Statistical profileOnline
Zulandia
51.81.179.101:22130 checked 10m ago
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1. Main points
Players now
0/ 50
0% full
7-day average
0
peak 1
Rank
#10,060
top 45%
Last wipe
8d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- There were 0 players on it, 0% of its 50 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #10,060 of all ranked servers, the top 45%, on player hours over the last seven days.
- Its current map went up 8d ago.
2. Players
Figure 1: Players on Zulandia
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 45% of all ranked servers, and #505 of the quad servers (top 61%). Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
1.9 days
between real wipes
On rhythm
20%
of its recent wipes
Wipe-day peak
2
players, last three wipes
Crowd held
100%
of its cycles kept half the crowd
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 2, 23 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 00:37 UTC8d ago | 2 | – | running | 1 |
| Tue 20 Oct, 17:27 UTC9d ago | 2 | – | 0.3 days | 1 |
| Tue 20 Oct, 03:43 UTC9d ago | 2 | – | 0.6 days | 0 |
| Wed 7 Oct, 16:38 UTC22d ago | 2 | held half | 12.5 days | 0 |
| Sat 3 Oct, 23:10 UTC26d ago | 1 | held half | 3.7 days | 0 |
| Fri 2 Oct, 00:59 UTC27d ago | 2 | – | 1.9 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Zulandia
4900 · seed 385766984
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4900 |
| Seed | 385766984 |
8. Server characteristics
Table 3: Characteristics of Zulandia
What the server publishes and what was recorded
| Address | 51.81.179.101:22130 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | quad |
| Wipe schedule | – |
| Last wipe | 21 Oct 2026, 00:37 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Bates Legend -True PVE-Map Wipe 10/15-Relaxed Vanilla. | NA · quad · monthly · 2 on average | 5 / 50 |
| AUSSIE MAFIA PVE NOOB CHILL | NO DECAY | NO RAIDING | NO KILLIN | OC · quad · monthly · 2 on average | 1 / 50 |
| Casual PVE Svenska Krigare | EU · quad · 2 on average | 3 / 20 |
| Noob Friendly PVE Server | EU · quad · monthly · 1 on average | 3 / 100 |
| Reforged Hybrid | PvE/PvP Zones | Zombies | Events | NA · quad · monthly · 20 on average | 24 / 140 |
| BattleZone.gg — Hardcore PvE | No Tech Tree | Skills | Raidab | NA · quad · monthly · 4 on average | 1 / 50 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on Zulandia?
No next wipe can be predicted for Zulandia, which wipes at irregular times. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 8 days 23 hours have passed since this world was made.
What should you expect on wipe day at Zulandia?
Recent wipes drew an average peak of 2 players. On the latest wipe, 23 hours passed before the crowd peaked. Half that peak was held until the next wipe in 100% of its recent wipes.
Server record
What does the record show for the uptime and current status of Zulandia?
At the latest check, Zulandia was online. About 9 hours ago is when it last restarted, according to the uptime it reports. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. The first sighting of it by Rust Census was on 13 September 2026.
How well does Zulandia perform?
Average server fps over the last 48 hours was 97, with a low of 84. Buildings, deployables and everything else in the world took the entity count to 141,326. The peak memory use recorded was 7,001 MB. Players feel low fps and a rising entity count as lag.
In which location is Zulandia based?
A region is not published by Zulandia. Rust Census does not look up where the machine stands; it shows where a server says it is. At 51.81.179.101:22130 it is addressed.
Which Rust version is Zulandia running?
This release lists Zulandia on Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
How many players does Zulandia carry?
At counting time Zulandia recorded 0 players across 50 slots. This release records a seven-day average of 0 players and a peak of 1. The busiest hour in the last 48 hours was 00:00 UTC, with an average of 1 players.
What position does Zulandia hold in the server rankings?
The rank for Zulandia is #10,060 on seven-day player hours, in the top 45% of ranked servers. This release places it #505 among quad servers.
Lists and tags
Where does Zulandia appear among the Rust Census lists and filters?
These Rust Census lists include Zulandia: Modded Rust servers, counted and Rust PvE servers, listed. These filters bring it up on the server list: Type: Modded; Game mode: PvE and Softcore; Server tag: Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last 2 weeks.
What is meant by each tag shown on Zulandia?
Read by the game's server browser, Zulandia publishes these tags: gmsoftcore (Game mode): An easier ruleset applies: softcore; mp50 (Max players): The server holds 50 slots; ts4 (Group limit): Team size is capped at 4; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^s (Softcore): Facepunch's softcore mode applies; on death you keep part of your inventory; ^p (PvE): Player-versus-player fighting is off; the world provides the danger; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
Which map has been recorded for Zulandia?
Zulandia runs a procedural map of size 4,900 with seed 385766984, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.
How is Zulandia configured, and what rules does it keep?
The name of Zulandia carries no gather rate. For groups (quad), the maximum is 4 players. It runs softcore, Facepunch's easier mode: you keep part of your loot. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it under Modded. Oxide plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.
How to join
What is the way to join Zulandia?
Enter client.connect 51.81.179.101:22130 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2635,^s,^p,gmsoftcore,cs168909,ts4,^o^z
Game
gmsoftcore | Game mode An easier ruleset applies: softcore. |
|---|---|
mp50 | Max players The server holds 50 slots. |
ts4 | Group limit Team size is capped at 4. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Difficulty
^s | Softcore Facepunch's softcore mode applies; on death you keep part of your inventory. |
|---|
Gameplay
^p | PvE Player-versus-player fighting is off; the world provides the danger. |
|---|
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.