Statistical profileOffline
A Shockbyte Rust Server
51.81.179.91:28015 checked 10d ago
Connect to this server
1. Main points
Players now
1/ 16
6% full
7-day average
0
peak –
Rank
#13,027
top 59%
Last wipe
11d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 6% of its 16 slots.
- It ranks #13,027 of all ranked servers, the top 59%, on player hours over the last seven days.
- Its current map went up 11d ago.
2. Players
Figure 1: Players on A Shockbyte Rust Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Usual gap
6.2 days
between real wipes
Wipe-day peak
3
players, last three wipes
Crowd held
0%
else halves by day 1
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 05:04 UTC11d ago | 1 | – | running | 0 |
| Mon 12 Oct, 00:47 UTC17d ago | 5 | halved by day 1 | 6.2 days | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of A Shockbyte Rust Server
4001 · seed 2147483647
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4001 |
| Seed | 2147483647 |
8. Server characteristics
Table 3: Characteristics of A Shockbyte Rust Server
What the server publishes and what was recorded
| Address | 51.81.179.91:28015 |
|---|---|
| Region | – |
| Max players | 16 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 18 Oct 2026, 09:33 UTC |
| Hostname | – |
| First seen | 12 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 513 on average | 524 / 550 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 431 / 450 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 61 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 63 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 54 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 238 on average | 165 / 200 |
10. Quick answers
From the figures on this page.
Wipe details
When does A Shockbyte Rust Server wipe, and how often?
With too few wipes of A Shockbyte Rust Server on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 11 days 3 hours ago.
What should you expect on wipe day at A Shockbyte Rust Server?
Recent wipes drew an average peak of 3 players. On the latest wipe, 0 hours passed before the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 0% of cases. In the other cases, half the peak was lost by day 1.
About the server
What does the record show for the uptime and current status of A Shockbyte Rust Server?
A Shockbyte Rust Server is offline at the time of this release; it was last seen 10 days 21 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. The first sighting of it by Rust Census was on 12 October 2026.
Which location does A Shockbyte Rust Server run from?
No region is published by A Shockbyte Rust Server. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 51.81.179.91:28015 is its address.
Which Rust version is A Shockbyte Rust Server running?
Rust network protocol 2634 and build 167781 on Linux is the version A Shockbyte Rust Server runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
How many players does A Shockbyte Rust Server carry?
A Shockbyte Rust Server is offline at present; its last recording was 10 days 21 hours ago.
What position does A Shockbyte Rust Server hold in the server rankings?
For seven-day player hours, A Shockbyte Rust Server is ranked #13,027, placing it in the top 59% of all ranked servers.
Lists and tags
On Rust Census, which lists and filters carry A Shockbyte Rust Server?
Included in these Rust Census lists is A Shockbyte Rust Server: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on A Shockbyte Rust Server carry?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp16 (Max players): 16 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): The server runs game build 167781; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set are the tags A Shockbyte Rust Server publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
What map is listed for A Shockbyte Rust Server?
The procedural map on A Shockbyte Rust Server is generated by the game, measures 4,001 and carries seed 2147483647. Size and seed together fix the map, so you can view it on RustMaps from this page.
On A Shockbyte Rust Server, what rules and settings are in force?
No gather rate is recorded for A Shockbyte Rust Server in its name. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. VAC, Valve's anti-cheat, is enabled.
Connecting
How can you connect to A Shockbyte Rust Server?
Enter client.connect 51.81.179.91:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp16,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp16 | Max players 16 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs167781 | Build The server runs game build 167781. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.