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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 33,677 players on 11,663 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

4Netplayers Rust Server No Decay, The Goodolddayz

51.89.217.141:22900 checked 11m ago

Release date
Next release
In five minutes (03:45 UTC)
Source
Live server queries
Server address
51.89.217.141:22900
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

0

peak 2

Rank

#7,555

top 34%

Last wipe

13d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • There were 0 players on it, 0% of its 10 slots.
  • Over the last seven days it averaged 0 players, with a peak of 2.
  • It ranks #7,555 of all ranked servers, the top 34%, on player hours over the last seven days.
  • Its current map went up 13d ago.

2. Players

Figure 1: Players on 4Netplayers Rust Server No Decay, The Goodolddayz

Players now and over time, UTC

AveragePeak
00.511.5204:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

01020304004:0013:0022:0007:0016:0002:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct17 Oct23 Oct29 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

0

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 11:09 UTC13d ago 0 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of 4Netplayers Rust Server No Decay, The Goodolddayz

4000 · seed 1234567890

Map of 4Netplayers Rust Server No Decay, The Goodolddayz

Table 2: The world

As the server publishes it

MapProcedural Map
Size4000
Seed1234567890
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of 4Netplayers Rust Server No Decay, The Goodolddayz

What the server publishes and what was recorded

Address51.89.217.141:22900
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe15 Oct 2026, 11:09 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 555 on average135 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average117 / 200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average12 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 286 on average22 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average11 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average21 / 200

10. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on 4Netplayers Rust Server No Decay, The Goodolddayz?

The rhythm of 4Netplayers Rust Server No Decay, The Goodolddayz's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 13 days 16 hours.

What should you expect on wipe day at 4Netplayers Rust Server No Decay, The Goodolddayz?

The average busiest point of its recent wipes drew 0 players. On the latest wipe, 0 hours passed before the crowd peaked.

Server record

How reliable is 4Netplayers Rust Server No Decay, The Goodolddayz, and is it online now?

This release records 4Netplayers Rust Server No Decay, The Goodolddayz as online. About 4 days 19 hours ago is when it last restarted, according to the uptime it reports. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. First recorded by Rust Census on 13 September 2026.

How well does 4Netplayers Rust Server No Decay, The Goodolddayz perform?

Over the last 48 hours, server fps averaged 30; the lowest reading was 25. The world carried up to 90,198 entities, including buildings, deployables and all else. Memory use reached 3,430 MB at its peak. Players feel low fps and a rising entity count as lag.

In which location is 4Netplayers Rust Server No Decay, The Goodolddayz based?

No region is given by 4Netplayers Rust Server No Decay, The Goodolddayz. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 51.89.217.141:22900 it is addressed.

What version of Rust has been recorded on 4Netplayers Rust Server No Decay, The Goodolddayz?

The version in use on 4Netplayers Rust Server No Decay, The Goodolddayz is Rust network protocol 2635 and build 168909 on Linux. To join, your game has to be on the same protocol; Steam handles the update.

Population

How many players does 4Netplayers Rust Server No Decay, The Goodolddayz carry?

4Netplayers Rust Server No Decay, The Goodolddayz stands at 0 players from 10 slots in this release. This release records a seven-day average of 0 players and a peak of 2. An average of 2 players was recorded at 19:00 UTC, the busiest hour of the last 48.

In the rankings of Rust servers, where is 4Netplayers Rust Server No Decay, The Goodolddayz placed?

The rank for 4Netplayers Rust Server No Decay, The Goodolddayz is #7,555 on seven-day player hours, in the top 34% of ranked servers.

Tag details

Where does 4Netplayers Rust Server No Decay, The Goodolddayz appear among the Rust Census lists and filters?

The Rust Census lists that 4Netplayers Rust Server No Decay, The Goodolddayz fits are: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on 4Netplayers Rust Server No Decay, The Goodolddayz carry?

gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code are the tags 4Netplayers Rust Server No Decay, The Goodolddayz publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

Which map has been recorded for 4Netplayers Rust Server No Decay, The Goodolddayz?

The procedural map on 4Netplayers Rust Server No Decay, The Goodolddayz is generated by the game, measures 4,000 and carries seed 1234567890. Because one size and seed give one map, RustMaps can display it from this page.

How is 4Netplayers Rust Server No Decay, The Goodolddayz configured, and what rules does it keep?

No gather rate is recorded for 4Netplayers Rust Server No Decay, The Goodolddayz in its name. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

How can you connect to 4Netplayers Rust Server No Decay, The Goodolddayz?

Enter client.connect 51.89.217.141:22900 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanillaGame mode This is vanilla survival.
mp10Max players Slots: 10.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build Game build: 168909.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.