #15,210 on seven-day player hours, in the top 70% of ranked servers.
Tags, lists
Where does AlphaGSM itrust appear among the Rust Census lists and filters?
Included in these Rust Census lists is AlphaGSM itrust: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
The tags on AlphaGSM itrust: what do they indicate?
These are the tags AlphaGSM itrust publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167781 (Build): The server runs game build 167781; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
Which map is in use on AlphaGSM itrust?
A procedural map runs on AlphaGSM itrust, generated by the game.
How is AlphaGSM itrust configured, and what rules does it keep?
No gather rate is recorded for AlphaGSM itrust in its name. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Community is its section in the server browser. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
How can you connect to AlphaGSM itrust?
Enter client.connect 52.242.245.132:17188 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp50 | Max players The server holds 50 slots. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs167781 | Build The server runs game build 167781. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.