Statistical profileOnline
VeryGames.com Rust Server
51.91.170.170:26293 checked 12m ago
Connect to this server
1. Main points
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,268
top 68%
Last wipe
28d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- There were 0 players on it, 0% of its 100 slots.
- It ranks #15,268 of all ranked servers, the top 68%, on player hours over the last seven days.
- Its current map went up 28d ago.
2. Players
Figure 1: Players on VeryGames.com Rust Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of VeryGames.com Rust Server
4000 · seed 1489761254
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4000 |
| Seed | 1489761254 |
8. Server characteristics
Table 3: Characteristics of VeryGames.com Rust Server
What the server publishes and what was recorded
| Address | 51.91.170.170:26293 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 17:43 UTC |
| Hostname | – |
| First seen | 2 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ABYSS | PvE | US | Vanilla | Noob Friendly | NA · groups of 8+ · monthly · 54 on average | 46 / 200 |
| [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | EU · groups of 8+ · monthly · 31 on average | 29 / 200 |
| [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | NA · groups of 8+ · monthly · 30 on average | 18 / 200 |
| [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly | groups of 8+ · monthly · 22 on average | 14 / 150 |
| 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 | EA · groups of 30+ · monthly · 22 on average | 8 / 200 |
| JP RustPvE kokuu Server No kill No raid beeginner | EA · groups of 8+ · monthly · 15 on average | 5 / 200 |
10. Quick answers
From the figures on this page.
Wipe records
When does VeryGames.com Rust Server wipe, and how often?
Too few wipes of VeryGames.com Rust Server are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 28 days 3 hours have passed since this world was made.
Server record
What does the record show for the uptime and current status of VeryGames.com Rust Server?
At the latest check, VeryGames.com Rust Server was online. About 18 hours ago is when it last restarted, according to the uptime it reports. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. First recorded by Rust Census on 2 October 2026.
Does VeryGames.com Rust Server hold a steady frame rate and connection?
The figures for the last 48 hours give an average of 20 server fps and a minimum of 20. The world carried up to 93,705 entities, including buildings, deployables and all else. Up to 2,392 MB of memory was used. What players experience as lag is low fps combined with a climbing entity count.
Which location does VeryGames.com Rust Server run from?
No region is published by VeryGames.com Rust Server. Rust Census does not look up where the machine stands; it shows where a server says it is. At 51.91.170.170:26293 it is addressed.
What version of Rust has been recorded on VeryGames.com Rust Server?
This release lists VeryGames.com Rust Server on Rust network protocol 2635 and build 168909, running on Linux. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
What are the current player figures for VeryGames.com Rust Server?
The present count is 0 players on VeryGames.com Rust Server, out of 100 slots. The seven-day average for this server is 0 players.
How does VeryGames.com Rust Server compare with other servers in the rankings?
The rank for VeryGames.com Rust Server is #15,268 on seven-day player hours, in the top 68% of ranked servers.
Tags, lists
Where does VeryGames.com Rust Server appear among the Rust Census lists and filters?
The Rust Census lists that VeryGames.com Rust Server fits are: Community servers and Rust PvE servers, listed. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
What is meant by each tag shown on VeryGames.com Rust Server?
These are the tags VeryGames.com Rust Server publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^p (PvE): Player-versus-player fighting is off; the world provides the danger. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
What map is listed for VeryGames.com Rust Server?
The procedural map on VeryGames.com Rust Server is generated by the game, measures 4,000 and carries seed 1489761254. Size and seed together fix the map, so you can view it on RustMaps from this page.
How is VeryGames.com Rust Server configured, and what rules does it keep?
No gather rate is recorded for VeryGames.com Rust Server in its name. The group cap stands at 8 players, the default for the game. It runs pve, no fighting other players. It appears under Community in the server browser. The server runs VAC, Valve's anti-cheat.
How to join
What is the way to join VeryGames.com Rust Server?
Enter client.connect 51.91.170.170:26293 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp100 | Max players The server holds 100 slots. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Gameplay
^p | PvE Player-versus-player fighting is off; the world provides the danger. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.