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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 36,787 players on 11,611 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Private Rust

51.81.166.49:60407 checked 15d ago

monthly wipes moddedoxide
Release date
Next release
In five minutes (22:05 UTC)
Source
Live server queries
Server address
51.81.166.49:60407
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 100

0% full

7-day average

0

peak –

Rank

#15,255

top 71%

Last wipe

22d ago

monthly schedule

Next wipe

7d 11h

Thu 5 Nov, 19:00 UTC FW

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
  • It ranks #15,255 of all ranked servers, the top 71%, on player hours over the last seven days.
  • Its current map went up 22d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on Private Rust

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct8 Oct14 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence

Usual gap

19.5 days

between real wipes

Wipe-day peak

0

players, last three wipes

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
7d 11hThu 5 Nov, 19:00 UTCForce wipe FW
35d 11hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Tue 6 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 18:31 UTC22d ago 0 – running 0
Thu 17 Sep, 07:29 UTC41d ago 0 – 19.5 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Private Rust

4000 · seed 283812320

Map of Private Rust

Table 3: The world

As the server publishes it

MapProcedural Map
Size4000
Seed283812320
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of Private Rust

What the server publishes and what was recorded

Address51.81.166.49:60407
Region–
Max players100
Group limit8, the default
Wipe schedulemonthly
Last wipe6 Oct 2026, 18:31 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average35 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average7 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 79 on average119 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 71 on average59 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 66 on average6 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 64 on average96 / 1000

10. Quick answers

From the figures on this page.

Wipe records

When does Private Rust wipe, and how often?

Once a month, and only with the force wipe, does Private Rust wipe. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. 22 days 12 hours have passed since this world was made. Its tags carry a monthly wipe schedule.

On Private Rust, what happens on wipe day?

An average of 0 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 0 hours after it began.

About the server

Is Private Rust up, and how well has it held up?

Last seen 15 days 9 hours ago, Private Rust is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 13 September 2026.

What location has been recorded for Private Rust?

No region is published by Private Rust. Rust Census does not look up where the machine stands; it shows where a server says it is. At 51.81.166.49:60407 it is addressed.

On which Rust version does Private Rust operate?

Rust network protocol 2634 and build 166652 on Linux is the version Private Rust runs. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

How many players does Private Rust carry?

Private Rust is offline at present; its last recording was 15 days 9 hours ago.

What position does Private Rust hold in the server rankings?

The rank for Private Rust is #15,255 on seven-day player hours, in the top 71% of ranked servers.

Lists and tags

Which Rust Census filters and lists cover Private Rust?

These Rust Census lists include Private Rust: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

The tags on Private Rust: what do they indicate?

gmrust (Game mode): Survival play, in the standard Rust format; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Your game must run protocol 2634 to join; cs166652 (Build): The server runs game build 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game are the tags Private Rust publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

What map is listed for Private Rust?

Private Rust runs a procedural map of size 4,000 with seed 283812320, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.

How is Private Rust configured, and what rules does it keep?

The name of Private Rust carries no gather rate. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Oxide. Anti-cheat is active: VAC, Valve's system, is on.

Join details

How can you connect to Private Rust?

Enter client.connect 51.81.166.49:60407 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp100,ptrak,$r?,v2634,^m,gmrust,cs166652,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp100Max players 100 slots are available.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2634Protocol Your game must run protocol 2634 to join.
cs166652Build The server runs game build 166652.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Wipe schedule

^mMonthly Wipes follow Facepunch's force wipe, once a month.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded This server is listed as modded, with plugins or settings that change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.