Statistical profileOffline
Hostmancer Tunnel Setup A
51.79.84.161:39315 checked 2d ago
Connect to this server
1. Main points
Players now
0/ 10
0% full
7-day average
0
peak 1
Rank
#14,680
top 66%
Last wipe
2d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #14,680 of all ranked servers, the top 66%, on player hours over the last seven days.
- Its current map went up 2d ago.
2. Players
Figure 1: Players on Hostmancer Tunnel Setup A
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of Hostmancer Tunnel Setup A
What the server publishes and what was recorded
| Address | 51.79.84.161:39315 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 26 Oct 2026, 15:38 UTC |
| Hostname | – |
| First seen | 26 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 470 / 575 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 451 / 475 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 286 on average | 847 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 58 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 270 on average | 950 / 250 |
| Rustoria.co - US Main | NA · groups of 16+ · weekly · 236 on average | 26 / 250 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does Hostmancer Tunnel Setup A wipe, and how often?
The rhythm of Hostmancer Tunnel Setup A's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 2 days 23 hours.
About the server
How reliable is Hostmancer Tunnel Setup A, and is it online now?
The latest count records Hostmancer Tunnel Setup A as offline, last seen 2 days 23 hours ago. 0 of 48 hours on across the last 2 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 26 October 2026.
Which location does Hostmancer Tunnel Setup A run from?
No region is published by Hostmancer Tunnel Setup A. Rust Census does not look up where the machine stands; it shows where a server says it is. 51.79.84.161:39315 is its address.
Which Rust version is Hostmancer Tunnel Setup A running?
Rust network protocol 2635 and build 168909 on Windows is the version Hostmancer Tunnel Setup A runs. The same protocol is required for your game to join, and Steam updates it for you.
Population
How many players does Hostmancer Tunnel Setup A carry?
The last count for Hostmancer Tunnel Setup A was 2 days 23 hours ago; it is offline at present. This release records a seven-day average of 0 players and a peak of 1.
How does Hostmancer Tunnel Setup A compare with other servers in the rankings?
The rank for Hostmancer Tunnel Setup A is #14,680 on seven-day player hours, in the top 66% of ranked servers.
Tag details
On Rust Census, which lists and filters carry Hostmancer Tunnel Setup A?
The Rust Census lists that Hostmancer Tunnel Setup A fits are: Community servers and Vanilla Rust servers. It appears under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last 3 days.
Which meanings do the tags on Hostmancer Tunnel Setup A carry?
Read by the game's server browser, Hostmancer Tunnel Setup A publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^v (Vanilla): Rates, kits and rules are unchanged from the Facepunch release. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
Which map has been recorded for Hostmancer Tunnel Setup A?
The procedural map on Hostmancer Tunnel Setup A is generated by the game, measures 3,500 and carries seed 73001. Because one size and seed give one map, RustMaps can display it from this page.
What settings and rules have been listed for Hostmancer Tunnel Setup A?
The name of Hostmancer Tunnel Setup A carries no gather rate. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. Vanilla is its own description: rates, kits and rules are unchanged from the Facepunch release. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
What steps are needed to join Hostmancer Tunnel Setup A?
Enter client.connect 51.79.84.161:39315 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2635,^v,gmrust,cs168909,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp10 | Max players Slots: 10. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Difficulty
^v | Vanilla Rates, kits and rules are unchanged from the Facepunch release. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.