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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 103,740 players on 11,898 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

A Shockbyte x Discord Production Rust Server

51.81.176.25:22985 checked 12m ago

Release date
Next release
In five minutes (18:55 UTC)
Source
Live server queries
Server address
51.81.176.25:22985
First recorded
25 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 40

0% full

7-day average

0

peak –

Rank

#15,310

top 69%

Last wipe

4d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • There were 0 players on it, 0% of its 40 slots.
  • It ranks #15,310 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 4d ago.

2. Players

Figure 1: Players on A Shockbyte x Discord Production Rust Server

Players now and over time, UTC

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

010020030040020:0005:0014:0023:0008:0017:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of A Shockbyte x Discord Production Rust Server

1500 · seed 50000

Map of A Shockbyte x Discord Production Rust Server

Table 2: The world

As the server publishes it

MapProcedural Map
Size1500
Seed50000
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of A Shockbyte x Discord Production Rust Server

What the server publishes and what was recorded

Address51.81.176.25:22985
Region–
Max players40
Group limit8, the default
Wipe schedule–
Last wipe25 Oct 2026, 18:11 UTC
Hostname–
First seen25 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 512 on average321 / 375
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average440 / 475
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average970 / 1000
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average46 / 100
eulongtest (private perf box)EU · groups of 14+ · monthly · 267 on average480 / 8
Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average979 / 1000

10. Quick answers

From the figures on this page.

Wipe details

When does A Shockbyte x Discord Production Rust Server wipe, and how often?

The rhythm of A Shockbyte x Discord Production Rust Server's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 4 days ago.

About the server

Is A Shockbyte x Discord Production Rust Server up, and how well has it held up?

This release records A Shockbyte x Discord Production Rust Server as online. About 3 days 22 hours ago is when it last restarted, according to the uptime it reports. Of the 72 hours in the last 3 full days, it was up 71 of them, or 99%. First recorded by Rust Census on 25 October 2026.

How well does A Shockbyte x Discord Production Rust Server perform?

The figures for the last 48 hours give an average of 255 server fps and a minimum of 250. Buildings, deployables and everything else in the world took the entity count to 8,248. Memory use reached 2,643 MB at its peak. What players experience as lag is low fps combined with a climbing entity count.

What location has been recorded for A Shockbyte x Discord Production Rust Server?

No region is given by A Shockbyte x Discord Production Rust Server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 51.81.176.25:22985 is its address.

What version of Rust has been recorded on A Shockbyte x Discord Production Rust Server?

This release lists A Shockbyte x Discord Production Rust Server on Rust network protocol 2635 and build 168909, running on Linux. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

What are the current player figures for A Shockbyte x Discord Production Rust Server?

At counting time A Shockbyte x Discord Production Rust Server recorded 0 players across 40 slots. The seven-day average for this server is 0 players.

What position does A Shockbyte x Discord Production Rust Server hold in the server rankings?

For seven-day player hours, A Shockbyte x Discord Production Rust Server is ranked #15,310, placing it in the top 69% of all ranked servers.

Tag details

Where does A Shockbyte x Discord Production Rust Server appear among the Rust Census lists and filters?

Included in these Rust Census lists is A Shockbyte x Discord Production Rust Server: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What is meant by each tag shown on A Shockbyte x Discord Production Rust Server?

These are the tags A Shockbyte x Discord Production Rust Server publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp40 (Max players): Slots: 40; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

Which map has been recorded for A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server runs a procedural map of size 1,500 with seed 50000, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.

On A Shockbyte x Discord Production Rust Server, what rules and settings are in force?

No gather rate is recorded for A Shockbyte x Discord Production Rust Server in its name. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Community is its section in the server browser. Anti-cheat is active: VAC, Valve's system, is on.

Join details

What is the way to join A Shockbyte x Discord Production Rust Server?

You can open the console in Rust with F1 and enter client.connect 51.81.176.25:22985; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp40Max players Slots: 40.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build The server runs game build 168909.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.