Statistical profileOffline
CSE Network | Rust | DEV
EU 51.83.197.88:28015 checked 5d ago
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1. Main points
Players now
0/ 5
0% full
7-day average
0
peak –
Rank
#15,335
top 69% · #2563 in EU
Last wipe
10d ago
biweekly schedule
Next wipe
3d 14h
Mon 2 Nov, 00:08 UTC
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 5 slots.
- It ranks #15,335 of all ranked servers, the top 69%, and #2563 in EU, on player hours over the last seven days.
- Its current map went up 10d ago; the next wipe is expected Monday 2 November, 00:08 UTC, its biweekly schedule tag.
2. Players
Figure 1: Players on CSE Network | Rust | DEV
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers, top 88% in EU, and #520 of the trio servers (top 83%). Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternfrom its schedule tag
Next wipe Monday 2 November, 00:08 UTC, in 3d 14h. Its biweekly schedule tag · low confidence
Wipe-day peak
1
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 3d 14h | Mon 2 Nov, 00:08 UTC | Own schedule |
| 7d 9h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 17d 14h | Mon 16 Nov, 00:08 UTC | Own schedule |
| 31d 14h | Mon 30 Nov, 00:08 UTC | Own schedule |
| 35d 9h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 19 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 00:08 UTC10d ago | 1 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of CSE Network | Rust | DEV
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 4: Characteristics of CSE Network | Rust | DEV
What the server publishes and what was recorded
| Address | 51.83.197.88:28015 |
|---|---|
| Region | EU |
| Max players | 5 |
| Group limit | trio |
| Wipe schedule | biweekly |
| Last wipe | 19 Oct 2026, 00:08 UTC |
| Hostname | – |
| First seen | 15 Sep 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rustafied.com - EU Trio | EU · trio · biweekly · 76 on average | 14 / 100 |
| CZ/SK #Začátečníci# | EU · trio · biweekly · 2 on average | 1 / 50 |
| RustSpain.com | EU Trio Mondays | EU · trio · weekly · 64 on average | 49 / 200 |
| 404 RUST SOLO/DUO/TRIO | ВТ | ДЛЯ НОВИЧКОВ 27.10 | EU · trio · monthly · 16 on average | 24 / 550 |
| 404 RUST SOLO/DUO/TRIO | СБ | ДЛЯ НОВИЧКОВ 24.10 | EU · trio · monthly · 15 on average | 0 / 550 |
| 404 RUST SOLO/DUO/TRIO | ПН | ДЛЯ НОВИЧКОВ 26.10 | EU · trio · monthly · 11 on average | 10 / 550 |
10. Quick answers
From the figures on this page.
Wipe records
When does CSE Network | Rust | DEV wipe, and how often?
As its schedule cannot be confirmed from the few wipes of CSE Network | Rust | DEV on record, the prediction follows its tag. Monday 2 November at 00:08 UTC is the date of its next wipe. 10 days 9 hours have passed since this world was made. Its tags carry a wipe schedule of every two weeks.
How is wipe day run on CSE Network | Rust | DEV?
An average of 1 players attended at peak across recent wipes. On the latest wipe, 19 hours passed before the crowd peaked.
Server record
Is CSE Network | Rust | DEV up, and how well has it held up?
CSE Network | Rust | DEV is offline at the time of this release; it was last seen 5 days 21 hours ago. A total of 15 of 168 hours were up over 7 full days, which is 9% of the time. First recorded by Rust Census on 15 September 2026.
What location has been recorded for CSE Network | Rust | DEV?
Its EU tag is how CSE Network | Rust | DEV lists itself in Europe. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 51.83.197.88:28015 is its address.
On which Rust version does CSE Network | Rust | DEV operate?
This release lists CSE Network | Rust | DEV on Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
What are the current player figures for CSE Network | Rust | DEV?
The last count for CSE Network | Rust | DEV was 5 days 21 hours ago; it is offline at present. Averaged across seven days, the count is 0 players.
In the rankings of Rust servers, where is CSE Network | Rust | DEV placed?
On player hours over the last seven days CSE Network | Rust | DEV stands at #15,335, #2,563 in Europe, in the top 69% of ranked servers. The server stands at #520 among trio servers.
Tag details
Which Rust Census filters and lists cover CSE Network | Rust | DEV?
The Rust Census lists that CSE Network | Rust | DEV fits are: EU Rust servers: the regional count, Modded Rust servers, counted and Trio servers, group limit three. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: Trio; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
The tags on CSE Network | Rust | DEV: what do they indicate?
These are the tags CSE Network | Rust | DEV publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp5 (Max players): The server holds 5 slots; ts3 (Group limit): Team size is capped at 3; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^b (Biweekly): A wipe is run once a fortnight; ^z (Modded): Plugins or settings alter the game on this modded server; ^y (Carbon): The Carbon plugin framework runs here; EU (Europe): The server browser files this server under Europe. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
What map is listed for CSE Network | Rust | DEV?
CSE Network | Rust | DEV runs a procedural map, which the game generates.
What settings and rules have been listed for CSE Network | Rust | DEV?
The name of CSE Network | Rust | DEV carries no gather rate. A limit of 3 players applies to groups (trio). survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Modded: plugins or settings alter the game. Carbon plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.
Join details
How can you connect to CSE Network | Rust | DEV?
Enter client.connect 51.83.197.88:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp5,ptrak,$r?,v2635,^z,^y,^b,EU,gmrust,cs168909,ts3
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp5 | Max players The server holds 5 slots. |
ts3 | Group limit Team size is capped at 3. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Wipe schedule
^b | Biweekly A wipe is run once a fortnight. |
|---|
Mods and access
^z | Modded Plugins or settings alter the game on this modded server. |
|---|---|
^y | Carbon The Carbon plugin framework runs here. |
Region
EU | Europe The server browser files this server under Europe. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.